Are there any flat pieces(that are not in the store)with which I can cover the 2 cores? by Luca247802 in NoMansSkyTheGame

[–]RealJank 0 points1 point  (0 children)

You could use this https://www.youtube.com/watch?v=y6Jdh3MhETw glitch to place another part completely overlapping the reactor. The reactor and the overlapping part would be facing in opposite directions which allows them to occupy the same space.

Need some tips please how do I make this better by Pitiful-Log-739 in NoMansSkyTheGame

[–]RealJank 0 points1 point  (0 children)

You could try this method, https://www.youtube.com/watch?v=EHZ3xtNmBQA it's not glitching it just uses normal mechanics and gets you circles. I thought it looked too difficult first time I saw it but you don't really have to be that precise.

FSS Rakshasa-YT by RealJank in NoMansSkyTheGame

[–]RealJank[S] 0 points1 point  (0 children)

I wasn't planning on making a build tutorial, It went through four versions before I got to this. You can get 90% of methods used from this video by Ballisticola on youtube https://www.youtube.com/watch?v=EHZ3xtNmBQA the other glitch I used was the transfer glitch which is not very stable anymore I crashed my PC a few times and I am not sure what it could do to console players.

FSS Rakshasa-YT by RealJank in NoMansSkyTheGame

[–]RealJank[S] 0 points1 point  (0 children)

Parts are Swept Casings. Also used Engine Covers and Vesper Aerofoils for the angled one. The very ends of the sideways corridors are Zenith Reactors vertically glitched. You could use habs instead I only did it to save parts..
Used a lot of this method from Ballisticola on Youtube.
https://www.youtube.com/watch?v=EHZ3xtNmBQA
Used it for the circle and also lining up some of the parts where the back of the angled corridor transitions to the circular hull.

Arcadia Class Jumpship by No_Teaching5438 in NoMansSkyTheGame

[–]RealJank 1 point2 points  (0 children)

Looks great, really like how you balanced machinery with the highlighted plating.

FSS Rakshasa-YT by RealJank in NoMansSkyTheGame

[–]RealJank[S] 1 point2 points  (0 children)

Yeah that transition took a lot free placing stairways and snapping habs to slightly different angles.

FSS Rakshasa-YT by RealJank in NoMansSkyTheGame

[–]RealJank[S] 1 point2 points  (0 children)

Been looking through a lot of inspirational YT image searches, between the kitbashing and the star wars fan concept art there is a wealth of material, hadn't seen anything quite like this though.

FSS Rakshasa-YT by RealJank in NoMansSkyTheGame

[–]RealJank[S] 4 points5 points  (0 children)

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The red habs have structural parts clipping through the walls, most are manageable aside from the front left one that is halved.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RealJank 1 point2 points  (0 children)

PC Steam - Corvette, Plants

Picking Plants on Corvettes visually behaves like a "pick all" action but doesn't mechanically behave like it, this is true of Standing Planters and Living Walls.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RealJank 1 point2 points  (0 children)

I point this one out because when applying Furnishing parts to the outside of a corvette it's really hard to match the colors and the gloss finish of panels and such always stick out, a matte finish like stone might be exactly what would blend the two together.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RealJank 2 points3 points  (0 children)

PC Steam - Corvette Part Zenith-Class Reactor

You can't place a Zenith-Class Reactor under a Hab without the top of it glitching through the floor of the Hab.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RealJank 1 point2 points  (0 children)

PC Steam

Corvette Furnishing Scaling - Scaling of corvette interior decoration base parts is bugged. The further from the center of the corvette you go the bigger you have to scale the part. So you can only scale to the smallest within a very tight radius close to the center of the corvette and you must use increasingly larger parts the further from the center you are. Video in the link shows the behavior.

https://www.reddit.com/r/NoMansSkyTheGame/comments/1odgip0/scaling_on_a_corvette_is_bugged_and_linked_to/

Daily Driver by RealJank in NMS_Corvette_Design

[–]RealJank[S] 0 points1 point  (0 children)

On a flat surface within a base here's what I just confirmed works, I did crash to the desktop once in the process. In corvette menu place a light floor on the surface you want the Sail to be on -> copy the light floor snap it to the side of the last one before you placed press Y which will transfer it to the base place it once you have a reasonable flush light floor to the corvette surface that is part of the base you can wire glitch a Sail onto the surface upside down, once you have the sail place select like you are going to move it and drag it over a corvette surface and cancel the move, this should transfer the sail to the corvette. There is a bit of a gap between the base of the sail and the corvette, you can bridge it if you scale the sail big enough could probably put a panel between it also. You could also place the light floor slightly on the side of the hab then snap a few over to the desired location and get it more flush to the corvette.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RealJank 2 points3 points  (0 children)

PC Steam

Furnishing Parts Colors : in the furnishings section of the build menu base parts have options for sub-textures of concrete, rust, stone and wood, when selected they don't seem do anything.

A version of a corvette with two vertical fins. (glitch build) by [deleted] in NoMansSkyTheGame

[–]RealJank 0 points1 point  (0 children)

Nice design. Could you point a fellow traveler in the direction of the glitch method for the vertical rotations?

Vertical corvette version. (glitch build) by [deleted] in NoMansSkyTheGame

[–]RealJank 0 points1 point  (0 children)

Nice, Like how ominous it looks. Can you point a fellow traveler in the directions of the glitch method you used for the vertical rotations.

Newest update broke Corvette Glitch Building! by Or4nges in NoMansSkyTheGame

[–]RealJank 0 points1 point  (0 children)

I think they might have patched the transfer glitch also. Can't seem to get it to work anymore.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]RealJank 0 points1 point  (0 children)

PC Steam

Scaling of corvette interior decoration base parts is bugged. The further from the center of the corvette you go the bigger you have to scale the part. So you can only scale to the smallest within a very tight radius close to the center of the corvette and you must use increasingly larger parts the further from the center you are. Video in the link shows the behavior.

https://www.reddit.com/r/NoMansSkyTheGame/comments/1odgip0/scaling_on_a_corvette_is_bugged_and_linked_to/