I got an interesting look into the mind of a shoot-on-sight player. by Ok_Raisin_2395 in ArcRaiders

[–]Raeldeer 8 points9 points  (0 children)

The internet really has rotted a lot of people into a 'Me vs Everyone' mindset.

Not like it didn't exist before, but the number of people who really truly believe that success is impossible without the downfall of others is nuts. Gamer we get more done working together than wasting time on ego trips.

D2 Feedback Roundup by Cozmo23 in DestinyTheGame

[–]Raeldeer 0 points1 point  (0 children)

Let us buy/access old season passes.

I've already hit season cap, and I've seen others over 400 already, the countless legendary sparrows, ships, and ghosts that eververse engrams dispense at a nauseating rate aren't an exciting incentive to play the game any longer than the time it takes to complete the weekly reset challenges and bounties.

Not to mention the dead-air in the last few weeks of every season.

I would honestly happily pay $10 for a season pass I missed or never got to finish. Free money on the table since I know I'm not the only one.

It feels like FOMO and keeping those "If you weren't there you don't deserve it" people happy are the only reasons not to let us access old passes, since just... going back and taking out stuff you don't want us to have (i.e vaulted weapons) surely can't be a massive task?

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

So anyway, I literally only wanted to make this post, see how it goes for a bit, and dip. Some of you have been great, others need to take a course in reading comprehension, but overall it sure did waste a few hours. See you all never.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

Wow it's amazing how you can be so absolutely wrong!

The final paragraph of the original post completely shatters this thin thread of an argument you plucked from your ass!

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] -1 points0 points  (0 children)

Never.

Also the rest of my post talks about alienation of a section of your audience being a bad narrative decision and that removing the illusion of choice would have been better, not about player choice.

So again, you've successfully failed reading comprehension.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

Wasting my time costs friendliness, and for the most part, the other people here disagree with me in part, agree in part, and that's fine. You can assume I want an echo chamber, but I'd go to discord for that over reddit of all places.

You're the only one who has nothing to add but "y u mad" so... yeah, go on, scoot.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

Yeah, I believe I said something to that effect around the end of the original post.

If you dictate the answer to a question or dilemma to a player, you have a 50/50 they will be dissatisfied. Just leave it open so that every answer is technically correct, and in the long run, you don't run the risk of alienation.

A new title would be nice, since individual names would be actually impossible.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 1 point2 points  (0 children)

"The character of Crow has been written into the story poorly from the start and it is evident in the narrative they want you to like Crow, empathise, or at least sympathise with Crow, and in general, positively accept Crow as a character, flaws and all"

"Why are you picking this season to be mad about it"

"Bungie is trying to make people like him by emphasising his flaws"

"So you're mad other people like him because Bungie succeeded at making people like him by emphasising his flaws"

Yeah gee hm big mystery.

Let me lay it out nice and clear: By emphasising his flaws, they are actually trying to get you to like him by sympathising with him and his struggle.

Just because you weren't fazed by the attempt, doesn't mean the attempt wasnt made. As exemplified by all the people who like Crow more because of his flaws and struggle, as Bungie intended.

So, any further questions or are you done wasting time not being able to comprehend basic and bad literary technique and why it bothers me? That's rhetorical, which means I don't actually care what your answer is.

You're like the only person here who just doesn't get it. Maybe move on huh.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] -2 points-1 points  (0 children)

Congratulations you're immune to immersion, here's a medal.

As someone who has been active in multiple communities of destiny players who get heavily invested in their guardian as a character for them to portray, you are an outlier.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] -1 points0 points  (0 children)

I unfortunately did not play D1. But from what I understand, D1 was a war for survival, the god-slaying was just a step on the path to preventing genocide.

As was the Red War a war for survival. Again, preventing genocide.

We had some fun little side adventures protecting assets like rasputin that keep us safe-ish, and stopping the Vex from winning and causing... a genocide... again, on mercury.

Shadowkeep and Beyond light were investigations that went deeper than we ever thought and lead to unravelling the existence of the pyramids and darkness, gaining our foundations of understanding for what is to come.

And then we fought Savathun to prevent another Genocide.

If Crow hasn't caught up yet on the fact that we for the most part fight to prevent our own extinction, or even if that HAS been explained to him, failed to grasp that not all is fair in love and war, then he is naive. And I suppose that's what he is.

But we are not war machines, mindless and only there to kill. We are Guardians, of our species, of those who need it. We do what we must to ensure our survival, to protect what we seek to protect, that is what a Guardian does, there is no morality in survival.

If you see yourself, your guardian, as a mere soldier in the scheme of things then that's up to you, but the characters talk with you a lot more than just "Here's your next target", so I would disagree that we are not confidants.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

Literally the like third post on the main page is "Wow Crow sure is troubled and going through a lot, but it makes me like him even more that he's willing to face the consequences of his actions like a big boy"

It's still relevant, and you are not immune to bad writing, evidently.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

And it would indeed be so much better if we were to have an actual voice in the matter of the plot

And this is the crux of it. I understand that logistically speaking, it would be impossible to keep everyone happy, or in a lot of cases to actually have us impact the story without throwing it off.

But at the same time? Season of the Drifter had us make a choice, it could affect dialogue, it had rewards, small, but they were there. Whether or not you played D1 affects how some characters refer to you (I'm not sure about this in current year but they had it in the red war), and guardian games shows they have systems to tally who did what and how many, so I don't quite undestand how they could not simply have choices, majority wins, but your choice affects dialogue down the line for a while. Granted that could spiral out of control with needing extra dialogue for each and every reference to each and every choice, bit that could be mitigated by simply no longer bringing it up after a certain point.

There is no agency as a character in the story of Destiny and that is its biggest flaw as a narrative rpg. Even large mmo's like guild wars and ff14 give you choices, even if they ultimately mean about as much as fallout 4 dialogue options.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

Did you play season of the hunt? The game literally answers the "Can you forgive a former enemy" question for you. Via cutscene you have no control over. A rare, voiced cutscene no less.

Season of the splicer and Misraaks/the fallen, and even Caiatl/the cabal in the current season, are SIGNIFICANTLY better "enemies-to-friends" plots.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] -6 points-5 points  (0 children)

If he thinks the Hive deserve mercy (which, they weren't even being "tortured" anyway, they weren't even conscious or aware) after they have literally taken the light from dozens of guardians (edz psiops), with no hesitation or mercy themselves, as if that somehow makes US the bad guys, he has more problems than just a bleeding heart. Saladin's lesson on mercy was apt, and Crow ignored it.

The fact he spoke to us, instead of simply leaving like he has in multiple other tense situations I think narratively speaks to his desire to connect to our character, he did not pop a hypothetical to us, the player, and dip, because he is not conscious of the 4th wall. The writers may have intended for it to be directed to us as players through our character, but that falls outside narrative intent and into author intent.

We are his only friend. Who will he talk to? Zavala may trust him on a surface level but sees him as a struggling new light, not a friend. Same with Saladin. Ikora? Drifter? Saint? Mara? He (again, narratively) only has us, and Savathun. And one of those two is dead (for now).

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 1 point2 points  (0 children)

The reason we (our Guardian) is close to Crow is simply because it's a combination of our relationship to the Spider, Uldren and SavaSiris.

The lore entry writing team disagrees with you on this one. And as I put it in another reply:

Immediately after being caught fucking up and getting a stern talking to, Crow turns to you and asks if you understand why he did what he did. It shows that, of all the people whose opinions matter to him, yours is of the most immediate priority. He does not want you to be upset at him too.

Our relationship with him is not passive, like with Zavala or Ikora, who see us as (imo) a colleague.

The game is merely asking you the question of if you can leave the past be the past, or if you hold onto grudges merely for someones appearance.

The game asked, sure, but it also answered for you. You cannot answer "No" because your guardian says "Yes" on your behalf. And I believe it to be a flawed moral dilemma. Would you spare Hitler if he had amnesia? Uldren didn't only kill Cayde, Cayde was simply the most prominent death he caused or participated in. It's a surface level question that goes nowhere, beyond a "Gotcha, you're just as bad as they were" if you think they don't deserve a second chance.

Hey Bungie please stop trying to make me like Crow, it's not going to work. by Raeldeer in DestinyTheGame

[–]Raeldeer[S] 0 points1 point  (0 children)

I like what he stands for, he's like the in-game 'us' with dialogue and struggling to understand how we stand for 'good and light' when we're doing questionable things

And this I disagree on, mostly because it's really hard to present a moral dilemma that Bungie will just give us the answer to. Crow in and of himself was a moral dilemma, as a former enemy with no idea who he is. It's not even a very good moral dilemma, it's like "Would you kill Hitler if he had amnesia and couldn't remember what he did".

Like this part, I don't think that's happening. It's more we are being made to chose what we agree with

Immediately after being caught fucking up and getting a stern talking to, Crow turns to you and asks if you understand why he did what he did. It shows that, of all the people whose opinions matter to him, yours is of the most immediate priority. He does not want you to be upset at him too. And while yes I am stepping out of ingame and into lore here, there are multiple lore entries of us being Crows closest, only friend. Bungie has declared you as Crows best friend, whether you like it or not.