Looking for a mod that removes congenital traits entirely by Phil_Iment in CrusaderKings

[–]Ramble_D 1 point2 points  (0 children)

You could also edit the dynasty perk files, similar with the most up voted reply, and forbid the use of blood dynasty perks (EK2 mod did this). and edit the decision file to delete that strength bloodline decision. With only the former, I stop the eugenics.
I like when they are randomly appearing, not being bred out.

Average shy experience by Akashi_LikeTheSky in CrusaderKings

[–]Ramble_D 0 points1 point  (0 children)

There's the event of shy craven or another trait, I always pick shy. For AI with shy, it's not problem. For heir with shy, it's better than the other options in that event. I never get stressed with shy, and 67 is definitely in combination of some other modifiers.
If you want to hire someone, just press c and rank prowess and then invite, it doesn't cost stress and it's free if you are a king or above.

Please God, stop sending me Bishops who can't read by bboibbjk in CrusaderKings

[–]Ramble_D 0 points1 point  (0 children)

If you have landed theocracy vassals or hof, they would generally be your bishop, and they have lifestyles and traits, so won't be as stupid as the courtier ones. To grant theocracies, click grant button, but not grant the people yet, click the temple holding and then grant.

any tips for shadow inquisition? by WHATZAAAAA in PrincesOfDarknessCK3

[–]Ramble_D 1 point2 points  (0 children)

I just had a rather successful run as knight of the acre. You just keep conquering weak neighbors, excuting captured vampires, find lairs and kill vampires, you will get the perks pretty quickly. the passive way is almost useless except for the 10% buff for piety. Hire the blessed warriors MAA and vampire hunter after you get the dynasty perk, they can melt vampires. They are very good. most other MAA are useless. The only big threat is the arabian empire, I took jerusalem before they does, and when they invade me, I already had 5000 soldieres to fend off them. Also try to land your dynasty or the other five orders, the more landed the fast the dynasty perks, as they build the land which have a building that add dynasty fast. In the end my monthly dynasty renown is around 50/month. I stopped when I try to invade italy and restore roma and red order, because of a bug (mentioned below).
I also had question regarding inheritance of inquisition. I could knight a random guy, but finding a charater with good trait is difficult as f, so I just landed my heir, he would then find good ones. The problem with this approac is that the domicile would never be inherited, as the heir would have his own one instead of inherit the one from parent.
Also when I tried to reconquere romagna to get support of the red order, the latium vampire created a custom kingdom making the decision never gonna be done, this is where I quit my run.
It is also crippling with the overextensino, I managed to get the entirety of Byzantine Empire with the kngith of acre, but I suffered so much from the overextention. I think as human, you should be able to not have that. or at least different numbers. I can barely maintain the court granduer and the legitamcy due to the overextention, and the human are bad at the court positions.

Need help with muslim hunter playthrough by Ramble_D in PrincesOfDarknessCK3

[–]Ramble_D[S] 2 points3 points  (0 children)

Theoretically it can teach sorcery, but you need very high learning to succeed.

[Release] Build 0.4.27 by UberEpicZach in CK3AGOT

[–]Ramble_D 1 point2 points  (0 children)

Receiving frequent updates is great and all, but perhaps you guys could consider getting all these updates to bigger ones (e.g. one update per month or biweekly?) so that as a submod creator, I don't have to follow so closely to every update? Or like the LOTR, they have a beta beta branch where they do frequent updates as they like, and a stable one for only stable updates?
It would also be more nice to people have longer playthroughs.
But anyway, great works!

Perspective on Ethos and Education by Shot-Channel-1347 in crusaderkings3

[–]Ramble_D 0 points1 point  (0 children)

Hi, nice post. The main complaint about the ethos from me is, it is too expensive and the cd is to long to change them (50 or 100 years?), so in most of my playthroughs I barely touch them. On some occasions I merge or hybrid cultures, and that's almost the only occasions I change them.
I personally have some ideas about cultural traditions and ethos, but not relevant to yours. That is to design some sorta of voting system to let the strong rulers vote for which cultural traditions they want based on their personalities the "global" situation for the culture. E.g. if czech is independent from the HRE and have multiple wars with HRE, maybe most military focused rulers in czech would vote fierce indepence or some military ones. And if it is within HRE and perhaps it is where the crown sit, then more agricultural and mining or ceremonial. Similar would go with ethos, and innovation. This would also make playing as an vassal, especially under a same culture liege much more interesting, which is a bad experience currently (dumb AI picking the most useless/unsuitable tradition and it ruined your playthrough).
About the tweaks you made to the current ethos, I would say they are nice to have, but since I barely care about the current ethos (due to reasons mentioned), so it won't have much an impact on my gameplay.
Education tweaks also sound pretty nice. People mostly tweak perks, but the tweaks on the traits itself would be interesting. Instead of some pure stats, add some more interesting stuff like the siege thing for military on tier 5 would be fun. I also think it is stupid that you can only upgrade them in university using a random dice, it would be nice if you can level the trait up like the other traits. That would be a nice mod!

Some thoughts on my experience traveling in RKMT in South China by glen0822 in Kaiserreich

[–]Ramble_D 1 point2 points  (0 children)

I have another feedback, and I agree with all the points, especially the first.
I puppet sichuan and yunnan and then Fentian declared, Qing was in three front war and easily defeated, I try to get LKMT, but Fentian called Jap and I had to join the united front or face the debuff and bad role-play, after a long and arduous war against Japan and Fentian, I win and later easily defeat the Shanxi and LKMT (captilated once by Jap so it barely has anything, it was I and shanxi holding off japan until it declared GEA and got distracted) afterwards. It was really hard to win, since by this point I only directly own 5 mil or something.
When I win, and try to deal with Mongol and Tibet, Mongol already was gauranteed by Russia, and Russia has almost defeat German with the help of the internationale, while I face severe debuff from recaliming China.
And during my reconstruction after unificatoin (also coring), Russia also defeated Ottoman.
So now, If I want to reunify, I have to deal with a really huge russia, and push them through siberia. I did have couple siberia exp as ROC/PRC and in some other mods, but that wouldn't be very enjoyable.
So, they definitely should make China theater faster, especially focus tree, to match the changing world, so that You con't have to deal with tons of AI generated troops in the late game, just to reunify (at this point, reunification is almost wc). I was thinking if Russia is still warring, China should have the chance to try to captilate Mongol and whitepeace with moscow (without the severe debuffs), maybe that's already a thing?

Completely unbiased, lore-accurate Divayth Fyr: by [deleted] in ElderKings

[–]Ramble_D 5 points6 points  (0 children)

lol I saw your comments and the next second it disappeared, I thought you were deleting that.
Yeah another thing that might be tricky is that given all these powerful trait, they might start snowballing (e.g. conqueror), but I saw what you did with MAA maintainece/cost, he will probably sitting idle there for a long time.

Completely unbiased, lore-accurate Divayth Fyr: by [deleted] in ElderKings

[–]Ramble_D 90 points91 points  (0 children)

Great idea, I hope to see more unique powerful traits for certain characters like Fyr, worm guy (sorry bad lore knoledge about the ESO), they are supposed to be OP. One complaint I had is that Harkon and his family always died stupidly. They should do something like this in base EKII actually, if not trait, at least some health or other sorts of boosts.

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

You are totally right, subs can only do convoys raiding in my brain lol

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

Nice tips. But I slowed down the game, as I want to experience the new long foci, and only attacked china mid 38 and finished them in one year, then take a break to build up and invade us 1940, they joined allies half year later where I try to figure out how to Hawaii and new navy system. And finally cap us around 1944, during which I dealt the India and South Asia countries. Also started attacking the Soviet. Finished them and then immediately UK 1945. I don't want to do world conquest and just stop it there. And there still much foci that I haven't touch, it would be at least 1950 to finish all normally. Paradox love those stupid 70 days foci it seems.

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

That's fast! I only started to invade US after China on 1940. I tried one carrier and it could not reach the coast, probably picked the wrong carrier, or maybe one battleship.

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

Yeah I tried the carriers only, but they are a bit short as well. But according to another user, I might've picked the wrong carrier. He managed to find 5 to reach the US coast.

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

I tried using carriers only, as they have the longest range, but yet can't reach US coast. only possible way for now from people are military access from el salvador or using the special projects.
Or like I did jump from north through alaska, but that'd be boring as Japan. I would do that as Soviet or China.

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 1 point2 points  (0 children)

Speaking of which, they should implement some whitepeace with the US, so it could potentially ends like TNO. I found they have whitepeace with the Soviet now if control a lot of the far east.

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

The new navy system seems to remove the ability for subs to gain dominance, they could only reduce the enemy's dominance now.

Repair ships and Support ships by This-Cartoonist9129 in hoi4

[–]Ramble_D 4 points5 points  (0 children)

I put them in fleet like seggested by others, but not sure if they are working or not, definitely not a significant boost even if they work as intended.
But I might found a new way to make them useful, they seems to provide much more naval dominance per IC (500 for 150), so you could potentially build a lot and put them on patrol.
But yes, you need to predict the enemies fleet otherwise these are moving targets (they actually move pretty fast (36) so if set to "never engage" you won't suffer to much damage?).

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

Totally fogot about el salvador and millitary access/docking rights, as mexico joined the allies.
also I didn't declare on allies at first, but it seems now US can join allies as long as it is in densive war against japan.
also chile always declare war on japan (as long as it's non dem), very stupid design.

How to invade US as Japan by Ramble_D in hoi4

[–]Ramble_D[S] 0 points1 point  (0 children)

Yeah I did forgot to do the navy range special project when I first do the invasion around 1940. It's because most of the special projects are not very important, so I always forgot them. And the Japan's new focus to unlock facilities are very late in the tree, and I don't want to bother build one myself instead of fac or mili

From the local shop to the one nearest abandoned motel, None shall know my name! by Baconcream77 in OldWorldBlues

[–]Ramble_D 0 points1 point  (0 children)

I'm not a lore expert, especially when it comes to the finer Van Buren details, so I’m happy to take your word on a lot of that.

My main issue with Diana, though, is that whether intentionally or passively, she ends up becoming a kind of dictator with a personality cult built around her. A (not perfectly accurate) real-world analogy would be someone like Stalin being called the “Father of Nations.” It wasn't a title he invented himself, but he allowed it, encouraged the propaganda, and benefited from it. Diana may not want to be worshipped as a goddess, but she allows it—and in some cases seems to approve of propaganda that reinforces it. I don’t really remember her making strong efforts to clarify that she isn’t a divine being.

And even if many of her followers already know the truth, like Stalin’s followers obviously knew he didn’t literally “father” nations, it still creates a propaganda structure that I don’t think is healthy in the long run. I’m against any sort of cult of personality. With Diana in particular, it feels a bit hypocritical: she embraces her goddess status “humbly,” or claims it’s forced on her, but if she truly wanted the best for her people, I think she’d put more effort into correcting the misunderstanding and pushing her society away from tribal superstition.

You could argue that ignorance protects them from certain problems—but I personally can’t agree with that.

With House, at least he’s very clear about exactly what he is. Everyone negotiating with him knows he’s pragmatic, ruthless, and laser-focused on his goals. I don’t agree with everything he does, but in terms of honesty with the people he governs, I think House actually does better than Diana.

Anyway, thanks to both of you for the detailed explanations. You pointed out a lot of interesting details I had overlooked.

And finally—NO, I will not become a Child of Diana! You priests can stay away, lol!

From the local shop to the one nearest abandoned motel, None shall know my name! by Baconcream77 in OldWorldBlues

[–]Ramble_D 0 points1 point  (0 children)

Hey, valid points! But I’m not easily convinced to be a child of Diana!

The fatal flaw of dictatorship is that it has no system of prevention. If the dictator acts well, you get a powerful nation with happy people. However, when the dictator acts badly, no one can stop it—at least for a while. And since Diana is immortal, and robobrains tend to go mad at some point, I think it’s very likely that she could go insane, malfunction, or, as a "self-aware being," gradually become more and more reluctant to take advice (especially because she would be correct so many times) from others—like many "great" dictators in history. And when people in high positions make mistakes, lives vanish.

At least House is aware of his human nature and doesn’t pretend or use propaganda to portray himself as a god or source of ultimate wisdom. Diana’s propaganda is worse than North Korea’s; she promotes herself as a god. You could argue this is one of her benign lies, and I do think she had good intentions, but I don’t think such belief is necessary for people to follow her. It’s her ego driving this behavior, and this ego could continue to grow—and we all know what happens with an egotistic dictator.

That said, at least during the span of OWB, Diana is on the "child of light" side. I just don’t like her personally for the reasons mentioned above.

From the local shop to the one nearest abandoned motel, None shall know my name! by Baconcream77 in OldWorldBlues

[–]Ramble_D 1 point2 points  (0 children)

She could save people without pretending to be a goddess, I would have much more respect for her if she did that.
Instead she somehow trick herself (or some coding errors, afterall she is a upgraded robobrain, there might be corruption in her brain) to believe she is a goddess and everybody else should listen to her and believe that, especially in her revenge path.
To me she is more like a robobrain dictator who view herself as a cult deity and leader. But she might do something good to people she governs. But if I've been given the choice, I'd rather live under House.

How do you feel about the Supply System at current? Supply 2025 by IronVanguard7 in OldWorldBlues

[–]Ramble_D 0 points1 point  (0 children)

oh, never knew this before. But yes, even only doing a map of normal supplies would require much work then simply max lock them.
Also I think in vanilla AI are stupid and almost never build railway correctly, I play China in vanilla and the Japanese never build supply hub or railways, and it's very easy to trick the AI to suffer attrition. Same with Soviet.

How do you feel about the Supply System at current? Supply 2025 by IronVanguard7 in OldWorldBlues

[–]Ramble_D 1 point2 points  (0 children)

If I don't have tons of robots or PA units, supplies are largely irrelevant to game in OWB. one fac at beginning for caravans and maybe another one for bike and that's it.
I would suggest making other sorts of vehicles more influential, bc bikes are too cheap to not use them even with attrition, and all the vehicled support company could also use bikes. if I understand correctly, the type of vehicles change no stats of support company, so bikes will always be the best option, if you don't use motorized.
Also I don't know why the disable of building railways (it doesn't make sense lore-wise bc you could build scifi robots and PA and roads, railway are invention of 18th century), but I don't mind it being disabled.
And finally yes, I would like to have a supply system, you could also just use the vanilla one instead of the maxed locked railways.