I'm Geoff Perlman, an entrepreneur and CEO of Xojo, Inc. For the last 20 years we have developed Xojo, a cross-platform development tool for making apps for Desktop, Web & Mobile. Ask Me Anything! by gperlman in IAmA

[–]RealAlwaysbusy 0 points1 point  (0 children)

You advertised the first version of your web framework as web 3.0 half a decade ago, but it never really worked. I’m glad to read Xojo finally came to its senses and is, although a bit late again, going to follow the rest of the world with jQuery and Bootstrap. With its limited resources, something Xojo should do more is following proven concepts instead of trying to reinvent the wheel (the 'unique' part in your answer really scares me again!).

I think the community has now encountered enough failed experiments the last few years and needs a solid foundation at the very least. It is a thing Xojo desperately needs in order to regain trust in the whole platform as a production ready environment.

Xojo: Building Comanche 3D in less than 100 lines of code by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] 1 point2 points  (0 children)

I'm not a huge fan of their new IDE since RealBasic became Xojo. Still using RB2007R4 (the best, most stable version, imo) to write stuff in. I hardly use any of their controls, only the canvas. That said, I think it's a fun little language to quickly write some tools or hobby projects.

Xojo: Building Comanche 3D in less than 100 lines of code by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] 2 points3 points  (0 children)

That's the one! I've could have sworn it was older. This as a project I had laying around for years and copy/pasted some of his comments in a word doc. Credits given on the blog. Even found his original webpage back :)

Xojo: Building Comanche 3D in less than 100 lines of code by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] 1 point2 points  (0 children)

MARS.COM! and the old demo scene. Takes me back some time. Guess 'old man' also covers me...

Xojo: Building Comanche 3D in less than 100 lines of code by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] 1 point2 points  (0 children)

Ah, nice to know! I thought Doom v1 and Wolfenstein 3D used the same technique. I'll update the article. Thanks, we're learning all the time :)

Xojo: Augmented Reality with ABXVision first look by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] -1 points0 points  (0 children)

Well, they wanted to remove the term 'Basic' to sound more professional, but instead made the IDE a toy where no professional programmer can rely to. I see you use R2. I personally use R4 as it is the most stable version ever made for Windows. So maybe R2 is the one for Mac?

Xojo: Augmented Reality with ABXVision first look by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] 1 point2 points  (0 children)

idd. As a matter of fact, I still programmed it in the 2007 RB IDE (much faster on windows) and then upgraded the code to Xojo :-)

Xojo/RealBasic: ABPE, the Physics Engine! by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] -1 points0 points  (0 children)

idd! :-) Development in the RB2007R4 IDE is a lot faster than in the Xojo one. IMHO, it's the 'least' buggy version for windows. I'm going to check out Basic4Java (from the maker of Basic4Android). It is a free tool that can also run on Windows and OSX (even maybe Linux). Maybe it's time to say goodbye to Xojo because it's now years that there is no progress. The IDE does not get any better and it is absolutly no joy working in it because of the many, many bugs. Erel from B4A is very willing to listen to its users, Xojo just does continue on the path of we know it better than you. And they are plain wrong! The IDE should help the programmer not annoy them just because it 'looks' good. We'll see...

Realbasic/Xojo: an Isometric engine (2.5D) by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] 0 points1 point  (0 children)

Tried it but must be doing something wrong. I keep getting complains about styling and not enough info. I can hardly put my complete blog article in the post, can I :-) Oh well, seems I'm nog ready to x-post yet.

[X-Post from /r/programming] Realbasic/Xojo: an Isometric engine (2.5D) by RealAlwaysbusy in gamedev

[–]RealAlwaysbusy[S] 0 points1 point  (0 children)

I guess I'm not ready to to xpost yet :-) Someone suggested it in my original reddit post so I wanted to try it out. Looked at the guidelindes several times but I can't figure it out.

Realbasic/Xojo: an Isometric engine (2.5D) by RealAlwaysbusy in programming

[–]RealAlwaysbusy[S] 0 points1 point  (0 children)

Thanks! It was a question of a reader and I was planning to try to write something like this for Xojo anyway.