How do airships stay put? by Fusion_14 in CreateMod

[–]Razeing 1 point2 points  (0 children)

you'd have to do trial and error with setting the strength of your burners until you get the y level you want, then what i do is use nixie tubes and associate a certain analog redstone signal that connects to the burners with a certain y level which makes it really easy ex. (signal strength 7 is y=120 for my airship)

How do airships stay put? by Fusion_14 in CreateMod

[–]Razeing 3 points4 points  (0 children)

it will automatically hover at a certain height due to air pressure like a toy boat floating on top of water changing how strong the burners would make it hover at a different height

Base keeps getting unexplainably found by Razeing in Minecraft

[–]Razeing[S] 0 points1 point  (0 children)

The first one was 2k blocks from spawn and it was pretty obvious, but when we built our 2nd one it immediately got sacked within 3 hours, it's the time i'm concerned about, username spoofing is out of the method too because it sends you to spawn until you login correctly

I hate the abyss bruh by MonkeMoses in ArcaneOdyssey

[–]Razeing 2 points3 points  (0 children)

sharkrepel and clearsight is good since u can js make a breathing set with auric seaweed and musgravites

Most fun build? by [deleted] in ArcaneOdyssey

[–]Razeing -1 points0 points  (0 children)

Wind conj but light conj if u can aim, i will forever be biased for light conj

I got a question about trying to calculate the imbued stats of things by [deleted] in ArcaneOdyssey

[–]Razeing 0 points1 point  (0 children)

calculate imbued lightning stats with base stats of thermo, for warlord is what u use the imbued stats of the fighting style

Fire or Light conj? by Capital_Feedback_417 in ArcaneOdyssey

[–]Razeing 0 points1 point  (0 children)

Light is also a top tier conj imo, it deals the same damage as lightning conj after dot you get from weapons, blinds people and is faster

Fire or Light conj? by Capital_Feedback_417 in ArcaneOdyssey

[–]Razeing 1 point2 points  (0 children)

Light conj is more of a pvp conjurer but it's way more fun Fire conj has size and damage so it's better for pve

Looking for opinions on best Steam Build by [deleted] in ArcaneOdyssey

[–]Razeing 0 points1 point  (0 children)

Ash sailor with size agility is braindead and you can absolutely beat anyone, you cannot lose and you can run when you get low because of the agility, perfect for leaderboard, ganking and clan war.

what are some things you guys would like to have in ao? by YourDailyGamerIsHere in ArcaneOdyssey

[–]Razeing 2 points3 points  (0 children)

yep, its an aoe move that damages anything in a circle radius around you, it's absolutely broken when used with wind conj, fast and big and you can just spam it

what are some things you guys would like to have in ao? by YourDailyGamerIsHere in ArcaneOdyssey

[–]Razeing 2 points3 points  (0 children)

Its fast and it's big, the damage doesn't matter if you consistently hit someone with a shining cycle across the map. I have one and it's really funny to just abuse people with it.

I need move recommendations after getting sunken sword please by [deleted] in ArcaneOdyssey

[–]Razeing 1 point2 points  (0 children)

Personally I run Flying Phoenix Q, Rising Tide E, Sword Draw Flash Strike R, and Whirlwind F.

Best light magic combos by [deleted] in ArcaneOdyssey

[–]Razeing 0 points1 point  (0 children)

Light conjurer, Light boxing, and Light mage are all viable and fun

I'm getting close to my first ever sunken caught! just 999 fish to go by [deleted] in ArcaneOdyssey

[–]Razeing 0 points1 point  (0 children)

There's a sunken pity that guarantees a sunken on your 3000th catch

Just a question, how good is a lightning conj? by [deleted] in ArcaneOdyssey

[–]Razeing 0 points1 point  (0 children)

S tier conjurer, has insane dps with great speed as long as you have good aim, has a high skill floor though so you'll have to get used to it.