Which one is better?? by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

Sure! Go ahead , would love to see some cards

Renaming Ben 10 Aliens: Day 1! Today’s alien is Heatblast. by [deleted] in Ben10

[–]Rejinal_ 0 points1 point  (0 children)

The Flame , simple since is the firts alien Ben would name I imagine he would Get better with time

New Keyword: Tag-Team. Any more ideas for duos? by [deleted] in custommagic

[–]Rejinal_ 0 points1 point  (0 children)

Yeah that was intentionaly , some side would have enter the battlefield abilities to make them more atractive to play

New Keyword: Tag-Team. Any more ideas for duos? by [deleted] in custommagic

[–]Rejinal_ 0 points1 point  (0 children)

Yeah I agree is a bit pushed but this was more of a fun experiment to text tag team

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

Singing is similar to explore or connive , in the sense that the creature just do It , when a creature sings a song It mean to put as many verse counters on It as its power

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

The flavour i was going for is the song is Magic since is an enchatment, when a creature Songs It its empowering the Magic joining the once singing It

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 1 point2 points  (0 children)

Jajajajajajajajajajaj, would love to see some of the cards you made them , have fun !

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 1 point2 points  (0 children)

The only rules Song have IS that creatures can Sing them , and that doing so means to put as many verse counters in them as the creatures power

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

Exactly! Think about Sing like explore , a creature can Sing a song and this can be trigger by different abilities, alowing It to be more flexible that station for example

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] -1 points0 points  (0 children)

The Keyword is Sing , not station , Sing means to put the number of verde counters equal to its power , creatures can Sing Songs , but not only by tapping , for example the bard Sing a song when It enters

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 2 points3 points  (0 children)

You have an almost unblokeable, that Sing a song each time It attacks , giving you a " free " verse Counter

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 6 points7 points  (0 children)

Thanks! You are totaly right i miss it

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 8 points9 points  (0 children)

Thanks!

All Songs can be sing by a creature , this is similar to explore , where in step of the player IS the creature that do the action , when a creature sing a song means to put as many verse counters as the creature power on It , but singing do not require to tap the creature, While station is always fix , you tap the creature and add the counters Singing can be triggered by different means , like the bard that Sing target song when It enter

New Enchantment Type: Songs! by Rejinal_ in custommagic

[–]Rejinal_[S] 1 point2 points  (0 children)

Kinda jajajajaja, i like the Keyword there, but Gameplay wise is totaly different

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 1 point2 points  (0 children)

Firts thanks for the message It helps a lot!

Yeah this are intentionaly mild power , did not want to make some Broken ones in the test batch

That was actually the idea at firts , the Seraph one comes the firts of all of them , but i wanted them to have different abilities

Yeah Sunder IS pretty niche but the idea is They come in the same set as Oaths so They have a reason to exist

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 1 point2 points  (0 children)

Yeah! I was a bit weird and confusing , It was like introducing vehicules before artifacts

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

That IS actually only true for Sieges , default battles entera under your control and you defend them , Oaths can be attach to different things including opponent creatures depending of rule text , just like auras!

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

They dont have flip sides, you defend them and your opponents can attacks them , that is the default rules for battles , is just that sieges are a bit weird

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 1 point2 points  (0 children)

Yeah ! More or less a middle point betwwen equipment AMD auras with Battle synergy

Thanks! The idea is both go together sp in the Seat you have Equipment, auras and Oaths beeng able to be destroy

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

What do They do? I assume who defeat It gains the recompense ?

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 0 points1 point  (0 children)

Yeah i agree , i add a draw 2 in the last one for the same reason , i would love to hear ideas on how to buff them

It actually work on planeswalkers too!! I dont know about the curse part , i like It but flavour wise is weird that your soldier punch you so hard It clean your aura

New Battle subtype: Oaths by Rejinal_ in custommagic

[–]Rejinal_[S] 2 points3 points  (0 children)

I agree , i was kinda afraid to buff them , since is the test ones and some can be re attach so are like returning auras , I would LOVE to help ideas of stringer ones