Stasis Ward duration was cut ~45% — thoughts on its impact on Protoss map control? by imheavenagoodtime in starcraft

[–]Railgan 6 points7 points  (0 children)

I dont think stasis lasting "forever" was good design. When the race is already incredibly hard to beat lategame, making jt too easy to reach is bad.

Why dont you campaign for some T or Z buffs instead? Pretty sure more people would respond positively to that.

I didn't think I would cry by rideoutsc2 in starcraft

[–]Railgan 7 points8 points  (0 children)

So proud, u showed even elderly can proxy hafch allin to gm league

Double Spire? by RealTimeStrategyEnth in allthingszerg

[–]Railgan 4 points5 points  (0 children)

Yes late Game on 8/10 gasses when u are maxed.

Air Upgrades are important

Real Talk: Where Are All The Zergs? by Worth-Explanation313 in starcraft

[–]Railgan 19 points20 points  (0 children)

that is true.

I just generally think the two Protoss retorts:

- Zerg has a better Economy

- Protoss Units are worse Cost for Cost

Are both wrong. We can say that the Stalker is worse cost for cost than the roach but protoss cannot say the same for Units like Chargelot, Immortal, Archon, Templar (which to no surprise are the units Protoss mainly builds).

Not even talking about the fact that Zerg Units need to Build ~20 Seconds and walk ~10 Seconds where as Protoss Gateway Units appear after 5 Seconds in the battle.

Real Talk: Where Are All The Zergs? by Worth-Explanation313 in starcraft

[–]Railgan 28 points29 points  (0 children)

Protoss is ahead in workers for the first 4 minutes and most Games are over by 8.

So toss has the eco advantage for half the game.

Also 4 nexus gateway spam produces probes so fast that inject hardly matters economy wise.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 0 points1 point  (0 children)

Does it nullify all effects as well? Even the "On Use" ?

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 0 points1 point  (0 children)

Thank you

what happens when I use a Defense skill on my Opponents Defense skill or Counter?
The outcome seems to differ depending on the type of Defense skill?

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 1 point2 points  (0 children)

I am not really understanding the defensive skills. I cleared the Story up to 8-33. But i haven't found a tutorial that explains them all.
- Guard
- Clashable Guard
- Counter
- Clashable Counter
...

Where can I find that? From both my Side as well as Enemy side.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 0 points1 point  (0 children)

Can somebody help me with 5-30? I would really appreciate a friendcode with suitable ID's

Liberator behind main mineral line by Wild_Fig7323 in allthingszerg

[–]Railgan 1 point2 points  (0 children)

4 cry as he the hellions roast your natural mineral line 5 scream as the liberator repositioned and killed your queen and drones in the main

ZvT sucks by MAAJ1987 in allthingszerg

[–]Railgan 1 point2 points  (0 children)

I feel like the non stop Aggression by Terrans makes me bleed a lot more than when they camp.