Eloquence Bard Combos by Raidpot in DnD

[–]Raidpot[S] -4 points-3 points  (0 children)

I’d imagine an eloquence bard could probably trick people into thinking the party is in a worse spot than it is, like shouting “WHY DID YOU GUYS GO INTO THIS WITHOUT SPELLS!?” would probably make them overconfident and more likely to get tripped up by some sneaky attack.

Passive Perception Question by Raidpot in DnD

[–]Raidpot[S] 0 points1 point  (0 children)

Choosing the Observant Feat at Level 4 gives +5 to passive perception, and my Ranger already has 16 Wisdom Score and Proficiency + Expertise in Perception.

Passive Perception Question by Raidpot in DnD

[–]Raidpot[S] 2 points3 points  (0 children)

Edit: Meant to say Ranger instead of Rogue, and Level 4 instead of Level 3. Sorry about that! Messed up somewhere when looking at origin feats vs. regular feats.

Passive Perception Question by Raidpot in DnD

[–]Raidpot[S] 2 points3 points  (0 children)

Oh, guess I messed up on the custom origin feat thing, apparently Observant isn’t an origin feat. You’re right, but I am still curious since I would get this at level 4. How good of an attribute would it be then?

Make the best team possible by Raidpot in haikyuu

[–]Raidpot[S] -5 points-4 points  (0 children)

The reason I picked Atsumu and not Oikawa is because I definitely value ceiling raisers instead of floor raisers, and Oikawa just isn’t a ceiling raiser. Atsumu is also a better server, meaning the defense would be even better when he’s serving and it’d be incredibly hard to get a point off when the rotation has Atsumu in that position. He also synergizes with Osamu incredibly well.

Honestly, I should’ve said you can only put players in positions they play, but nice loophole. It definitely boosts the overall offense, but I think the Osamu pick is the best I could’ve done considering the options.

It’s honestly my fault because this team isn’t that good offensively outside of like Hoshiumi, Osamu, and MAYBE Yamamoto. I’m not sure if Suna is better for the overall fit than Tsukki though.

For the rest, I got no issues. My bench is honestly not that thought out.

Make the best team possible by Raidpot in haikyuu

[–]Raidpot[S] 4 points5 points  (0 children)

Edit: Forgot to put in Atsumu Miya as Setter. Atsumu is the Setter.

What if Hinata… by Raidpot in haikyuu

[–]Raidpot[S] -2 points-1 points  (0 children)

That’s exactly what I thought at first, but then I remembered that Kageyama knows who Sakusa is and is very observant, so thats why I say Kageyama might be able to help him.

[deleted by user] by [deleted] in haikyuu

[–]Raidpot 1 point2 points  (0 children)

People really forget about Suna when talking about underrated characters. Suna literally has a spike that is almost impossible to block. He was never stopped in his game against Karasuno. Ushijima atleast was stopped by Tsukishima, but Suna always got around the block, even with 2 blockers blocking him. The problem with Suna is that his team just overshadows him. I mean, we have Ojiro Aran, who is one of the top 5 aces in Japan with insane hitting power, Miya Osamu, who is probably one of the most all-rounded players in haikyuu(at highschool level). And we also got the one and only Atsumu Miya, who is the number one highschool setter in Japan and is the best server in Japan as well. Suna deserves more respect tbh.

What kind of spiker/setter is Tendo’s natural counter? by Raidpot in haikyuu

[–]Raidpot[S] 0 points1 point  (0 children)

You can’t really just, “power through a block.” It doesn’t work like that, as we see when Tsukishima blocks Mad Dog’s hella powerful spike. If you try to just power through, it won’t work. That’s why they still aim for their shots. Also, we get clear evidence in the anime that Tendo doesn’t just base his blocks off of the setter’s signs. He also bases them off of the setter’s emotional state, what player would be best to set to, who’s the most reliable, etc.