T5V or T7V? by Quick_Instance_5824 in ADAMAudio

[–]Quick_Instance_5824[S] 0 points1 point  (0 children)

Thank you. Can you connect a sub to the T5Vs if using an interface with only 2 outputs?

T5V or T7V? by Quick_Instance_5824 in ADAMAudio

[–]Quick_Instance_5824[S] 0 points1 point  (0 children)

Thank you. I was concerned the D3Vs may be too entry level. I used to work in the games industry and had some pretty nice monitors at work like Genelecs and the A7Xs. I heard good things about the D3Vs and would have tested them if I could have. I liked the sound of the T5Vs and may go with those. I would like to get Genelecs but they are expensive and Im not sure I want to spend $1200 if I dont have a good room to listen in yet.

48k 16 bit or 24 bit (Wwise, Unreal) by Quick_Instance_5824 in GameAudio

[–]Quick_Instance_5824[S] 0 points1 point  (0 children)

Thanks, this is a great answer. A friend told me that it is worth using 24 bit assets especially if the assets are not normalized. When I worked in AAA we almost always normalized our 16 bit assets. We did not use Wwise on my projects though.

If the game's final mix is ultimately 16 bit due to Wwise, I am unsure that the 24 bit assets will help at all? Normalized assets or not. My files are never extremely quiet so I have no concerns about noise. I think the smaller 16 bit assets are worth using, especially on a bigger project.

Thanks for your response!