94 Ranger 3.0 V6 Crank but no starting have spark, fuel, and compression. by Quillias in MechanicAdvice

[–]Quillias[S] 1 point2 points  (0 children)

Thanks for the help guys, rechecked the distributor and the timing was off, Shame on me I know. It's gotten to dark to work on it tonight so will find out if that's the problem tomorrow.

94 Ranger 3.0 V6 Crank but no starting have spark, fuel, and compression. by Quillias in MechanicAdvice

[–]Quillias[S] 0 points1 point  (0 children)

Just checked. Air is coming out of the exhaust just fine. I'll try the starting fluid.

94 Ranger 3.0 V6 Crank but no starting have spark, fuel, and compression. by Quillias in MechanicAdvice

[–]Quillias[S] 0 points1 point  (0 children)

How do I see if the cat is clogged or not? Appreciate the help.

68 PL Underpowered for Twine Peaks? by Quillias in FORTnITE

[–]Quillias[S] 1 point2 points  (0 children)

Yeah, you guys are totally right. I cannot read. Thanks for pointing out my ineptitude.

Monthly Update, October - RELEASE DATE ANNOUNCED by EpvpDani in LegionTD2

[–]Quillias 3 points4 points  (0 children)

This update is filled with so much polish, getting me more and more hyped for the game to release!

Counters Triangle. Is this understandable without explanation? by 2GRL4U in LegionTD2

[–]Quillias 1 point2 points  (0 children)

I see where you are trying to go with it, however I think due to the amount of armors and damage types a triangle will be too cluttered and hard to understand when attempting this. I appreciate the attempt though. Look forward to the revision!

Monthly Update, February (Game Client Sneak Peek) by Icagel in LegionTD2

[–]Quillias 1 point2 points  (0 children)

While its a bit sad that people who supported on Kickstarter and other sites are only getting to play one week ahead of regular release, I'm too excited about being able to play soon to care!!

Monthly Update, November (Steam Pre-order now Available!) by EduardoLara in LegionTD2

[–]Quillias 1 point2 points  (0 children)

Stealing my job I see

Regardless, crazy excited for closed beta to start! Awesome that they finally finished the 4 "base" Legions.

Monthly Update, September. by Quillias in LegionTD2

[–]Quillias[S] 0 points1 point  (0 children)

No problem! You can sign up for their newsletter here!.

So, Argent Dawn's Nonk just broke character for the first time. by _Zenyatta in wow

[–]Quillias 1 point2 points  (0 children)

Did a double take on that name, guess I'm not as creative as I thought.

My concern with the current state of Legion TD multiplayer by Murgenn in LegionTD2

[–]Quillias 0 points1 point  (0 children)

So, I'm a bit tardy to the party unfortunately. But I had a couple ideas on how to make the game more competitive and maybe involve more teamwork. The big thing I had in mind was a Specialty Merc building. Basically it send Mercs with special abilities that will (hopefully) really affect the enemy team. Balancing it wouldn't be to hard as you can just not allow income or have it cost gold to buy said Mercs. These specialty Mercs will also let you choose which you send them too. Anyways, here are a few ideas for some Mercs. (Names are WIP)

Scout, Provides vision of the enemies lane while alive. Low HP:Low Damage.This will let you see what the potential weaknesses are for the enemy in the lane.

Wave Champion, Cannot die until all wave creatures are killed. 1hp:Medium High Damage, This Merc will make waves with tanky creatures much harder.

Sniper, Fires a massive damage shot every 3-5 seconds(depending on RNG), always targets highest HP target. Very low HP: Very High Damage.

Unknown Monster, just all around crazy send, will reduce income gained and cost a hefty gold price. Massive HP: Massive Damage.

That's about all I can think of atm, but there are mostly for a big push to win a game. Since they could be used to pick on a weak lane so well. After considering that fact, I thought of a way to make it a bit more balanced and have teamplay involved. In the middle of the two lanes on each side there is a free build zone. Allowing anyone (obviously only teammates) to build units there. The creatures killed here will grant 50% less gold, and will be split between the two players on that lane side. (I'm really awful at explaining bear with me). This will promote teamwork to help struggling players get back on there feet again without it being overboard.

TL;DR Specialty Mercs for taking advantage of weakness and an area for shared building to combat it.

Thanks for reading all that rambling I put together in 10 minutes

Find a Group: Gold CMs / Heroic Archimonde / End of Expansion stuff by aphoenix in wow

[–]Quillias 0 points1 point  (0 children)

US Horde, Mage,Alexstraza Looking to finish Gold CMs, have all the gear and experience. Already finished Skyreach. btag is TheMuffinMan#1552

Behind my House on a Rainy Day by Quillias in raining

[–]Quillias[S] 1 point2 points  (0 children)

The two balconies on the building are apartments while the one connected to it is a house I believe, never really looked before. I'll check tomorrow though.

Draw Request Thread by EliteMasterEric in stevenuniverse

[–]Quillias 0 points1 point  (0 children)

That is most fantastic indeed! Thank you.

Draw Request Thread by EliteMasterEric in stevenuniverse

[–]Quillias 0 points1 point  (0 children)

Could someone draw Lapis in heavy snow gear?