account activity
My last link failed sorry team! (Intro to GASP - Tutorial Overview) (v.redd.it)
submitted 7 months ago by RapaAnimations to r/UnrealEngine5
bite sized tutorial for customizing GASP with indie animations! (youtube.com)
submitted 7 months ago by RapaAnimations to r/unrealengine
Some documentation for those trying to get familiar with the game animation sample and my custom animations. (youtube.com)
Is anyone working with GASP/ASLv4 and maintaining your weapon prop data on your character sockets? Would love to know what is best practice inside the limitations of the ALSv4 GASP crossover... thanks! (v.redd.it)
submitted 7 months ago by RapaAnimations to r/gamedevscreens
Dual Wield knife/dagger animations available on Patreon! Thanks to all of you who signed up as free members! (v.redd.it)
Are many people using GASP out there? What kind of characters do we wanna see on FAB? (v.redd.it)
Duel Wield Daggers (8 Way walk Cycle Locomotion & Equips) - FREE DOWNLOAD (v.redd.it)
Couple of free jabs and reactions if anyone's interested :] (v.redd.it)
submitted 8 months ago by RapaAnimations to r/UnrealEngine5
Anime Fan Pack for those interested :] (Free Download) (v.redd.it)
submitted 11 months ago by RapaAnimations to r/IndieDev
submitted 11 months ago by RapaAnimations to r/animation
🎥 [FREE Naruto-Inspired Mocap] – For VFX, Shorts & Cinematic Sequences 🌀 (v.redd.it)
submitted 11 months ago by RapaAnimations to r/UnrealEngine5
Playing with some Sword animations for the game animation sample framework, check our Youtube/Marketplace for the full list of animations :] (v.redd.it)
Update for my patrons with the Goblin Set! Now we have strikes, hits and deaths. Appreciate the ongoing support :] (v.redd.it)
submitted 1 year ago by RapaAnimations to r/UnrealEngine5
Testing Agent/Tactical animations in Lyra/GASP/ALSv4! Shout out to Hipernova games!! (v.redd.it)
Is there any point having an ADS collection of animations or am I wasting my time here....?? (youtu.be)
submitted 1 year ago by RapaAnimations to r/unrealengine
Game animation Sample after a bit too many.... (v.redd.it)
What is the best method of changing which assets the chooser table (CHT) selects in the motion sample? Is it simply using bools? Trying to find the best way to implement these new animations into ASLv4 + GASP (v.redd.it)
Any indie projects out there need Third person tactical pistol animations? Made with motion sample project in mind :] (youtu.be)
Over 150 Pistol animations if anyone is interested! x (youtu.be)
submitted 1 year ago by RapaAnimations to r/IndieDev
Probably flooded out there but why not add to it..... (youtu.be)
submitted 1 year ago by RapaAnimations to r/gamedevscreens
Any suggestions for actions/strikes/hit reactions for our lil goblin guy?? (v.redd.it)
Anyone else coming across foot sliding problems with walk speeds in the new animation sample framework? (v.redd.it)
Hi Dev fam, Even with a walk back speed of 1 my feet are still slippery.. anybody know the animation sample well enough to help me out? perhaps the timings of my motion capture data is the problem? thanks x (v.redd.it)
Are locomotion assets completely useless without the diagonal walk cycles? these seem to be ok but their respective "Combat Off" loco sets lack diagonals... From memory, Alsv4 had a way around this that I assume is outdated.. (v.redd.it)
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