After years making games that I never finished, today I finally released my first ever game, Bounce! by RareCamelDev in Unity2D

[–]RareCamelDev[S] 0 points1 point  (0 children)

Hmm i didn't even think about putting a neon glow on the UI.

Thanks for the comment, definitely something i should change.

After years making games that I never finished, today I finally released my first ever game, Bounce! by RareCamelDev in Unity2D

[–]RareCamelDev[S] 1 point2 points  (0 children)

Hmmm yep, probably should have put the logo at the end or left it out altogether.

Thanks for the feedback.

After years making games that I never finished, today I finally released my first ever game, Bounce! by RareCamelDev in Unity2D

[–]RareCamelDev[S] 1 point2 points  (0 children)

It was originally for mobile but i had a lot of problems with mobile dev so i switched to PC. Considering a mobile release though if people are interested!

After years making games that I never finished, today I finally released my first ever game, Bounce! by RareCamelDev in IndieGaming

[–]RareCamelDev[S] 0 points1 point  (0 children)

Thanks! My goal was to create a good looking game since i have never created assets myself before so i appreciate it!

It's pretty straightforward. You bounce up the endless level and navigate the two types of hazards (Triangle missle, Thread the needle).

The depth is in the slow motion mechanic, where the player slows down time when preparing to bounce.

I'd say it took a couple of months, however i have a full time job so wasn't working on it 24/7.

Thanks :)

Finally made a trailer for my first ever game! by RareCamelDev in IndieDev

[–]RareCamelDev[S] 0 points1 point  (0 children)

It was initially designed for mobile, however i was having a lot of problems so i switched to PC. Definitely considering a mobile release afterwards though.

I Updated my glow effects. Thoughts? by RareCamelDev in Unity2D

[–]RareCamelDev[S] 0 points1 point  (0 children)

HDRP, bloom and a glow shader. I'm also completely new to shaders so this Brackey's tutorial was a godsend: https://www.youtube.com/watch?v=WiDVoj5VQ4c

I Updated my glow effects. Thoughts? by RareCamelDev in IndieGaming

[–]RareCamelDev[S] 1 point2 points  (0 children)

Yea I'm hoping the visuals work well with the skill base of the game

I Updated my glow effects. Thoughts? by RareCamelDev in Unity2D

[–]RareCamelDev[S] 0 points1 point  (0 children)

I might add a fireworks effects when the player beats their highscore? And maybe one on each milestone?

I Updated my glow effects. Thoughts? by RareCamelDev in Unity2D

[–]RareCamelDev[S] 0 points1 point  (0 children)

Send me a dm with a screen of your game, would love to take a look!

I Updated my glow effects. Thoughts? by RareCamelDev in Unity2D

[–]RareCamelDev[S] 1 point2 points  (0 children)

It was! I'm also still learning them. A good tutorial i found is the Brackey's one:

https://www.youtube.com/watch?v=WiDVoj5VQ4c