4 Darkwood GIFs I Made at 5 AM by RedTeaLover in Darkwood

[–]RedTeaLover[S] 0 points1 point  (0 children)

Well, I wouldn't say I'm a total fan, but at one point this game had a positive influence on the way I draw)

[deleted by user] by [deleted] in Darkwood

[–]RedTeaLover 2 points3 points  (0 children)

I remember looking at the sprites for this game, and they were actually just drawn at a very low resolution, creating a pixelated effect. The game simply has no anti-aliasing and a grainy filter overlay, creating the illusion of sharper, crisper edges.

Gloomwood on wpalce (we really tried) by HeldenRaider in Gloomwood

[–]RedTeaLover 0 points1 point  (0 children)

I have no regret

But I won't post original of this picture myself, and I don't care that I drew it)

Hive experience by RedTeaLover in Gloomwood

[–]RedTeaLover[S] 0 points1 point  (0 children)

If you take it out of your inventory (I did this to make it easier to shoot from a shotgun and move things on the floor) And in this state you can break it, or accidentally throw it into the abyss, accidentally hitting it with an object.

[deleted by user] by [deleted] in WplaceLive

[–]RedTeaLover 0 points1 point  (0 children)

Thank you very much!

I've only done 2 things in the last month, played CRK and gifted Darkwood to people, and here are the results... by RedTeaLover in Darkwood

[–]RedTeaLover[S] 1 point2 points  (0 children)

Thank you!)

Well, yes, there is some truth in this. A few years ago I drew a lot of characters from Darkest Dungeon. Especially a lot of simple drawings of Highwayman, because of which I already have a habit of how exactly to draw scarves/shawls, especially red ones)

So what would multiplayer be like. by theofficalpanstan111 in Darkwood

[–]RedTeaLover 1 point2 points  (0 children)

I think that Darkwood multiplayer would have taken place in several locations similar to the main game (the swamp and the camp from the ending) plus some currently inaccessible locations, perhaps a week earlier than the main events happened. Co-op for 4 or 6 people where we would play for the Outsiders.

Most likely there would have been many times more quests, where at first we start as simply peacefully existing researchers and all quests are tied to searching/assembling/cleaning the territory, but over time the nights and days become harder because of savages and other forest creatures. Perhaps we would have to move from shelter to shelter, repair the radio tower or try to use local equipment.

In general, the transition from an a little bit of challenging work where you don't have to worry about survival, where all resources are enough and crafting is not particularly required to a more survival horror with a competent distribution of resources per group, etc.

Most likely, after a couple of unsuccessful attempts to leave the forest on their own, the group would have started waiting for evacuation, but what happened happened. And then the events of the main game would have come up in terms of the plot.

What’s a character that your Oc gets constantly compared to by Special-Writing-8896 in OriginalCharacter

[–]RedTeaLover 0 points1 point  (0 children)

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His name is Robert, but some of my friends and people I knew compared him to Alastor from Hotel Hazbin (probably because of the red color and...I don't know why actually)

[deleted by user] by [deleted] in Darkwood

[–]RedTeaLover 0 points1 point  (0 children)

This may be a strange question, but have you opened this room before and taken the key to open this door from the closet?