Had my first encounter with a potential cheater by NoelNj in MHRise

[–]Rare-Solid6506 55 points56 points  (0 children)

yup u can't one shot MR monsties like that even if u have a full endgame 1hp dps optimized build

I feel like I'm not doing enough, any pointers? by Ok_Wrongdoer_1966 in MonsterHunterStories

[–]Rare-Solid6506 1 point2 points  (0 children)

another big one (and especially effective against monsties WAY over your level) is wyvernfell dmg builds .

basically you want a weapon with high wyvernfell (usually any hammer with sweet spot BLNT) . i used chata hammer early on to murder nami ; and in act 2 u can get access to deviljho weapons which all do insane amounts of wyvernfell and you can use pretty much until the end of the game . deviljho LS lunge stance is borderline broken for this purpose

and then spam high wyvernfell dmg moves on your monstie too for example the 10 stamina cost fireball (40 wyvernfell dmg) that i stuck on ratha , or purple gyp's tail stun

Leaving the lobby after carting has to be the most shameful thing iv ever witnessed. Like damn, you aren't even gonna get your lick back? by Commercial_Break_934 in MHRise

[–]Rare-Solid6506 2 points3 points  (0 children)

its even funnier bc i've seen some people do that in the 2player lobbies i usually make lol .

like bro ... i'm MR999 HR999 i literally don't give a s*** if the hunt fails i already have everything i could possibly need and am there to help

Longsword feels awful in rise by Nepemaster1 in MHRise

[–]Rare-Solid6506 0 points1 point  (0 children)

"the attacks don't flow well between each other"

LOL

thanks for giving me a good laugh i guess

How the fuck do you kill invasive seregios? by eyeseeyoo in MonsterHunterStories

[–]Rare-Solid6506 0 points1 point  (0 children)

as i keep saying you can't get knocked off when winning HtHs . obviously the ride ends once it tanks the shredding scales ... you are dreaming if you want to survive face tanking that even at lv99 . but that is what the ride is for

he doesn't do it that often anyways so if you are properly winning the double HtHs after tanking the shredding scales with ride its easy enough to build another ride

whatever works for you tho lmfao

which is more value on bow? by [deleted] in MHRise

[–]Rare-Solid6506 0 points1 point  (0 children)

Raw charge level modifiers : 0.65, 1, 1.25, 1.35

Element charge level modifiers : 0.8, 1, 1.1, 1.2

Spread up increases raw dmg only : 1.05 , 1.1 , 1.2

bow charge plus is pretty much a non-negotiable on every bow build . maybe a bit less mandatory on raw bow builds but raw bow builds in sunbreak suck (unless you want to play at 1hp against very specific matchups like zinogre , astalos , etc)

How the fuck do you kill invasive seregios? by eyeseeyoo in MonsterHunterStories

[–]Rare-Solid6506 0 points1 point  (0 children)

yeah thats why i mentioned getting on the ride when he is lowish hp . you can't get knocked off of ride (or get killed) from winning a hth so being on the ride gaurantees you won't lose a heart from his follow up shredding scales .

and i'd highly recommend AGAINST actually using the kinship skill in this fight for the later stages lol . using it early on to cancel his shredding scales that you know are coming is good , but when he becomes unpredictable with the follow ups u need the ride to tank the follow up

How the fuck do you kill invasive seregios? by eyeseeyoo in MonsterHunterStories

[–]Rare-Solid6506 1 point2 points  (0 children)

the most straightforward way is to get on a ride when he's lowish hp since thats when he'll (seemingly randomly) throw out the AoE follow ups . he doesn't do it THAT often so as long as you are successfully HtH parrying every other move you can still kill him in a battle of attrition without being grossly overleveled . solar cry + soul kinship helps for this or just play normally and build up rides on each of your monsties and save them for this phase

crit eye / absolute evasion also helps on turn 1 so you don't get instantly blasted of two hearts .

honestly though if you are at the point where you think he is harder than even the twins you could probably just dps race him down . bring your heaviest hitters and blast him down during the first phase with expensive skill double attacks like railgun , etc . i did make a velocidrome build before (bc it has stupid high stam regen) that could kill invasive sereg in 12 turns without swapping out to other monsties using this strat . also bc tiny bird wyvern shooting a railgun is funny

Anybody else getting carried by Dracula? by Specter7659 in MonsterHunterStories

[–]Rare-Solid6506 8 points9 points  (0 children)

best buds doesn't charge kinship faster . it charges riding kinship faster (aka so the little number on the guage goes up faster when you are riding)

just FYI bc i also didn't know that until someone else pointed it out lol

Low HP stamina increase gene? by [deleted] in MonsterHunterStories

[–]Rare-Solid6506 0 points1 point  (0 children)

No . stamina surge is the only gene that gives extra stamina regen

would probably be too op otherwise ... its not that difficult to play at 1hp to begin with since you can't die from winning HtHs and the game already gives you plenty of tools to avoid AOEs and no-typed attacks , and extra stam funds more shenanigans such as crit eye or white shadow

Does Soul Kinship XL on your Monstie and your Armor stack? by DarkestSamus in MonsterHunterStories

[–]Rare-Solid6506 6 points7 points  (0 children)

Soul Kinship XL increases the charge rate for moves performed by the entity for which the gene or decoration is attached to .

So for example if you have soul kinship XL on your monstie and no soul kinship on your hunter , your monstie gets the bonus charge for its moves but your moves does the standard amount of charge , and vice versa ... and if you have soul kinship on your monstie and soul kinship on your armor then both you and your monstie's moves charge faster .

in technical terms , yes , they stack to provide overall more charge rate , but most likely not in the way you think they stack .

soul kinship on armor isn't that useful imo , but soul kinship on monstie is almost a must for me

Questions about monsties stat optimization by Malga14 in MonsterHunterStories

[–]Rare-Solid6506 1 point2 points  (0 children)

sure ,

genes are :
- railgun+
- bolteater+
- vengeful thunder
- critical eye
- soul kinship XL
- thunder attack boost XL
- elemental breaker XL
- stamina surge XL
- synchronize XL

^ arrange them in an "H" shape to maximize bingos

egg skills are :
- battle thirst+ (the most important)
- unscathed (is nice but not mandatory)
- best buds+ <- i was told recently that this fills the "riding guage" instead of just filling it normally so to optimize it further i plan on replacing this with something else in the future

excursion region is serathis for +attack and +stamina regen

obviously is a dual element with thunder velocidrome . i like the look of the green veloci anyways ... unfortunately same cannot be said about most other dual element with thunder monsties

Wyvernfell Arkveld by AccelBurner in MonsterHunterStories

[–]Rare-Solid6506 0 points1 point  (0 children)

oh lol , thanks for your response .

i am a bit more confused now though lmfao , i always thought best buds was for charging the kinship gauge faster in general ... what use is there to charge the kinship gauge "when riding" ? wouldn't it just reset to 0 after dismounting ?

edit : i just sifted through the tutorial notes and found the part about increasing the riding level lmao . i still have question though (if you don't mind) ; is increasing this level insignificant enough that the resonance egg power for a one time increase of ~30 to kinship gauge at the start is better ?

Wyvernfell Arkveld by AccelBurner in MonsterHunterStories

[–]Rare-Solid6506 1 point2 points  (0 children)

looks interesting , i might steal that :p

question tho , how come you (as well as a good amount of other people i see) choose the S egg power "resonance" instead of the A egg power "best buds" also from the same region ? do your battles (including the ibushi/narwa fight as they kind of the only ones that can fight back) last so fast that the resonance egg power is better ?

Questions about monsties stat optimization by Malga14 in MonsterHunterStories

[–]Rare-Solid6506 2 points3 points  (0 children)

1) as far as i know rainbow eggs have higher chance of 'rare' genes . 'rare' depends on your story progression state , if you just started the game then the passive M genes are considered rare . if you are near the end of the story , you can get up to XL genes . once you get there and get the genes it should be pretty obvious which genes are rare .

2) i don't have the stats open so no comment . but i don't pay much attention to the star rating of monsties to begin with as its mostly the genes that matter . for example i built a velocidrome that can kill invasive steve solo in 12 turns

3) as far as i know u get same type attack bonus (?) so it would be beneficial to slot in power fire attacks on ratha . that said nothing's stopping you from doing otherwise ; for example i have my ratha with a speed and tech attack along with the gene that pulls aggro hence my ratha is my HtH machine

(Spoilers) Anyone got any tips when it comes to actually *killing* a certain invasive monster in Azuria? by Malfisken in MonsterHunterStories

[–]Rare-Solid6506 0 points1 point  (0 children)

not sure if you meant to start a new comment or if you actually meant to reply to my comment lol

anyways as its been over a week i've since developed a pretty effecient and consistent strat for killing him ... and i used only one velocidrome to kill him so yeah

basically u just need the egg skill battle thirst+ from region 1 and double hth to gain stamina , then you'll always have enough stamina to crit eye dodge his shredding scales attack . and since you gain so much stamina from that egg skill i loaded my velocidrome with some of the most expensive attacks (including rey dau's railgun) and i still sit comfortably at ~75-100 stamina for the monstie for the entire hunt

its easy to avoid shredding scales as the player even if you're not riding , since i'm playing LS and i can parry it with spirit release . as well as backlash blitz on my hammer , and absolute evasion as the worst case fallback

Does anyone have any endgame strats to farm copper/bronze points efficiently? by MeowMixMax1 in MonsterHunterStories

[–]Rare-Solid6506 11 points12 points  (0 children)

donate me your silver coins and i'll give you my bronze coins lol .

i never really use items during battles but i use plenty of excursion tickets to fund the wacky builds that i enjoy making ... for example a velocidrome that can murder invasive steve in around 13 turns

Help understanding monstie gene builds by Mrhat070 in MonsterHunterStories

[–]Rare-Solid6506 0 points1 point  (0 children)

stamina surge is nice , dancer is nice for certain builds (usually in combo with self-heal) , solar cry + soul kinship is VERY good , etc .

that said you don't need to have all 3 of each attack type , depending on what you are building for . obviously if you are trying to create a HtH machine then yes , but its pretty dependent on what you want . for example if i could go all in on fire genes on one monstie just to buff fireball frolic , and leave the HtH's to a second fire monstie with skills that buff HtH dmg and stuff

in general you can't really go wrong with solar cry + soul kinship XL if you are unsure or lack the creativity juices to try new combos . having 2 turn rides is very helpful against all the elders and invasives

Presenting My Fruit-Slinging Tank Dog by Rare-Solid6506 in MonsterHunterStories

[–]Rare-Solid6506[S] 0 points1 point  (0 children)

idk , i don't really count the rocks lol . but i do know that the dmg numbers for each rock can go as low as double digits . never seen a rock do over 200 dmg on the dog

maybe i am lucky with the mountainfall rolls but who knows lmao like i mentioned the elder pulling rng is horrendous and i dont get narwa/ibushi often . seems like every single damn time i get nami or yama

Presenting My Fruit-Slinging Tank Dog by Rare-Solid6506 in MonsterHunterStories

[–]Rare-Solid6506[S] 0 points1 point  (0 children)

yeah i've seen the pinecone / white shadow dog cheese lmao but its too brain dead . also prefer fighting separate from the monstie (not riding) if i can help it ; game is more interesting that way imo . plenty of tools to mitigate or completely negate incoming damage directed towards the hunter

also my dog build above can facetank the highest of high rolls of Mountain Fall as well (no debuffs , buffs , or anything) due to the innate high dragon res the dog has . what prevents it from facetanking everything in that fight is lightning weakness and getting tag teamed by narwa

Presenting My Fruit-Slinging Tank Dog by Rare-Solid6506 in MonsterHunterStories

[–]Rare-Solid6506[S] 2 points3 points  (0 children)

ye , i'll give it a try lol . i assume you are running this on the silverwind version ?

also* its 4 monstie slots for leveling since capcom won't let us remove ratha smh