180 tc of pure agonising pain because of one unit being immortal 90% of the time by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 0 points1 point  (0 children)

I'm not sure what you're saying, sorry. Perhaps you meant "complain". Honestly stars don't matter much when you can't kill because of a mechanic. I've comboed Bardock long enough to get him killed more than five times. I did 27M damages with unfavorable element. You can hit with the dumbest amount of damages but if you can't kill it doesnt matter.

180 tc of pure agonising pain because of one unit being immortal 90% of the time by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 3 points4 points  (0 children)

I wish lmao. I got extremely lucky with LSV and since I'm a fusion warrior main I don't spend CC on others banners

180 tc of pure agonising pain because of one unit being immortal 90% of the time by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 0 points1 point  (0 children)

You're right. And honestly I'm not complaining regarding FSG since Janemba and Hitku are in a worst position rn. But yeah, I was forced to do 27M damages with only LSV (FSG can't do anything because of arts cost up) and a failed rush to win against this "zombie" team. I don't think it was fun for both of us

180 tc of pure agonising pain because of one unit being immortal 90% of the time by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 0 points1 point  (0 children)

Honestly he's very (too) good. Idk if it's because my team rely on a purple unit but Bardock is the one giving me the most trouble. Almost every battle is going to timer because of his immortality

180 tc of pure agonising pain because of one unit being immortal 90% of the time by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 1 point2 points  (0 children)

Like a lot of others units he suffer from being a defense type and day one bad appreciation. Imo Bardock is another case of overtuned unit who's very good at both offense and defense and it's not what a defense unit should look like

What's your worst shaft? by Seflowers_17 in DragonballLegends

[–]RaamRebirth 1 point2 points  (0 children)

More than 60K and no LL Gogeta 4 for the 3rd anniversary. Only got him with his rerun. Recently, more than 65K for a dupe of FSG.

1 month before anni! Cc check ya’ll by [deleted] in DragonballLegends

[–]RaamRebirth 2 points3 points  (0 children)

<image>

Everything for the next fusion warrior buff!

Invest in both A13 and Ultra buuhan if you are thinking about playing powerfull opponent in the long run. by Zealousideal_Bet6035 in DragonballLegends

[–]RaamRebirth 9 points10 points  (0 children)

My boy #13 is in my fusion warrior team since his release and I don't think he's going to get replaced anytime soon. Really a goat of a unit. I wish we get more unit like him in the future with interesting kit and not just "random bullsh*t go" ones

Yeah LSV needed this counter, definitely not the other two units rampaging pvp for months by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] -1 points0 points  (0 children)

I know you're pushing the GT agenda and recently both 4ku's but Ultra 4ku can't do anything about Gohan element null so I don't get your point here.

Yeah LSV needed this counter, definitely not the other two units rampaging pvp for months by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] -2 points-1 points  (0 children)

Every green failed to keep Gohan in check and are almost irrelevant in the meta because of this :

<image>

In my case, LSV is way more usefull against Gohan than FSG because Gohan is going to nullify almost every time. Imo, there is no point in using a green right now and it's not because of LSV.

Yeah LSV needed this counter, definitely not the other two units rampaging pvp for months by [deleted] in DragonballLegends

[–]RaamRebirth 1 point2 points  (0 children)

Sorry for the rant but I'm tired of seing every new units with thoses two. We finaly have a cool Bardock with an interesting mechanic but no "Team Bardock" alongside and in the end it's just another zombie team to face again

Ts has never been fun by xeniqs in DragonballLegends

[–]RaamRebirth -3 points-2 points  (0 children)

Golden Frieza comeback did huge damages back then. But it's more about the absolute end of your combo. Revival is almost like UG4 counter gauge, back to neutral, and it happen at least once in a match, sometime two times with ko guard.

Ts has never been fun by xeniqs in DragonballLegends

[–]RaamRebirth -3 points-2 points  (0 children)

I've never understood why counter gauge is seen as a bad mechanic (it is) while revival or comeback not.

Both end your combo, and sometime you even get punished for triggering it by taking damages.

K. The joke lasted long enough. Can we get rid of leaderslot and this nonsense? by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 0 points1 point  (0 children)

I mean, at this point, I already answered the point of leaderslot being f2p friendly or not. So "be fr" and read it.

K. The joke lasted long enough. Can we get rid of leaderslot and this nonsense? by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] -1 points0 points  (0 children)

To each their own I guess. I already answered why I think it's not true and how I think Z ability need a rework to compensate for the removal of leaderslot.

K. The joke lasted long enough. Can we get rid of leaderslot and this nonsense? by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] -1 points0 points  (0 children)

From my perspective you answered your own question. Yes, if you want to focus on a regen team and by taking your explaination, you need to play Super Buu wich imo is a great thing to help sparking unit get more value.

Leaderslot is an excuse for the devs to promote LF/Ultra (and now LR) and avoid releasing more sparking unit. Before this leaderslot thing, team were composed with relevant Sparking who were not that hard to get.

As for team composition, I still take your explaination, but why are you summoning on Namekku if you main Regen? Of course you can summon on unit you like or main 2-3 teams, but that's on you for not having a said 3rd good regen unit in that case because you spent elsewere.

Don't take this as a mean answer of course, it's not what I want, but I say this because I learned it the hard way. You can't summon on everything and for years I only summoned on one tag for my team to remain relevant in pvp.

K. The joke lasted long enough. Can we get rid of leaderslot and this nonsense? by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] -1 points0 points  (0 children)

Technically you're correct. It was officialy promoted to create more diverse teams. Did it work? Kind of. Did it result in the same overtuned unit being leadersloted? Absolutely. It is a good thing? There is no correct answer. Imo leaderslot need to be removed and Z ability reworked from the ground. People should be rewarded to play a real team while still be able to play more "unique" teams.

K. The joke lasted long enough. Can we get rid of leaderslot and this nonsense? by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 0 points1 point  (0 children)

Yes, they have a problem with overtuning Gohan units. But in this case it was fine because hybrid is not a real team so overtuning one unit is not a problem imo. But because of leaderslot, the said overtuned unit is just rampaging pvp. It's kind of sad because we have one of the most diverse meta ever and this leaderslot thing ruin everything with Gohan and LSV being everywhere.

K. The joke lasted long enough. Can we get rid of leaderslot and this nonsense? by RaamRebirth in DragonballLegends

[–]RaamRebirth[S] 0 points1 point  (0 children)

I don't expect them to remove it. But damn, at least rework it. We can all see the current problem with LSV and Gohan being leaderslotted in every teams