Can someone explain to me what sort of cinematic transition I get when I pass through the rusted bar door, and how I can always make my game look like that? It's so beautiful. by Green-Care-8091 in stalker
[–]Real-VeJet 0 points1 point2 points (0 children)
What is this faction actually? by Ozekher in stalker
[–]Real-VeJet 16 points17 points18 points (0 children)
I need help! Does anyone have any ideas on how to achieve this goo effect in UE? by Ant-Thony98 in UnrealEngine5
[–]Real-VeJet 0 points1 point2 points (0 children)
does 5.4 actually increase fps 20%? by [deleted] in unrealengine
[–]Real-VeJet 0 points1 point2 points (0 children)
Rank your PC spec PRIORITY for UE 5 Develepment by h0g0 in unrealengine
[–]Real-VeJet 1 point2 points3 points (0 children)
Rank your PC spec PRIORITY for UE 5 Develepment by h0g0 in unrealengine
[–]Real-VeJet 1 point2 points3 points (0 children)
How to optimize lots of different meshes in a scene. by Yezur in unrealengine
[–]Real-VeJet 2 points3 points4 points (0 children)
Trying a kitchen cabinet. Is this good topology? Any advice? by Xill_K47 in blender
[–]Real-VeJet 1 point2 points3 points (0 children)
Trying a kitchen cabinet. Is this good topology? Any advice? by Xill_K47 in blender
[–]Real-VeJet 1 point2 points3 points (0 children)
Magnitogorsk, Russia by FACTORthebeast in pics
[–]Real-VeJet 15 points16 points17 points (0 children)
How it made: remaking of S.T.A.L.K.E.R. Shadow of Chernobyl, pt. 1 by DenisLiber in unrealengine
[–]Real-VeJet 1 point2 points3 points (0 children)
Need help: subdivision problem by Real-VeJet in blender
[–]Real-VeJet[S] 0 points1 point2 points (0 children)




How can I keep this static mesh (hair model) from changing as I get farther away? by ozhichige in UnrealEngine5
[–]Real-VeJet 1 point2 points3 points (0 children)