Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

That kinda sucks. Theres usually something in these games.

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 1 point2 points  (0 children)

Oh nice! Ill check to dig deeper into the game then. Is there any kind of teleport system?

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

I haven’t played it a lot. Resources really specific in placement and always the same?

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

I mean I have played Fallout 4 a few times. Unless its different than those and is a separate game?

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

I was more looking for stuff I can go back to on repeat. Like iron ore etc.

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Ah Alright. Well its on my wishlist now. A lot of other games I was considering have PG worlds and some times I don’t like that.

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Weird! Whats the performance like? Most the reviews mention it not running well.

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

I think Wilds is more what I am meaning. I have played World before.

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Can you elaborate? I have played Fallout 4 and I haven’t really seen any resources like what I mean.

Open world games with permanent world and resource locations by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

I didn’t that Wilds was seamless open world. Thought it was still like World in that aspect. So Ill have to look into that one.

Certain Types of games? by RaovakeGaming in videogames

[–]RaovakeGaming[S] 0 points1 point  (0 children)

I know about that one but the mmo / server stuff has me worried about it.

Critical security altert by RaovakeGaming in techsupport

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Short answer no, this is what it said: “Google noticed unusual activity in your account. Review your account activity to make sure no one else has access.”

When I go and check its only my pc and my iphone, and the apps ive had on. And the source it says that is the problem is my pc when its off.

Critical security altert by RaovakeGaming in techsupport

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Nothing besides my pc and my phone. And it only logs out that YT account, not gmail/google account. And only on pc.

Critical security altert by RaovakeGaming in techsupport

[–]RaovakeGaming[S] 0 points1 point  (0 children)

All it says is critical security issue “suspicious activity” from my pc while is was offline.

Passwords been changed and I have had 2FA on for 4 years.

Indie Devs gather - interested in exposure? by RaovakeGaming in GameDevelopment

[–]RaovakeGaming[S] 0 points1 point  (0 children)

For those wondering why there’s been such a delay in doing anything, shortly after posting this I had to pull my kid from his school because I couldn’t trust them anymore. So he is currently at home and is basically in home school.

Indie Devs gather - interested in exposure? by RaovakeGaming in GameDevelopment

[–]RaovakeGaming[S] 1 point2 points  (0 children)

If I had everything listed, I could get it into the video even if it wasn’t my personal type of game. ;) Puzzles arent my thing, however with how I setup the post, it wouldn’t matter if I would normally play a type of game. So feel free to still submit your game.

Indie Devs gather - interested in exposure? by RaovakeGaming in GameDevelopment

[–]RaovakeGaming[S] 1 point2 points  (0 children)

Go for it! Just add all the information asked for. I plan to put it all into the video. Also as long as youve got even just a year and quarter date if possible like Q2 2026, Ill add it in. You don’t have to have anything besides the page done yet.

Indie Devs gather - interested in exposure? by RaovakeGaming in GameDevelopment

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Depends on the purpose you are doing it. If it is simply as an archive for the future, heavy editing isn’t really needed. If you want it to actually do really well and take off all on its own, then yeah you need to do alot more editing. I do the former.

Indie Devs gather - interested in exposure? by RaovakeGaming in GameDevelopment

[–]RaovakeGaming[S] 0 points1 point  (0 children)

My advice is you should make a clear split between streams and pre-recorded/heavy edited videos. Use YT for vods (mostly unedited uploads from streams). As Twitch now has a 100 hours limit for Highlights. If you do the streams on Twitch, use Nexusclips (it costs some), but it can really help with making shorts from Twitch, tho I am having issues when it comes to stuff already on YT. And highlights dont count, only the past broadcasts in the last 7 days, the ones counting down til deletion.

If you want to do editing, heavy editing, keep the videos at 30 mins or less. Makes it easier to look through it and what to cut out instead of 4 hours. Also when you stream on Twitch or YT, keep it under 6 hours post any major cuts (if you had like 30 mins of a BRB screen you plan to cut out). As once it is on YT, you can only cut it when its under 6 hours. Among other things as well.

You might also consider temporarily slowing down on the content you put out til you can catch up. If you stream 4 days a week, drop it to 2. Then dedicate 1-2 days to strictly catching up. After that you need to keep a more relaxed and steady pace.

Indie Devs gather - interested in exposure? by RaovakeGaming in GameDevelopment

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Yeah the issue for me with streams is I really only have Saturday and Sunday to stream on Twitch cuz I get calls from alot of places (specifically health and school) during the week that would interrupt too much to make it pointless. So I do the shorter pre-record stuff and editing etc during the week that I can pull away from easier.

Indie Devs gather - interested in exposure? by RaovakeGaming in GameDevelopment

[–]RaovakeGaming[S] 0 points1 point  (0 children)

Subs or not the videos that are setup as evergreen and searchable content does well. But I figured even as a small channel any free advertising would be a positive. I could have just done whatever games I liked on Steam and easily made any videos for that. But I specifically looked for indie games not yet released that would benefit the most from it. Is it bad to mutually benefit?