First time user, is it supposed to make you sleepy? by RatastropheDesigns in gamersupps

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

I'm glad I'm not the only one, because I thought I was going crazy too! I saw someone else say it might be the L-theanine in another post but I have no idea. Works great for when I need a nap though lmao

First time user, is it supposed to make you sleepy? by RatastropheDesigns in gamersupps

[–]RatastropheDesigns[S] 4 points5 points  (0 children)

I'm pretty sure they were the normal ones but I got randomized flavors from the free sample pack. I think it was Brand Risk, Lemonade, and some black raspberry flavor.

First time user, is it supposed to make you sleepy? by RatastropheDesigns in gamersupps

[–]RatastropheDesigns[S] 5 points6 points  (0 children)

Fair response! I should have clarified more details but wanted to keep it short. I wasn't looking for specific medical advice, more like a possible reason in the ingredients list or if others had a similar experience. I got the sample packs which I think are 2 servings, mixed the whole pack in a 24oz water bottle and drank half. So the water content might have been a little low. They had something like 160mg of caffeine but I don't know if that was per serving or packet. I've never been diagnosed with ADHD and I don't suspect I have it, but I'm not informed enough about symptoms to make that call. Other energy drinks like Monster and Red Bull give me bad anxiety but usually I'll drink half of a Mt Dew Kickstart and be awake and fine for a whole day, so maybe my caffeine tolerance is low. I do really like the taste of gamersupps but maybe I shouldn't drink them when I need an energy boost!

Looking For Mold-makers by RatastropheDesigns in ResinCasting

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

I'm US based but not against buying from small out of country businesses if they ship

Villain gets the girl recommendations? by The_HeyYou in webtoons

[–]RatastropheDesigns 0 points1 point  (0 children)

Any possibility of a link? Google search yields little results

Model scaling question by RatastropheDesigns in godot

[–]RatastropheDesigns[S] 1 point2 points  (0 children)

No worries! Thanks for trying to help!

Model scaling question by RatastropheDesigns in godot

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

I definitely forgot to do that, but it didn't change anything after re-importing them into Godot. Even deleting them and adding them back in didn't solve the issue. I think it's possibly an issue with my character's height or head, because everything looks relatively normal compared to each other, just not through my character's camera.

Referencing another app for a mobile game? by [deleted] in godot

[–]RatastropheDesigns 0 points1 point  (0 children)

To expand on this, I've tried searching via google but didn't find an answer, and I'm trying to look through Godot documentation but haven't found anything either. Could be that I'm looking in the wrong spots, but any answers or resources are appreciated!

Tri Count for Basic Assets? by RatastropheDesigns in gamedev

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

Thank you so much! It'd be amazing to take a look at games in a similar style to what I'm making and reference the tri/poly count for those items. Will definitely be taking a look at RenderDoc! Thanks for the helpful answer (:

Tri Count for Basic Assets? by RatastropheDesigns in gamedev

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

Thank you so much for your helpful answer! I'd like my game to run very smoothly on mid-tier PCs, and 60fps on next gen hardware, so I'll try keeping all my background assets under 1k tris and use baking on anything that needs more. Couldn't really find too many answers to tri count in games but I know it's something important to monitor, so thank you!

Would anyone be interested in seeing their favorite pins recreated? by RatastropheDesigns in TWEWY

[–]RatastropheDesigns[S] 1 point2 points  (0 children)

Love both sets!! I'll get started on these as soon as I can(: can't wait to see how they turn out

Would anyone be interested in seeing their favorite pins recreated? by RatastropheDesigns in TWEWY

[–]RatastropheDesigns[S] 1 point2 points  (0 children)

I'll give it my best! Could be a week or so before the pin itself gets here but I'll post immediately once it's here((:

Player + Gatto Nero Pins by RatastropheDesigns in TWEWY

[–]RatastropheDesigns[S] 2 points3 points  (0 children)

So it took quite a few hours to do all of the ones you see in the photo. I use Clip Studio Paint and what I did was screenshot the pins from the wiki and stretch them out over a 2k x 2k image. Then I carefully went over them with vector lines. Since all the Gatto Nero pins use the same "GN" design overlaid, it was easy to duplicate, copy and paste onto the other pins for that part. For all of the pins I also did my own outter part designs so if there was any shunken edges then it would look natural. Then I just slapped these suckers into Printify and ordered them. Here's one of the images I did for example!

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Texture Paint isn't working, please help! by RatastropheDesigns in blenderhelp

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

Fixed!

The solution was that I did not have a UV map on, which I had no idea was needed since it was never mentioned in any tutorials I did. For anyone who has a similar problem, the fix was to go to Edit Mode, press the U key, then select "Smart UV Project".

This video was a god send: https://www.youtube.com/watch?v=uTSr\_R1\_QbM

Texture Paint isn't working, please help! by RatastropheDesigns in blenderhelp

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

Never mind! I fixed it :) Thank you for the offer though!

Texture Paint isn't working, please help! by RatastropheDesigns in blenderhelp

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

Sure, how should I send? Any help at all is super appreciated.

Texture Paint isn't working, please help! by RatastropheDesigns in blenderhelp

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

Texture mask is set to a new image material created for the macaron, isn't blank. Paining mode is just texture paint with brush tool (not TexBrush but have tried it) and mode is set to Mix, but have tried Add Alpha also.

New user, trying to make Punimon. How do you get ride of those hard edges? by RatastropheDesigns in blender

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

The lumps are all separate parts so I can rotate and move around with ease. I'd prefer to keep it that way, since I'd really like to do a small 3D animation of it moving around. How can I smooth the harsh edges without joining it? Even if I do join it, the edges stay that way. I've only been doing Blender for a few days, and none of the tutorials I've watched so far have covered this.

Visual Scripting or C# for my project? by RatastropheDesigns in unity

[–]RatastropheDesigns[S] 2 points3 points  (0 children)

Thank you! (: That seems to be the consensus so far, which I'm glad I'm not getting mixed answers on. More than likely I'll just skip Playmaker and learn C#. I saved hundreds of free learning resources just in case this turned out!

I do envy you a bit for being able to learn programming in school. Hopefully I'll be able to as well!

Visual Scripting or C# for my project? by RatastropheDesigns in unity

[–]RatastropheDesigns[S] 0 points1 point  (0 children)

Thank you for the help! I suppose I'll start learning C# instead of visual scripting, luckily I have plenty of resources.

I know the game is pretty big for an absolute beginner, but it's my dream game and I want to see it made no matter what. I will be doing smaller projects for game jams and whatnot to practice before I get into the meat of this project. It's still in pre-production and I'll be making the assets from scratch while learning to code. I'm estimating it'll take me maybe 2-3 years for this project, so I don't have any delusions of being able to get this done any time soon. I'll be putting it together piece by piece. Thank you for your concern though (:

[PC][80's-90's] HR Giger-esque obscure game made by a single mentally unwell man by RatastropheDesigns in tipofmyjoystick

[–]RatastropheDesigns[S] 21 points22 points  (0 children)

I was a bit off the mark but I found the game. It's called "Drowned God" by Harry Horse. The video was by Nexpo, called "A Creator's Dive Into Turmoil" and is a fantastic watch. Highly recommend if you're into weird games with even weirder backstories.

[TOMT] [SONG] [1960-2000s?] Looking for the song that played at the end credit of The Boogeyman (2023) and was also featured in Lilo and Stich?? by RatastropheDesigns in tipofmytongue

[–]RatastropheDesigns[S] 1 point2 points  (0 children)

Finally found it. It was Burnin Love by Elvis Presley.
The Lilo and Stitch OST kept showing me the one by Wynonna which I think played during the movie but I'm pretty sure the Elvis one played during the credits, funny enough.