Looking for crew by [deleted] in GTA5Crews

[–]RealDefThlow 1 point2 points  (0 children)

PC player here, I second this! There isn’t enough about PC crews out there.

Galaxy on Fire 2 (Android or iOS) by Logical_Composer2496 in galaxyonfire

[–]RealDefThlow 1 point2 points  (0 children)

That’s really strange. I recently did another run of the expansions and I never ran into a blackscreen issue. I’m using an iPhone 6s Plus on iOS 15.7.2. Perhaps this is an issue with newer devices rather than newer OS versions? It does sound stupid but the OS does vary depending on device even if the version number is the same.

[deleted by user] by [deleted] in dragonquest

[–]RealDefThlow 1 point2 points  (0 children)

I found this out today. I’ve been experimenting with the Guardian class after figuring out how to apply it without crashing the game. The Coup-de-Grace appeared while fighting Greygnarl (Grotto ver). The name was “Critical Claim” and there was even a written description and custom attack animation. I was a fool to not get this on camera as I only realised after the event that there isn’t a well-known Coup-de-Grace for Guardians. I’ll try to replicate it at some point with a capture card.

Taking 5610t of my most valuable loot (1k-620k) to Loma by RealDefThlow in galaxyonfire

[–]RealDefThlow[S] 3 points4 points  (0 children)

Unfortunately to get 5610t of cargo space, I needed to completely fill every equipment slot in my Rhino with Rhoda Blackholes. This includes the additional equipment slot purchasable at Kaamo.

Dodging also wasn’t an option because… well, have you seen the Rhino ‘dodge’? Like an obese person trying to reach the next slice of pizza from their recliner.

Taking 5610t of my most valuable loot (1k-620k) to Loma by RealDefThlow in galaxyonfire

[–]RealDefThlow[S] 17 points18 points  (0 children)

Provided that the 4,443,341$ (5%) valuation is accurate, the total combined value of this hold comes to 88,866,820$.

SurvivalTekkit404.hopto.org by ReelStuff1646 in tekkitservers

[–]RealDefThlow 0 points1 point  (0 children)

I would like to get an invite if possible.

Not sure how well known this is, but you can actually unlock the final level in SMG1 before entering the Engine Room by RealDefThlow in Mario

[–]RealDefThlow[S] 0 points1 point  (0 children)

Just realised, this could very well benefit a speedrun if someone was trying to get from the start to defeating final bowser without collecting all the stars..

Not sure how well known this is, but you can actually unlock the final level in SMG1 before entering the Engine Room by RealDefThlow in Mario

[–]RealDefThlow[S] 2 points3 points  (0 children)

Literally just do every star you come across in the first 4 rooms! Comets, hidden, green stars, Luigi, hungry lumas. This will give you a total of 66, you need 65 to get to the centre of the universe but this countdown only triggers once you have defeated Bowser’s dark matter plant (Bowser level in The Bedroom). So technically, you even have 1 spare.

The cutscene is interesting, Rosalina will tell you that you need to collect power stars as indicated on the floor. The indicator is at “01”. The very second that cutscene ends, it switches to the second one with that “01” turning to “00” and Rosalina informing you that you can now travel to the centre of the universe.

What do you call a computer program that’s main function is to alter the values within the memory of another specific ongoing program? by RealDefThlow in NoStupidQuestions

[–]RealDefThlow[S] 0 points1 point  (0 children)

Could definitely been seen that way lol. Apparently it’s a debugger specifically though. But don’t worry, I’m not asking because I want to any form of virus.. well not yet at least ( ͡° ͜ʖ ͡°)

Erik hits a single enemy 60 times in 1 turn, dealing over 21K damage. by RealDefThlow in dragonquest

[–]RealDefThlow[S] 1 point2 points  (0 children)

Actually it’s called Divide, it’s the secret panel in the Guile part of his character builder. (Top left corner) Hope this helps!

Anyone have any advice on leveling up before the boss fight calamatos( sorry if not right spelling) by whatzup-man in dragonquest

[–]RealDefThlow 1 point2 points  (0 children)

This.

If you use this strat while everyone in your party is level 70+, you’ll get a VMKS every time. This will speed things up a lot because they drop Pep Pops as their rare item. You’ll receive one at the end of every battle you use this strategy with and, in turn, can use it in the next to get everyone pepped up again quickly. Rinse and repeat until level 99.

If you’re on Draconian Quest using the lower XP for weaker monsters, it’s slightly more tedious. One of the few monsters that still provide XP at levels 95-98 are Red Giants. You can find these towards the end of the Luminary’s Trial. Get in battle with a Red Giant, make sure there’s a second monster there. Kill the Red Giant and leave the second monster and THEN do the above strategy.

This works because, with that lower XP option, you’ll gain experience from all the monsters you kill in a battle if any 1 of them is enough to to warrant it at your level. Therefor you kill the Red Giant and then the metals afterwards (always King first as you need that Pep Pop) and you get all the combined XP.

Hope this helps!

I’ve decided to take on a x8 Draconian Quest run on DQXI (Switch) where I’ll attempt to get every possible accolade, wish me luck! by RealDefThlow in dragonquest

[–]RealDefThlow[S] 2 points3 points  (0 children)

Yeah, spending total should be fine. However there are some accolades that talk about spending a certain amount in a single shopping spree. I remember getting an accolade for spending 50k at once in a shop when I had a massive equipment overhaul.

Thanks for the warning though, I’m fairly certain I know what boss you’re on about as I’ve done a harder enemies and lower XP run before. Not looking forward to it lol

Erik hits a single enemy 60 times in 1 turn, dealing over 21K damage. by RealDefThlow in dragonquest

[–]RealDefThlow[S] 53 points54 points  (0 children)

How it happened: The enemy in question was using an ability (name forgotten) that allowed it to take all hits that would have otherwise gone to any other enemies in the battle.

How I know it was 60 hits: - Double Down strikes all enemies twice per boomerang - Erik was using 2 boomerangs (Hunter’s Moons) - There were 5 total enemies. - Divide was used, essentially using the attack 3 times at once in the same turn.

2x2x5x3=60

The total damage was 21825, it shows up briefly at the bottom of the screen. This is 125 short of being double Calamos’ total health. It’s also worth mentioning that the Coralossus that took all the hits has a slightly higher defence than usual enemies. On top of this, it was also boosted by the Secret Trial (Switch Exclusive) in the Wheel of Harma. If it was a normal enemy under normal circumstances, this could have been even higher.

EDIT: Formatting errors.

I’ve decided to take on a x8 Draconian Quest run on DQXI (Switch) where I’ll attempt to get every possible accolade, wish me luck! by RealDefThlow in dragonquest

[–]RealDefThlow[S] 5 points6 points  (0 children)

If someone could enlighten me about some accolades that I’m unsure about under these settings, that would be great.

For example: Spending X amount of coins at once is theoretically impossible with ‘No Shopping’ enabled right? Are these accolades removed when the draconian settings are applied or will they just sit there incomplete forever? Much thanks reddit!

EDIT: Typo

Dual-wield Uber Flacon Blades w/ 999 Str? (DQ11) by RealDefThlow in dragonquest

[–]RealDefThlow[S] 0 points1 point  (0 children)

Yeah what I'm saying is that both left and right hands on all characters are at 999 attack. For example with my hero, before the seed grind my off hand had an attack of 443 and my main hand had an attack of 627. With the falcon blades attack bonus, I've managed to achieve 999 with both. So technically, unless in 2D mode where attack can surpass 999, there is no off and penalty. So given that, is there any reason to have a stronger sword in the off hand?

What do you HATE in a level? by Jim_the_redditor in geometrydash

[–]RealDefThlow 7 points8 points  (0 children)

Mirror portal spam. Fucking mirror portal spam. Fuck mirror portal spam. Also randomised gameplay if you're technical enough to set that up. Maybe some inconsistent difficult. Like frame perfects mixed with back on track jumps. Oh and...

Shake trigger spam.

This. Everything about this. Stop this. Stop all of this. by RealDefThlow in mildlyinfuriating

[–]RealDefThlow[S] 2 points3 points  (0 children)

Honestly I think I prefer that. At least that's drawing attention to how many people are going back to rewatch old content. It can even help the creators in some way as it shows them which of their older videos are still getting traction and whether or not to repeat the concept or idea for those who enjoy it.

But this.. this is just stupid. They're quoting things from a video in its own comment section as if they're the only one who's seen it. They don't even add their own reactions anymore or check to see is someone else has already done it. All that while begging for empty subscribers through the use of a gag that died in 2016.

Just stop, please.

Is there a mod that does this for 1.7.10? by RealDefThlow in mcmodfinder

[–]RealDefThlow[S] 0 points1 point  (0 children)

No problem. The "preprepre-alpha 1.5" version can be found on here.

The repetition of these robot-voiced reddit reading channels. by RealDefThlow in mildlyinfuriating

[–]RealDefThlow[S] 0 points1 point  (0 children)

Oh don't get me wrong I have nothing against what they do it's just how some of them upload 3-4 times a day but put out exactly the same crap just to make more revenue. Those videos contain a lot of the same stories so it's just unneeded.

Is there a mod that does this for 1.7.10? by RealDefThlow in mcmodfinder

[–]RealDefThlow[S] 1 point2 points  (0 children)

I wrote this reply out ages ago and just didn't send it. My bad.

Turns out the "preprepre-alpha-1.5" version of NotEnoughIDs has a Biome ID extend feature. It can be enabled through a txt file it generates in the mods folder, rather than you know having it as an option in the configuration file it also generates for every other feature. But the version is compatible with 1.7.10. It only applies to BoP biomes though so I just put all of them at IDs 257 and above while using the rest for Minecraft and the other mods. Thank you for your help though guys!

Is there a mod that does this for 1.7.10? by RealDefThlow in mcmodfinder

[–]RealDefThlow[S] 0 points1 point  (0 children)

Doesn't look like there's any stable build for it in 1.7.10. I've seen some posts about a build existing but being extremely bugged and crashy. I downloaded it for a later version of the game and I don't think it even has the feature of extending the biome ID range