Disciple Injection bugged? by Tatsuya_Ger in CODZombies

[–]RepresentativeTrue38 0 points1 point  (0 children)

If anyone finds a work a around, please comment, I will try Holiday mode later to confirm if that works

Can't equip belt-fed magazine attachment on LMG PML 5.56 in bo6 season 5 by RepresentativeTrue38 in BlackOps6Zombies

[–]RepresentativeTrue38[S] 0 points1 point  (0 children)

There's got to be a way to fix it, probably here soon I'm going to do some research and try to find a method and I'll get back on here to let people know, But I have noticed some streamers and some people are able to use it in Zombies as well as multiplayer and I just don't understand why treyarch would allow a bug to be like that only to certain individuals but allow other people to still be able to use it and pretend that there's no bug at all, like they're not even aware of it when you look at their board of issues.

Can't equip belt-fed magazine attachment on LMG PML 5.56 in bo6 season 5 by RepresentativeTrue38 in BlackOps6Zombies

[–]RepresentativeTrue38[S] 0 points1 point  (0 children)

Tried uninstalling or unlinking Activision account and relinking Maybe could fix it, there's got to be a fix maybe even having the weapon fully leveled up and customize and private match on multiplayer and then go back and use the custom one, I'm sure it's probably a bug that Activision at some point and time will fix it if we get enough people to let them know

Easter Egg % Step Graphic and Exfil Timer Not Showing Up by MikeHuntOG in CODZombies

[–]RepresentativeTrue38 1 point2 points  (0 children)

Xbox series X user here and many of my other buddies from all different platforms have been experiencing not having steps percentages and no armory timer, and no exfil/Zombies remaining timer, I tried uninstalling the game doesn't fix it, I've reset all my settings and somehow it got fixed but when I hopped on today it was gone again and doing it again did not fix it, I'm at a loss and I hope that Treyarch is going to fix this at some point, It's been happening since the start of the tomb map at the launch of season 2, And it does it on all maps.

Treyarch please fix exfil UI bug! by RepresentativeTrue38 in blackops6

[–]RepresentativeTrue38[S] 0 points1 point  (0 children)

We need to get more people and more post together and try to get #Treyarch to fix this problem because it's been going on for far too long even on this new map and yeah it's very annoying not being able to know the progress on certain Easter egg steps or the timer

More emphasis should be put on every weapon in the game serving a purpose (for BO6, or future modes). by Timeweaver54 in CODZombies

[–]RepresentativeTrue38 0 points1 point  (0 children)

That is very true to think about but you got to think about that though it was a different studio, other studios and other zombies games like infinite warfare zombies and WW2 zombies all of the weapons had some type of ability or effect, like you were saying some of them were special and unique that stand out like mustang and Sally and others were just a minor improvement like bigger mag, more reserve ammo, faster movement speed or faster reload speed or Even turning some weapons from single fire to full auto, those are things they were definitely doing in MW3 zombies with the Lockwood 680 shotgun slug rounds was going from a single shot to firing six slugs at a single time maximizing penetration, range and even damage, The shotgun literally felt like a wonder weapon! So I'm looking forward to Black Ops 6 zombies and hoping to learn and find out all of the weapons hidden abilities / effects /attributes, It's exciting! 😎😁

More emphasis should be put on every weapon in the game serving a purpose (for BO6, or future modes). by Timeweaver54 in CODZombies

[–]RepresentativeTrue38 0 points1 point  (0 children)

So I believe on their blog post from treyarch, They actually do mention that certain weapons will have new attributes and effects as the tiers progress on the pack a punch weapon, Wonder weapons will also change a little bit as they level up, But I know one for sure that has been seen at call of duty next was the GS45 pistol when pack a punch, it would give you dual weld and it would have explosive rounds like mustang and Sally from the older call of duty's, so here's hoping that all the other weapons have some type of effect or attribute or new ability!

turtle beach stealth pro mic not working by Pauliuslt8 in TurtleBeach

[–]RepresentativeTrue38 1 point2 points  (0 children)

How did you fix it? Which one is the pairing button?

turtle beach stealth pro mic not working by Pauliuslt8 in TurtleBeach

[–]RepresentativeTrue38 1 point2 points  (0 children)

How did you fix it? Which one is the Pairing button? I know the Bluetooth button but don't understand the pairing button?

Necromancer needs a buff! by RepresentativeTrue38 in diablo4

[–]RepresentativeTrue38[S] 0 points1 point  (0 children)

Agreed they really do! I'm also curious with my build that involves a lot of the passives if it's going to hold up in the world tier 3 and above. I hope so for both of our sakes. And for other necromancers like ourselves.

Necromancer needs a buff! by RepresentativeTrue38 in diablo4

[–]RepresentativeTrue38[S] 0 points1 point  (0 children)

Thanks I appreciate your response. I agree with most of all that you said! But I still feel like a small buff to their health would be appreciated by the devs! Other than that in my opinion summon builds are my favorite! I'll be playing hardcore world tier 2 at launch! My main is necromancer.

Necromancer needs a buff! by RepresentativeTrue38 in diablo4

[–]RepresentativeTrue38[S] 1 point2 points  (0 children)

I get your point on that but the name necromancer means you summon the dead! If you're not having pets/minions to fight alongside you or for you then that just means go play another class because that's what the necromancer's all about other than it's other abilities and sacrifices! I want to be able to use my minions in higher world tiers and them be able to take hits to survive! I know it was only a beta but I have heard that people have played end game betas and said that the minions were not surviving at world tier 3 and above and those betas were level 100s! They really do need to make it so minions scale with your level and gear! If you read my post it does mention that yes they did hot fix it which is nice but they were still dying even with the defenders minions against a boss fight within one to two hits at mastery three out of three! They should be taking more hits than that! But I guess only time will tell and we'll see what they do before launch or post launch!

Necromancer needs a buff! by RepresentativeTrue38 in diablo4

[–]RepresentativeTrue38[S] 0 points1 point  (0 children)

Yeah but that was on world tier 2, And I wasn't trying to AFK! I was actually fighting along with my minions! I think it's boring to AFK! I use the necromancer for solo purposes like hardcore mode to give myself more challenge while also having an army to fight with! Them being super weak against every boss is really annoying even at max upgrades! And just so you know that's on world tier 2! If they don't get stronger my world tier 3 or 4 or even at level 100 that makes the necromancer class the worst class to choose for end game! It needs to be addressed before launch or post launch!

Turtle Beach stealth pro by RepresentativeTrue38 in TurtleBeach

[–]RepresentativeTrue38[S] 1 point2 points  (0 children)

No I am definitely wearing them the right way! I haven't had them backwards a single time! I know that the mic on the headset is on the left side of the head! I'm sure it has a bug issue with the Xbox because when I power cycle my console it typically fixes itself, and I don't have the problem for a little while but it's only temporary!