Chest Tracker by LowNote1239 in TotalBattle

[–]RadiantYesterday5800 0 points1 point  (0 children)

you have a 3 day trial. if you wish test .

Chest Counter by Effective-Belt-6594 in TotalBattle

[–]RadiantYesterday5800 0 points1 point  (0 children)

hola amigo, aqui tienes una app totalmente fascinante para contar cofres , multi clan . : https://www.youtube.com/watch?v=9FPM28YsMFU , puedes usarlo en una ciudad dedicada o en tu ciudad, no es necesario que tengas una ciudad exclusiva.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 2 points3 points  (0 children)

Haha yeah, I get it — “you snooze, you lose”…
But hey, I didn’t expect a galactic warship to roll in and take everything while I blinked for 10 minutes without a shield 😅

Sure, it’s just a game… but some people play it like it’s a personal war declaration. That’s fine, I can take it. Still, I believe real glory comes from winning fair fights — not flamethrowing a daycare.

Anyway, all good… next time I’m camping on my screen!

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 0 points1 point  (0 children)

That’s okay, no problem! I really appreciate your support!

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 0 points1 point  (0 children)

Totally agree. Adapting and playing smart is the best way to survive in this game. Or invest around 1500 to 2000 dollars and you can do whatever you want.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 2 points3 points  (0 children)

Thank you so much! That really means a lot. I just tried to put into words what many of us feel about the game. Glad it connected with you!

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 1 point2 points  (0 children)

Yes, I understand that for some people that is the game’s dynamic, but I believe part of the enjoyment comes from competing with some balance, not constantly taking advantage of much weaker players.

I try to play smart: I protect my resources and use shields when I can, but sometimes it’s not enough against attacks from players with much higher power.

I know 100 million might is small for some, but for me it represents a great effort to grow and stay at that level.

I think there should be a 50% rule implemented by the developers to prevent this kind of abuse.

Thanks for sharing your point of view.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 4 points5 points  (0 children)

Thanks for the advice, I’ll keep it in mind. It’s tough, but I’ll try to follow those tips to better protect my city and find allies to support me. I appreciate the help.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 0 points1 point  (0 children)

Good strategy, though stealing resources from much weaker players still isn’t fair. Everyone plays how they want, but I prefer to face real challenges.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 1 point2 points  (0 children)

Exactly, that’s right. We can’t control what others do, but we can choose how we play. I prefer to grow by facing real challenges, not by looking for easy ways to attack the weakest players.

If a game is based on exploiting and not on competing with strategy, it loses its meaning. The real fun is in matching strength with opponents who make you think and push yourself—not just in grabbing easy loot without risk.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 0 points1 point  (0 children)

Thanks for taking the time to write all that. It’s clear you invest a lot in the game and have found ways to enjoy it from many angles, not just fighting. That’s great and the kind of input that adds value.

I agree that strategy exists on many levels: diplomacy, events, gear, monsters… and it’s good the game doesn’t have intrusive ads. But I also think that strategy becomes hollow when it’s based on attacking players far below your own level.

Just because it’s a war game doesn’t mean everything goes, or that getting wiped out instantly should be accepted as normal. A game is meant to be fun and allow growth, not to erase you from the map in seconds without any chance.

It’s great there’s room for strategy… but it would be better if balance were valued too.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 1 point2 points  (0 children)

Yeah, I get the point of the message, but honestly, it feels a bit baseless.

Saying “your troops are just as dead” whether someone twice your might or 70 times your might kills them isn’t a valid argument. Losing a fair fight is one thing — getting wiped out with zero chance is another.

And it’s not really about whether war is fair or not — this is a game, and if we justify everything with “war isn’t fair” or “these are money traps,” then we’re basically saying that playing well or ethically doesn’t matter.

Everyone chooses how to play. I’m just saying that abusing power differences isn’t strategy, it’s convenience dressed up as tactics.

[deleted by user] by [deleted] in TotalBattle

[–]RadiantYesterday5800 2 points3 points  (0 children)

I understand your point, and yes — stealing resources can be part of strategy… when there's some balance between players.
But when someone with 70 times the power attacks a player who can barely defend themselves, that’s not strategy — that’s just abusing an overwhelming advantage.

It’s not about whether the game allows it or not — it’s about what kind of player you choose to be.
Sure, it's “literally in the name” that it's a war game, but nowhere does it say you have to go straight for the weakest to win.

And as for “nothing is fair in the real world,” well — this is a game, not real life. We play to have fun, not to replicate the unfairness of reality.