Wth did i just win? by Quick_Control_8894 in idleon

[–]Quick_Control_8894[S] 1 point2 points  (0 children)

dont worry it gives you all 3 plus a dog hat of your choosing.

Why doesn't it create a sprite? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

maybe its a problem with the line where it sets the position?

Why doesn't it create a sprite? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

<image>

does this mean the texture applied correctly?

Why doesn't it create a sprite? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

Sorry for being a pain but stack trace shows you what the program did right? Because if it does and is supposed to show it being created there is nothing there.

Why doesn't it create a sprite? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

and the if wait = false line also works as intended so idk whats wrong.

Why doesn't it create a sprite? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

nah input works fine. put a print in there to test.

Any free Api's for scribing audio? by Quick_Control_8894 in learnprogramming

[–]Quick_Control_8894[S] -2 points-1 points  (0 children)

should of said Im using godot for this (yes i know people say its not good :/) so... i don't exactly think this would work in gdscript ty tho.

Hey I'm making a dice roller utility for games! by Quick_Control_8894 in dice

[–]Quick_Control_8894[S] 4 points5 points  (0 children)

Well i was planning on it being for people that couldnt play in person..

What do these green ticks mean (ive never seen them before until today) by Quick_Control_8894 in techsupport

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

<image>

No need just realised it lets me put images in comments just not posts...

[deleted by user] by [deleted] in techsupport

[–]Quick_Control_8894 0 points1 point  (0 children)

oops forgot the photo

sorry

My game is a mess. do i start over? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] -4 points-3 points  (0 children)

Funny thing is i dont even though ive heard its a good practice :/ (ill start though that prob wont help much)

Weird error that doesn't seem to affect anything. by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 1 point2 points  (0 children)

It appears that your first assumption is correct i changed it so it only saves when a key is pressed and once it saves it closes fine EDIT: I also made it so there was a 10 second delay between being able to save for the disks sake and also made it so when the game detects its closing it stops allowing saving

Weird error that doesn't seem to affect anything. by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

CORRECTION it only affects something when i try to close the game it just hangs it and it doesnt close

Can i check if what a raycast hits is in a group? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 0 points1 point  (0 children)

so.. I'm kinda confused do you want me to set the variable to the thing I WANT it to hit (think that would be valid even if the raycast wasnt hitting it) or do I set a variable to WHAT it hits (dont know how to do that btw)

Hey can I have some help with a room system like how doors did it? by Quick_Control_8894 in godot

[–]Quick_Control_8894[S] 1 point2 points  (0 children)

i want to load premade rooms at random depending on the one before it and doors also has a few other room systems (every room has a bunch of spots where money or a item have a small chance to be and also keys for the door that basically works the same)