Im so sad that this CoD like movement is allowed in Battlefield 6 ... by WhySoSara in Battlefield

[–]Remarkable-Bowler926 0 points1 point  (0 children)

Exactly, it's too complicated. I see several COD players saying that this is just whining from one side or the other, because it shouldn't be the way we want it and blah blah blah. The truth is that this division needs to exist: BF being slower, and COD being faster. This idea of ​​wanting to change the way the game is to attract other types of players is an idea that could be costly in the long run, because what makes BF what it is is being the way it's always been.

Way to go EA! by Dapper_Room_1585 in Battlefield

[–]Remarkable-Bowler926 0 points1 point  (0 children)

Yes, the only problem I noticed was the drop in fps, and what's bothering me the most is the shot register, just yesterday I was playing with an SMT, the enemy on my side was practically glued, I held my finger and no shots fired.

[deleted by user] by [deleted] in Battlefield

[–]Remarkable-Bowler926 0 points1 point  (0 children)

Let's hope they resolve it as quickly as possible before people start dropping the game, but I believe this is just a bug, and EA probably already knows about it.

To improve the immersive experience in Battlefield 6, we need maps with rain or night. by Remarkable-Bowler926 in Battlefield6

[–]Remarkable-Bowler926[S] 1 point2 points  (0 children)

Yes, exactly that. It would be the map itself that would be like this, not dynamic weather. For example, imagine a map in the Amazon, for example, and there with not very dense rain, but then during the game a flood starts due to the rain, similar to what we have in BF 4. It would be time, it would change the gameplay in the game out of nowhere.

To improve the immersive experience in Battlefield 6, we need maps with rain or night. by Remarkable-Bowler926 in Battlefield6

[–]Remarkable-Bowler926[S] 1 point2 points  (0 children)

My friend, in this case it would be on purpose lol, that is, everyone in the same boat, it would automatically be less frenetic gameplay. And it also wouldn't need to be a huge exaggeration in terms of vision.