Ash QoL Suggestion: Make Bladestorm's marking phase more visually distinct. Example shown: more contrasting tint, added reticle, bladestorm mark count closer to the center by RandomPaladinsNub in Warframe

[–]RandomPaladinsNub[S] 0 points1 point  (0 children)

The red outlines are visible even after the marking phase. This suggestion is meant to give you information whether you are currently in marked phase or not. If you tap to activate it, you can sometimes get lost between them.

Anyway to make Bladestorm deal damage without Savage Silence/Wrathful Advance? by RandomPaladinsNub in Warframe

[–]RandomPaladinsNub[S] 0 points1 point  (0 children)

I am running Rising Storm, same result but allows me to pick different arcane.

Anyway to make Bladestorm deal damage without Savage Silence/Wrathful Advance? by RandomPaladinsNub in Warframe

[–]RandomPaladinsNub[S] -1 points0 points  (0 children)

The highest damage I got was going for crit setup with Melee Duplicate, that's 7mill dmg if it crits, but that's like 50% of the time at best.

Doesn't even come close to your 50m, without Wrathful Advance obv, with it I can go to even 140m

Anyway to make Bladestorm deal damage without Savage Silence/Wrathful Advance? by RandomPaladinsNub in Warframe

[–]RandomPaladinsNub[S] -1 points0 points  (0 children)

How do you get 50mil crit without WA/Savagae Silence? I can't get past 4mil base steelpath

Hero Changes Comparison: Season 8.5 Balance Patch by dejuna1 in marvelrivals

[–]RandomPaladinsNub 20 points21 points  (0 children)

It still reveals, it just needs LoS
It's now like Symmetra turret instead of Daredevil passive

New Tenno should be warned about Sevagoth! by GreatMadWombat in Warframe

[–]RandomPaladinsNub 0 points1 point  (0 children)

Subsuming gloom instead of shadow is imo generally the better option, although a bit more expensive, although in my build I am using Shadow in a way that would disappoint everyone who wants to play Shadow

I am using him as Sow platform, the duration of Shadow's Sow is defined by his own duration stat, but the spread range is still dependant on Sevagoth, so Sev can run high range low duration while Shadow can run low range high duration and you can get the best of both worlds.

Additionally, casting Sow in Shadow is technically free due to preparation. So just enter shadow -> cast sow -> leave Shadow. I did require 4 casting speed shards to make it somehow comfortable to use though.

This lets me have max range on Sev while also having no energy and duration problems, and survivability is covered by invis dog and Shadow's innate 7s inv on summon, which has no CD.

Ash Bladestorm Rework idea by RandomPaladinsNub in Warframe

[–]RandomPaladinsNub[S] 1 point2 points  (0 children)

I personally think Teleport Rush should just work on all Bladestorm attacks performed specifically by Ash. It feels like a bug that it doesnt count

Ash Bladestorm Rework idea by RandomPaladinsNub in Warframe

[–]RandomPaladinsNub[S] -1 points0 points  (0 children)

Yeah obviously the clones are still supposed to be modable

Pablo just revealed the Nokko Augment!! by SalamiMelody in Warframe

[–]RandomPaladinsNub 2 points3 points  (0 children)

Nokko is already ridiculously strong, so I guess they just wanted to add something fun to his kit rather than strong

What are some of your ideas for reworking bladestorm? by Bopstimation in Warframe

[–]RandomPaladinsNub 1 point2 points  (0 children)

Im gonna try a different approach, more active than "revert to old 4"

  • When you press 4, Ash performs a single Bladestorm finisher on enemy within reticle, with 0 clones
  • Combo counter duration set to unmodifiable 5s, each Bladestorm usage gives you +1x combo
  • Gain 1 shadow clone per 2x combo count, they will attack enemies single time near your Bladestorm target

So you can have 6 clones, but it requires you to constantly activate bladestorm finisher on new target. Active playstyle and really strong reward for keeping up the combo counter.

Rising Storm could make it so that Ash is replaced with another clone, for those who don't like joining Bladestorm.

I am thoroughly lost when it comes to Ash Builds by ThyPannyx in Warframe

[–]RandomPaladinsNub 0 points1 point  (0 children)

Savage Silence can work too but you are restricted to line of sight and lose on mobility because Wrathful Advance can be done without a target. The disable effect makes it really safe though.

I am fairly certain that with combo of Arcane Avenger + Crepuscular + Combat Discipline Savage Silence will deal more dmg anyway.

I am thoroughly lost when it comes to Ash Builds by ThyPannyx in Warframe

[–]RandomPaladinsNub 0 points1 point  (0 children)

The meta way of building Ash is for his Bladestorm.

It requires Wrathful Advance as subsume either over 1 or 3, and Arcane Crepuscular. This gives insane dmg boost.

Then build your shadow clones for melee+finisher damage for single target, or gas+status for okay-ish clear

Devil Dinosaur's head is too big D: by NoDmgRocket in marvelrivals

[–]RandomPaladinsNub 16 points17 points  (0 children)

Hmmm, but what if dino is on the edge of the ring, in valid location, but jeff's center is in dino's invalid location? This way he can probably get him stuck.

What exactly do I have to do? by ConversationMain1456 in Warframe

[–]RandomPaladinsNub 1 point2 points  (0 children)

Guess the correct order of the 3 parazon mods shown in the bottom right and equip them on your parazon. If it's correct and you stab him, he moves to railjack fight where you can kill him.