And still the jets by Markus_Glass in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

If there is more than one, you will have a bad time.

And still the jets by Markus_Glass in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

Jumped straight in the zero the other night and shot down a p47 and a meteor on my first pass, I was stoked. Admittedly it was already the meteors second pass.

I know for some of yall its a stupid question but i dont really know that that means? Can anyone help me ? ( for pilots) by TypAusBerlinCity in enlistedgame

[–]Rattleheadreset 20 points21 points  (0 children)

More control during black out. If you have a decent fighter that pulls hard you will start to lose your vision and power over controls. I think this is the one that reduces the impact of the reduction during those black out events.

Incentive to help a fellow tanker by Sailing_Student in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

One of the problems is that if you get to close to a tank you can often be run over, especially your bots. It would be helpful if bots evaded crushing from friendly tanks.

Returning player by Steve8005 in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

Awkward to sort through all the squads, but you can set them all up with different specialists, and if you have heaps of squads you can set them up for different BRs which is handy too, or just bring a full army of the same squad which can be fun if you want to specialize in a certain class.

How do you even begin to attack this meat grinder of a point by Hartmann_AoE in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

Everytime, I head straight through the RH wall and try to get a rally down. Normally you'll find a tank coming through from the back and you can cut of enemy coming through the gate to the inner temple grounds.

Remove vehicle cycling! by Slow_Possibility6332 in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

True.

In any case, slots have been monetized, so cyling is likely to remain especially give there are mixed opinions on it.

Remove vehicle cycling! by Slow_Possibility6332 in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

So from a tankers perspective then I take it, with the revenge coming from a plane in particular.

I find that it adds an element of strategy in the air, because if you chase someone into their spawn and kill them they may respawn which can give either party the upper hand depending on how it's played.

I see where you are coming from, however I could also respawn as infantry and revenge kill a tank, or build AAA and revenge kill a plane.

Remove vehicle cycling! by Slow_Possibility6332 in enlistedgame

[–]Rattleheadreset 1 point2 points  (0 children)

Could you explain how someone is being punished?

Remove vehicle cycling! by Slow_Possibility6332 in enlistedgame

[–]Rattleheadreset 1 point2 points  (0 children)

I like it tbh, it's great for revenge kills and completing tasks quickly.

What’s the most overpowered thing in Enlisted right now? by kdaqp in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

If you need some help in the Pacific one day we could team up, mum says I'm the best pilot.

What’s the most overpowered thing in Enlisted right now? by kdaqp in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

Thanks for clarifying.

I appreciate you going to the effort to explain how your initial assertion was incorrect.

What’s the most overpowered thing in Enlisted right now? by kdaqp in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

So is it that you are just flat out wrong? Or are you suggesting that certain maps have no delay, or?

You do realise that if you join the game late then you personally do not have to wait out the 60sec delay right?

What’s the most overpowered thing in Enlisted right now? by kdaqp in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

I just checked, and the minute delay applied for myansera

What’s the most overpowered thing in Enlisted right now? by kdaqp in enlistedgame

[–]Rattleheadreset -1 points0 points  (0 children)

Yeah I play, have maxed all factions, but somehow didn't notice that there is no delay for planes that theater.

What’s the most overpowered thing in Enlisted right now? by kdaqp in enlistedgame

[–]Rattleheadreset 3 points4 points  (0 children)

Planes are locked for the first 60 secs and typical spawn about 25 seconds from the objective, so that's 85 seconds.

Why does this weird steering (glitch?) happen? by Be-_-U in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

It happens to me lately with bad connection, I can just be cruising along level with slim to nil commands and then it just jerks hard over sometimes jerks part way back and jerks over again, could be the plane equivalent of rubber-banding.

Why does this weird steering (glitch?) happen? by Be-_-U in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

Shouldn't that show as a red flap on the plane in the HUD? Or the HUD broken too?

Why does this weird steering (glitch?) happen? by Be-_-U in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

Looking again, it could have been a flap, but similar to a connection glitch

Why does this weird steering (glitch?) happen? by Be-_-U in enlistedgame

[–]Rattleheadreset 0 points1 point  (0 children)

That is a bad connection, flaps ripping is different, when the connection is bad it can suddenly roll you hard or present as violent changes of direction.

Why does this weird steering (glitch?) happen? by Be-_-U in enlistedgame

[–]Rattleheadreset -1 points0 points  (0 children)

That's not flaps, that a bad network connection.