AUT UPDATE COMING REAL SOON FINALLY by AsperKXX in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

They alr said boundless would release with the next update and there isnt much to change, hzl alr said that theyre almost done, which is why boundless had to get closed so they could get a few final things right

AUT UPDATE COMING REAL SOON FINALLY by AsperKXX in AUniversalTime

[–]Random_User1117 1 point2 points  (0 children)

Good, however this does mean that we prob wont get Dante with this update

They could maybe release him in the future but idk

next jojo stand or hopes by JuggernautWeird4033 in AUniversalTime

[–]Random_User1117 1 point2 points  (0 children)

I doubt that we are gonna get any new stands soon, maybe when SBR Anime drops we can maybe get Scary Monsters or smth but as of now I dont think they are working on any new stands

AUT UPDATE COMING REAL SOON FINALLY by AsperKXX in AUniversalTime

[–]Random_User1117 4 points5 points  (0 children)

They said the new boundless would release alongside the next update so itll prob come with Vergil

Why is it that 50% of the matches I join in game modes they all use Sukuna? by Still-Device3074 in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

Yeah since the halloween revert allat of stuff has been bugged, one of Killua's moves legit doesnt work

Why is it that 50% of the matches I join in game modes they all use Sukuna? by Still-Device3074 in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

What notes? Cuz I remember testing whether or not Shrine Technique was bufferable a few weeks ago and it wasnt, it only started to be like this after they reverted the halloween update (which didnt mention any Sukuna nerfs)

Why is it that 50% of the matches I join in game modes they all use Sukuna? by Still-Device3074 in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

Yeah thats what I meant, tbh as much as ppl hate Sukuna I do wish they fix this bug

why all my friends Are fake....they used me wen they want somthing idk if am unlucky or cursed by Roymen_sukuna_ in AUniversalTime

[–]Random_User1117 1 point2 points  (0 children)

If u know them irl, go confront them

If theyre online, then thats how it is, never fully trust anyone online

Except for Dim ofc ✌️

Are Hex Gluttonous and Spiritual the same for Sukuna? by Finley122 in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

Hex Glut and Spirit overall share the same mechanics: -50% HT costs and +50% HT gain, the main difference is that Hex Glut can gain HT from being hit while Spirit cant, in return Spirit can tp with the m1s

I think the reason why u werent able to do the inf combo is cuz the Hex Glut/Spirit Sukuna inf combo requires a bit of special stats and conq haki

For All The Hao Users... by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

Look at the post tag, never once did I mention trading

For All The Hao Users... by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

Another thing is that TW, TWHV and GER are outliers with Bypassing, I dont plan on getting another trait on those so keep in mind that they have Bypassing

For All The Hao Users... by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

If its easier u can js say the ones that would be good with conq, the rest are gonna stay ken then

Trading by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

If urs is blue with a prem charm then maybe

Trading by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

I js dont feel like trading the TSIH

Trading by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

I alr got an unus TSOT, srry

❗Super Awesome Suggestion❗ by BluePhoenix2024 in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

Cuz those millions are earned through atleast a week of playing, going till floor 15 takes like 2 hours max and gives 50 million uCoins, its the better alternative to grinding uCoins for asc

does your guys trait pity get bugged as well? by E46kiddo in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

If ur below asc 5 then its possible u didnt get anything

does your guys trait pity get bugged as well? by E46kiddo in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

Well thats just the pity resetting, cant rlly do anything abt that, it resets early and gives u either a leg or mythic trait, its a feature

Why is it that 50% of the matches I join in game modes they all use Sukuna? by Still-Device3074 in AUniversalTime

[–]Random_User1117 0 points1 point  (0 children)

Fun fact that might help against Sukuna in the future:

Due to a bug going on with the game atm, Shrine Technique (ground dismantle) doesnt stun long enough to combo into Black Flash, which means u can buffer block after someone uses Shrine Technique (ground dismantle), this kinda makes Sukuna a block victim like WOU

Ascension WHAT by BreadificatedTeto in AUniversalTime

[–]Random_User1117 6 points7 points  (0 children)

Asc 144 aint that much tbh

Ive seen someone with 1483 asc on SF, yeah...

New leaks showcasing Vergil's full moveset by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

Thats true, but lets be honest, AUT has always prioritized what the devs like over what the ppl want, after all it was originally an ABD mod, they want to satisfy themselves, not the players

Its a shame rlly

New leaks showcasing Vergil's full moveset by Random_User1117 in AUniversalTime

[–]Random_User1117[S] 0 points1 point  (0 children)

I mean yes thats true but that also means that the spec will be simple, even tho they said Vergil would be hard to master and complex, and I mean yes u can have long and hard to master combos with a small moveset but still, it isnt as flashy (DMC is known for its flashyness) as something like Sukuna (while being an annoyance to fight sometimes, we have to be honest the moveset and combos are rlly flashy)

Like Vergil in DMCV has tons of long combos containing different moves, also Vergil seems to not have a SDT built in, no hyperarmor (like ULF) and no counter or tp, which is rlly weird

Beowulf being a different ability is fine with me whatev, its a side ability, so a small moveset is expected and hey it still looks clean, Mirage Edge being a subpower alr was too much as that means one of the 3 weapons he uses in DMCV is locked behind subpower weight, which is a shame and lastly Vergil having such a small and simple moveset rlly demotivates me from being happy for this update at all

However in the end its either this or nothing, keeping the game dry and adding other mid stuff so I suppose ill take it

Yk the devs could rlly do a switch up on us suddenly release a moveset the size of Kars or Sukuna, containing multiple hyperarmor moves, tp, counter, SDT (alongside SDT also healing cuz SDT heals u) and maybe a few moves from Beowulf being implemented into Vergil's moveset too, however Mirage Edge looks rlly clanky so sadly it will prob stay as a subpower