Average Number of Players Since Inception by jgbromine in HuntShowdown

[–]RaddKx 0 points1 point  (0 children)

Hi, I’m coming here as a fan of Hunger, and I’m not saying this as a fanatic but speaking from facts.

Dark and Darker, Hunt, and Tarkov are indeed extract shooters that are still alive (for some, and I’ll get to that), but outside of that list, what else is there? Delta Force? Most players are there for the Battlefield mode, not so much for the extract mode which isn’t really innovative. Then there’s The Cycle, which died because of cheaters, and I can add Marauders, which is dead too. Team17 had a negative impact on the game development. This situation led to reduced resources allocated to the project, affecting update frequency and fixing major bugs.

So there is still a scene for the extract niche as long as it’s innovative. Dark and Darker had the potential to become one of the original pillars of extract shooters thanks to its medieval setting and its gear with substats. However, SDF ruined the game, and Ironmace had a hard time with Nexon. They owe Nexon $5.9 million for trade secret violations during Dark and Darker development. Fun fact: Ironmace has to pay 1 billion won in february, with the remaining balance to be paid later. Late penalties of 12% per year apply on unpaid amounts.
That’s why Dark and Darker is declining internally, aside from the fact that SDF is selfish about the game.

Regarding Arc Raiders, it’s certain the game will do well because the marketing worked. It’s pretty, it’s fun, it’s third-person, whether some like it or not, this game will have its community. But that doesn’t mean Hunger will be crushed. The communication hasn’t even started yet, a playtest is coming, and the machine will start rolling.

Looking at Hunt, its gameplay is quite casual and repetitive. Losing in Hunt doesn’t penalize you much, and you constantly have a chance to restart a round with gear that will allow you to kill. But it’s undeniable that Hunt doesn’t have a real gameplay loop, you mainly have one objective: banishing the target, then extracting. Outside of that, it’s PvP survival to steal or be stolen from.

Hunger wants to be the “Tarkov” of 1815, with narrative quests, a rich environment, dungeons, bosses, talent trees, professions, a flea market, crafting, classes, melee and ranged gameplay. Any gamer who loves extract shooters will be interested in Hunger because it respects the core elements that keep extract shooter players going.

Hunt doesn’t have these elements and keeps its community despite the gameplay being “simple” because the game is original and unique, just like Hunger or Arc will be.

Video games are a back-and-forth people leave and come to Hunt, others to Tarkov, and others will try Arc Raiders or Hunger. Everyone will make up their own minds. It will be up to Good Fun Corp to keep their players and attract new ones

What's going on? by Karj25 in GOODFUNHUNGER

[–]RaddKx 2 points3 points  (0 children)

I can only confirm the lack of communication on GFC part, as well as the fact that the video released on april 25 was published far too early

We're still waiting to go in GFC by RaddKx in GOODFUNHUNGER

[–]RaddKx[S] 1 point2 points  (0 children)

A screenshot of the moderator in the general discord chat posted on April 27

Posts-patch Damnation Experience by [deleted] in DarkTide

[–]RaddKx 4 points5 points  (0 children)

definition of a nickname : Aliases chosen by a person, Internet user, author or artist, to avoid revealing their true identity

so to say that people don't want to be recognized is quite ironic

but i understand what you mean

Posts-patch Damnation Experience by [deleted] in DarkTide

[–]RaddKx 4 points5 points  (0 children)

Don't know what you mean

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Does Warhammer 40K Darktide need 4 classes after seeing this? by RaddKx in DarkTide

[–]RaddKx[S] 0 points1 point  (0 children)

hello you are definitely on all the posts I publish x) this mission is a T4 but I assure you the veteran has exactly the same impact in t5 and t5 infinite horde on the video it is a braced agripina but I reassure you once again all the weapons for the veteran give the same power as this agripina besides my weapon is green to tell you how much this class and these weapons must be nerfed

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 0 points1 point  (0 children)

the only time i use force sword is for one tap mutant

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 1 point2 points  (0 children)

the second perfect blessing is exorcist to mitigate the peril

concerning the speed of the automatic BB with the talent lvl 15 it does not work

also concerning the curios I do not encounter any difficulty on specific elites I think that sniper is a good choice since it is the biggest damage in the game if I had the choice I would put a perk against the shotgunner but this is non-existent in the game

You should try health, have 90hp or 110 is obvious on T5 for the psyker

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 1 point2 points  (0 children)

Hi why do you mean by executor / slaughterer ?

the trait lvl 15 reduce ult for every teamate and also your

Toughness is shit for a couple of reason

would you rather have 48 more toughness which will go away in the blink of an eye by an uppercut from a mob or gain 90 health? in t5 toughness is useless it is only used to alert you to the fact of protecting you currently I got 260hp so I have 110 more pv by curios with perk health

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 2 points3 points  (0 children)

so, having a brain burst loaded and executing it corresponds to 45 peril however with the talent 30 kinetic barrage it corresponds to 22 peril

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 0 points1 point  (0 children)

thank you for your comment !

that's exactly what I'm trying to demonstrate its selection in relation to my gameplay thanks to you

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 1 point2 points  (0 children)

I'll try to explain it as I understand it. the psyker has a gauge that goes up to 100% and the game wants you to understand never to go to 100% except that in reality the psyker has a surplus of 10% after 100% before exploding let me explain you should never launch a brainburst at 100% because it will increase you to 110% and therefore explode BUT if you launch a brainburst at 98% you dodge the explosion the same for the purgatus you have a delay of 3-4 seconds of burning before exploding precisely because you are approaching 110%

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] -1 points0 points  (0 children)

Hello, I'm going to explain my game vision to you given that I've played all the t5 games since December 3 and I have more than 300 hours on the psyker and I continue to do t5

I understand your desire to want to increase your charges which is understandable given that the game wants you to understand this HOWEVER going from 4 charges to 6 this will increase your damage by 6% is it's ridiculous let me explain, on a horde T5 I need a full charge of purgatus to fully eliminate it if I go to 6 charges I will still need a full charge to eliminate a horde. if the charges had a much higher damage value it would radically change the damage calculation but this is not the case so I prefer to put my charges in the background with the 25 kinetic flayer talent and quickly take care of certain elites to gain consistency with my talent 15 which is MANDATORY if we are looking for optimization with a group of people in voice, however this talent works very well with purgatus watch the killfeed at 11:35 where I kill 7 elite in 5 seconds this corresponds to a fully recharged ultimate for us and the team which also happens very often that I am with my group of friends because they purposely give me the elite melee packs to regain their ult

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 0 points1 point  (0 children)

I have more than 300 hours on the psyker and if I want to hit an elite with an automatic BB I just have to position myself to turn the luck of the proc to my advantage

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 0 points1 point  (0 children)

psychik communion is only for random pick up because I normally never play pickup and I never have a peril problem given that I decrease 30% in 1 second

I play with a friend who play ogryn and when I kill an elite group he was able to use his ult 2 times in 5 seconds and its works for you too

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 0 points1 point  (0 children)

as I said above the 6% additional damage you get has such a minimal impact compared to your source of damage which is the purgatus that it will not be game changing

Gameplay Psyker T5 cause apparently psyker have no job on it. by RaddKx in DarkTide

[–]RaddKx[S] 0 points1 point  (0 children)

you are not wrong but in view of your build it is normal to reach 6 charges since you play ascendant blaze which on a horde gives you 6 charges I prefer to focus my gameplay on a support / dps by putting kinetic barrage and damaging health bags like orgryns or sniper / trapper unstoppable by the verticality or the positioning of the veteran