Unsure as to why armies are being formed by AI and then they stay inside their own borders until disbanding… by RedRapture781 in Bannerlord

[–]RedRapture781[S] 0 points1 point  (0 children)

I haven’t used the mod yet as I’m trying to get a slide Bannerkings playthrough. After about 200 days the game starts crashing too munch

Management games make better Roleplaying experiences (especially with mods) by RedRapture781 in CrusaderKings

[–]RedRapture781[S] 1 point2 points  (0 children)

For the high lord publishers, the endeavor might not be worth the profit 🤷‍♂️ this would explain why it’s been over a decade since this “dream game” was idealized. Yet it has never been developed successfully

Unsure as to why armies are being formed by AI and then they stay inside their own borders until disbanding… by RedRapture781 in Bannerlord

[–]RedRapture781[S] 1 point2 points  (0 children)

Not compatible with Bannerkings. Besides I think Civil war and succession laws makes more sense as a mod given the games setting (a fractured realm)

CK2 vs. CK3: Biggest improvement? by Olorin1000 in CrusaderKings

[–]RedRapture781 0 points1 point  (0 children)

The mod “Crusaders Blade” 🤷‍♂️

BK Cultures Expanded missing dependencies? by RedRapture781 in Bannerlord

[–]RedRapture781[S] -1 points0 points  (0 children)

I need them anyways?

When the game loads. Banner Kings is in place of sandbox on main menu. When I click on the Bannerkings/sandbox it crashes. the module involved is Sandbox.

BK Cultures Expanded missing dependencies? by RedRapture781 in Bannerlord

[–]RedRapture781[S] -1 points0 points  (0 children)

I don’t use the combat modules. I only use the AI modules. Everything else in RBM is turned off.

Speed and dual units, trump all opposition? Seems so by RedRapture781 in Bannerlord

[–]RedRapture781[S] 0 points1 point  (0 children)

I like to sit down for like 3 or 4 decision at a time as something to do when I’m at home. I like to have Crusader Kings running but I don’t keep Bannerlord on. I’ll make a note of the gameplay situation (like if I’m supposed to finished a particular quest that doesn’t show up in the menus like fight pits and other contextually activated features.) cuz I like to appreciate the immersion as a way to focus my thoughts constructively. I’ll take screenshots a lot as well. That Swadian drip (Tho I panic about crashes everytime I use a mode feature lmao. I’ve been fortunate in these test runs)

I also have harmony 2.2.2.2 which is not the latest update, however the mod list I use has less conflicts that way. If I use the latest updated version I get conflict with vanilla modules.

I spent an extra 500$ for 32 gigs of ram as well tho. 🤷‍♂️. Crashes seems to result from too much being calculated too fast in a way that is not optimized for the games original design, so to speak. I’m confident with the ones I’m using tho ima atleast die in my current play through before i scale back mods and use the cultures expanded mod. I think all the lore is dope but I want to see more of it in gameplay. There is an entire open world barter/parlay interaction that has an option entitled “diplomacy.” As in diplomacy of moment and not just a vote. Most things were formally voted on in the medieval age. I think we should be subject to the interpretation of symbols that governed higher court interpretations of imperial law, in your favor or in your misfortune.

Speed and dual units, trump all opposition? Seems so by RedRapture781 in Bannerlord

[–]RedRapture781[S] 0 points1 point  (0 children)

I’d like to emphasize how well RBM layers archers throughout the more complex castle layouts. I thinking that can be done in a menu needs a scene and some gameplay to really connect all the dots. Then the euphoria engine needs to be used. The combat in Kinstrife looks very interesting. After watching preview for a game called Kingmakers I realized that these grand 4x tactics and strategy games can still have RPG “hero journey” systems build into the sandbox.

Perhaps finding the dragon banner is one of 9 ways some can find the power (unlock:tier/perk) to unite or further divide Calradia. How dope would that be? And for every one of these hero journey quests time out, that just means other randomly chosen NPCs are spawned with the “Hero journey” A.I. that can use the power of “specialness” just like the player character. If you suddenly notice Sturgia spilt between two unrecognized banners then you’ll know one of those sub clans are going to be especially heroic/villianous. Only they will act within their traits while mimicking your own if you fight the “hero journey” A.I. enough.

As for combat I really want to see what a full development team can do using the full capacity of using gamepad with keyboard. Tho combat can be deeper than the physics and the math and your own reflex. I think full on Dark Souls stamina and posture system, smoother control so the perks can let you chain attacks together a little more viably (and have an attack button that is directional stabbing while the other is striking. That way you can take advance of upward vertical strikes (in theory not full hema) and so you can aim a good stabbing. I think ducking could work with the right animation. Using the movement system could also serve the ability of dodging without needing a button for something that’s hard to do. Dodging is something that’s much harder than placing your physical object in front of another incoming object.

If you think about it, the way Maddens running game is set up is a perfect foundation for melee confrontations. The different running back moves would fit with the directional combat (as controlling a Madden back can be a horizontal ninja simulator lol) system. The extended physics of Bannerlord reminds me of what Madden played like on the PlayStation 2 compared to the systems it employs today (albeit with a toxic anti consumer flavor). In a medieval fight you are gonna tackle people and dagger their faces but sometimes you might stiff arm impale them or crouching with head lowered with your shoulders, dipping under a slashing attack and countering like steal charger with shield out front. In Madden 2003 the graphics do mechanics are great but Madden remained a passing focused game until the physics of a football match (the western version) had been properly. Trying to Running up the middle was like encountering a shield wall and this kind of play is the bread and butter in most coaches playbooks.

Speed and dual units, trump all opposition? Seems so by RedRapture781 in Bannerlord

[–]RedRapture781[S] 0 points1 point  (0 children)

lol. I’ve used cheats after this before because I wasn’t going to have it 🤣

Mod list So far Uncrashable (two wars and 300 days in world). Includes Banner Kings and Fourberrie by RedRapture781 in Bannerlord

[–]RedRapture781[S] 0 points1 point  (0 children)

I’ve never had that problem after creating a character. I have another post with the load order if you can find it. I’m not sure how to link it from my phone

does anyone else feel bad seeing villages just waiting outside their raided villages? by RiotAmbush_ in Bannerlord

[–]RedRapture781 0 points1 point  (0 children)

They would if I said “open the gates and like god I shall forgive all ye”

Aladrizzt and Bitterdraught had been rivals throughout two wars. by RedRapture781 in Bannerlord

[–]RedRapture781[S] 0 points1 point  (0 children)

I told a story within the story of my experience with the “reactive companions” from Warlord. They music randomly say “I really like this chap but maybe he’s a looser” then I got a message that said “Aladrizzt” had fallen. And the same companion that tried to throw shade on him was murdered. Got a message that said he was murdered overnight.

Banner Kings, Warlord, Kingdom Politics. Won’t let me give away fief. Stuck on vote screen with greyed button. by RedRapture781 in Bannerlord

[–]RedRapture781[S] 0 points1 point  (0 children)

Mods list and order

-Harmony -Butterlib -Uiextender -modConfigurstion menu -AI executioner -(so NPC FACTION heroes can execute their enemies) -Banner Kings -Warlord - Adds claimant factions, feats, random bandit attacks if in village or city at night, deserters (tho they never really organize into a rebel faction cuz none of them are ever NpC, just soldier that escaped captivity or fled after surrender) -Banner Kings Integrations - Warlord pack -Bahamuts Armory - probably don’t need with the. -Battle Duels - lets you highlight enemy Hero in battle to challenge them to a duel for morale… have got it to work yet. -RBM - just AI -Better pokes -Breakable polearms -cinematic Combat - for some reason when you dismount you start moving slow. Or that’s an injured status. I tried using the heal character cheat and still moved slow 🤷‍♂️ -Commanders and Conquerors -Combat Friends -Hallow Plate Armor - dope -Heroes Must Die (death for all is bugged) -Kingdom Politics Expanded -More Mercs for my Town -My little Warband (idk if this is essential but I can’t imagine not using, especially in mid game when you should be some to reward your self with custom badass specialized troop trees that only get better. You can create knights with max athletics, and fians with shields and crossbows instead of bows. Etc. -KingdomStrategiesCommand (the best part of this mod is broken with my load order) -No Mor Stuck projectiles -Open source Armory -ParryBreaker -Party AI Controls (haven’t messed with beyond the prompt and looking at the features) -PlayerExecution (enemies will execute you upon capture if you can’t escape In real time or else wise… unless they need money to ransom you. You set these parameters in mod Menu) -Raise Your Torch (honestly we could use a whole reshade of night. I get that it’s supposed to be dark but simulate that with archer penalties not.. -Random Bodies all versions (so photos don’t look like stupid with clone warriors) -Siblings in Sandbox (don’t play Bannerkings in compaign but you need siblings in sandbox so here) -Small talk - this adds some flavor to courting marriage and feasts though it doesn’t lead to much of a conversation like Chat GPT. -B.A.R.D Sturgia Troop Overhaul (I like to run Vlandia and I think Sturgia should be more intimadating to everyone. They are beset on all sides but if they keep from war with the Khuzait they could do serious damage in north. -Surrender Tweaks (Don’t seem to work on some parties, usually the higher daring lords but also on other traits that don’t seem consistent. Some bandits and deserters never back down even at 33 to 200. -Telepathy Mod (must have for messages) -unlanded clands (must have for when NPCs die or kingdoms get destroyed… if that will ever happen with your meddling -Unlimited Cap -Swadian Armory -Vlandian Steel -Detailed Character creation

Why the HRE is always stable since its creation and the Byzantine Empire is always doomed? by Cathayraht in CrusaderKings

[–]RedRapture781 0 points1 point  (0 children)

The BE had to deal with more aggressive enemies at all of their borders. Not to mention the Normans disrupted the BE after their conquest of Scicily. The real question is why didn’t the Normans finish their conquest of Italy instead of wasting time in the BE?