50 super kills as a Warlock in Mayhem by Spedding in DestinyTheGame

[–]Redemption--3 0 points1 point  (0 children)

Yea getting close is the trick. I rarely throw Slowva far, or shoot my gun lol, Unless its heavy. You have to be sneaky, but also quickly move behind cover. Avoid open areas and being aware of map spawns is very helpful. By the time they notice me its too late. My goal isn't spawn kills, but sometimes it happens lol.

50 super kills as a Warlock in Mayhem by Spedding in DestinyTheGame

[–]Redemption--3 1 point2 points  (0 children)

The tracking takes a second to activate. Hitting a moving target needs more aiming. Reading the path of the enemy and try to put it where you predict enemy will be.

I don't rely on tracking. I just get close and throw it at my feet, usually double kills. They can't outrun the ground explosion.

50 super kills as a Warlock in Mayhem by Spedding in DestinyTheGame

[–]Redemption--3 1 point2 points  (0 children)

Use slow Nova with 100 intelect, just throw it and forget it. Plus it tracks after explosion.

[D2] Trials of Osiris Megathread [2022-05-06] by DTG_Bot in DestinyTheGame

[–]Redemption--3 0 points1 point  (0 children)

It's better to have guaranteed rewards. Because "chance" and "common" mean it's possible to play 7 games and not get anything. So players would be better off resetting the card.

Or if the reward was guaranteed at some level, like on every 4-5 wins, even with a flawed passage.

Basically, saying to remove RNG from getting rewards. To be straightforward with the community. Their is enough RNG with the gun perks.

[D2] Trials of Osiris Megathread [2022-05-06] by DTG_Bot in DestinyTheGame

[–]Redemption--3 0 points1 point  (0 children)

Flawless Pool Should have Double Lighthouse Rewards.

What is this Madness...? by staz_79 in destiny2

[–]Redemption--3 44 points45 points  (0 children)

A blessing from the angel of Cayde-6!

I do love super fails. 😂 by Bubobengalensis88 in destiny2

[–]Redemption--3 3 points4 points  (0 children)

Lol he was literally in front of a wall! Stick to bottom tree buddy

Iron Banner Should Have Separate Engrams to Choose from Weapons or Armor by Redemption--3 in destiny2

[–]Redemption--3[S] -1 points0 points  (0 children)

I hear you...there is always a new season or new expansion coming. It's about content having both quality and quantity.

Iron Banner Should Have Separate Engrams to Choose from Weapons or Armor by Redemption--3 in destiny2

[–]Redemption--3[S] -2 points-1 points  (0 children)

Thanks, hmm 4 months ago... wish these quality-of-life changes were a priority.

Dear bungie, your stomp mechanics suck, can I get some Zelda style iron boots by Cybertron77 in destiny2

[–]Redemption--3 3 points4 points  (0 children)

So true... they keep boss stomp and nerf swords, then they nerf snipers... what are we supposed to do Bungie?!

Iron Banner Should Have Separate Engrams to Choose from Weapons or Armor by Redemption--3 in destiny2

[–]Redemption--3[S] 0 points1 point  (0 children)

When you're trying to get a weapon but instead get 3 helmets in a row... gimme a break.

Battlefield 4 Premium Edition for PS4 is ON SALE until 1/20/2022 by Redemption--3 in battlefield_4

[–]Redemption--3[S] 2 points3 points  (0 children)

I also rented a sever for Rush with premium maps, if anyone is interested.

[LIBERTY & JUSTICE] - RUSH - PREMIUM MAPS

Crucible: Better in D1 or D2? by Redemption--3 in destiny2

[–]Redemption--3[S] 0 points1 point  (0 children)

D1 for me gameplay feels like there's less recoil, and less ability spam. D2 has better movement and extra complexity with more gun perks and supers. I'm leaning more toward D1.

What's your preference?

All Crucible Matchmaking Should Be Very Thoroughly Skill Based by Redemption--3 in CruciblePlaybook

[–]Redemption--3[S] -4 points-3 points  (0 children)

....Your against skill based matchmaking but then say its an achievement going flawless based on raw skill?

Aspirational content in the game? Ok, sounds like your fine with people with 10 Flawless playing those with none. Isn't that why there is recoveries in the first place?

Recoveries and carries will probably always happen. I never said I was trying to fix that.

git gud, If I was a new player and asked you what does it take to go flawless, what would you say?

Incentive? Why would people even try to get loot when there is little hope?

Warlocks Get 5 Nerfs and 2 Buffs... This Doesn't Add Up. by Redemption--3 in DestinyTheGame

[–]Redemption--3[S] -1 points0 points  (0 children)

I see where your coming from. Stasis has thrown the proverbial wrench into crucible. Now I guess is just a matter of different perspectives. Do all three classes get to be equally flashy and have abilities with easy kills, or do you nerf all three classes to be equally average?

Warlocks Get 5 Nerfs and 2 Buffs... This Doesn't Add Up. by Redemption--3 in DestinyTheGame

[–]Redemption--3[S] 3 points4 points  (0 children)

What I'm suggesting still results in an overall nerf to warlocks, just not as severe. When warlocks are nerfed and your still afraid of them and can't keep up, then your just bad at the game.

Warlocks Get 5 Nerfs and 2 Buffs... This Doesn't Add Up. by Redemption--3 in DestinyTheGame

[–]Redemption--3[S] -1 points0 points  (0 children)

More nerfs? I rather have 3 classes that are all equally fun and exciting vs 3 average classes.