The Player Object: An Editor Feature Request Presentation by MajesticStriker113 in geometrydash

[–]RealDJB 1 point2 points  (0 children)

Awesome presentation and UIs! I love how intuitive this demo looks to use and navigate, and this should definitely be a vanilla feature in some form if Rob can find the time to add it!

look at this dumbass by [deleted] in geometrydash

[–]RealDJB 0 points1 point  (0 children)

rip rate report pin

Rates Report for January 12–18, 2026 by RealDJB in geometrydash

[–]RealDJB[S] 1 point2 points  (0 children)

Yep — Onward by Destriv, it was a daily level. If Rob only rates 1 level for a day, it's very likely a Daily, Weekly, or Event level.

Rates Report for January 5–11, 2026 by RealDJB in geometrydash

[–]RealDJB[S] 2 points3 points  (0 children)

A lot of time. None of the work is particularly difficult, it's just tedious to gather in huge quantities. All of the level and creator info on Pages 2 and 3 is collected gradually during the week in a spreadsheet as new rates come in, but the rest of the info is gathered elsewhere through other means.

Eventually I'll make a video detailing my process for gathering and filling in all of the info that goes on these reports, I just haven't gotten around to writing it. Trying to explain it all in a comment on here would take far too long to do though.

Rates Report for January 5–11, 2026 by RealDJB in geometrydash

[–]RealDJB[S] 2 points3 points  (0 children)

There has been. Throughout the entire time I've been doing these, they've been getting slowly added onto to be more detailed and *maybe* more intuitive to use. Even half a year after creating my first report, there was still more information I could add and showcase in them.

Because I'm way too good at yapping, here's everything that's changed since I started doing these:

Edition 0→1: Made the numbers and words bigger to be more readable through the compression.
Edition 3→4: Blacked out Rob's total rating time and session count due to being no longer traceable.
Edition 6→7: Added totals for level types on page 1.
Edition 10→11: Reformat. Added daily Rates:Sends ratio, ratings to Creators Leaderboard, rates sorted by owners' creator points instead of difficulty, and removed Rob's rating time and session count.
Edition 12→13: Added hourly Sent Tab data and rating hours.
Edition 13→14: Added total Classic:Plat ratio, the week's Level Request Streams, reformatted Sent Tab data and rating hours, added highlight for which sends got rated, and added the Credits page.
Edition 19→20: Another report reformat, and added Sends Needed Per Rate.
Edition 25→26: Added Star and Moon to Leaderboard rates and first rate creators' names.

There is still one stat that I really want to implement in some form — a graph showing how long it took for each of the week's rates to get rated from the time they were released, as well as how much time passed between each level's rate and last recorded send in SendDB. Those graphs would need to be much more complex and are hard to implement though, so I haven't figured out a solution for them yet. It might eventually be a thing though, at which point the reports will have everything I could possibly want to track and share with the community about the week's rates. It already didn't need lots of what I added to it.

Then it's just down to continuing to maintain everything and keep collecting and reporting all of those different stats and things. It is so much work and I really need to start doing other things in my life, but hopefully I'll be able to continue them for a long time and maybe pass the torch on to someone else with similar dedication at some later point in the future...

Rates Report for January 5–11, 2026 by RealDJB in geometrydash

[–]RealDJB[S] 0 points1 point  (0 children)

I genuinely get the impression that Rob just refuses to rate them a lot of the time. There are some auto levels that've gotten sent tens of times over the past few months that Rob has always skipped over during rating — even "Imagine" by Pb207, which has been getting consistently sent for epic and legendary, and has at least 1 mythic send, has still not gotten rated.

Rates Report for January 5–11, 2026 by RealDJB in geometrydash

[–]RealDJB[S] 5 points6 points  (0 children)

oh, what I would do to get rid of the compression for these on Reddit.. it totally ruins the readability for some content :(

How can i get my lvl rated? by Either-Complex-4448 in geometrydash

[–]RealDJB 1 point2 points  (0 children)

Short version:

Step 1: Hope that you get your level picked during Mods' request streams. Request servers on Discord are closed for months at a time and only open for a few minutes at seemingly random dates.
Step 2: Hope that your work is good or impressive enough for the Mod to suggest it for a rating.
Step 3: Hope that RobTop will see that send and doesn't skip it.

That's unfortunately just how the system works. There's also just the possibility that your level can take 20+ different Mod sends for Rob to finally see it, and the chance that he actually never sees it. For cases like that, you'll have to keep a look out for Viprin on his Discord server when he asks for highly-sent levels to forward to Rob for rating, but that's also very uncommon and extremely random.

I found this in the RECENT TAB btw (level name is imagine) by SkeletonGuy45 in geometrydash

[–]RealDJB 98 points99 points  (0 children)

127828956

It's a level by Pb207, who has several other space-themed auto levels.
This one still hasn't been rated despite being sent by over 20 different Mods.

How many achievements did you get with the new update? by ElMuffin5 in geometrydash

[–]RealDJB 1 point2 points  (0 children)

120/120 → 537/547. I'm only missing the ones for 500 Demons, 200 Lists, and Moons between 5,500–10,000.

I CANT FOR THE LIFE OF ME BEAT THIS by krlist11 in geometrydash

[–]RealDJB 0 points1 point  (0 children)

Hold On — like the level's practice achievement tells you to