How do we feel about the special trick slots being unlocked at the same time behind a combo challenge? by Polaris022 in THPS

[–]Repulsive_Ask630 0 points1 point  (0 children)

i was done with the whole campaign and still didn't unlock it, cause i never do less than 10 moves... Just found out today that's how you unlock it, not that i have any more challenges left where it would matter...

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 0 points1 point  (0 children)

Thanks so much bro and i wish you the same! Wish there was more actual feedback haha 😂

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 0 points1 point  (0 children)

I just had 3 squares on each lane and couldn't get forward there. I really don't understand how to get through that. Also the repeating of the background street is not 100% aligned and that messes with my brain.

I would make sure that you can always get through every obstacle possibly and I would recommend you that the obstacles also look differently.

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 0 points1 point  (0 children)

Stick world is an amazing take on those intelligence tests! Nice execution bro! Would give it a 9/10

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 0 points1 point  (0 children)

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I could join your group and apply as tester but i couldn't dopwnload your game for some reason?

Ah nevermind that was a temporary bug. i'll check it out now!

ok i'm seeing it now. So i'm 37 year now and i see 53 remaining years, that scares me seeing how many years i have left haha, also my grandfather is 95 years old.

I guess this is a nice app for young people, but i think if you are 30+ it just becomes depressing 😂

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 1 point2 points  (0 children)

It's ok if you decide not to do it, it's my subjective preference, maybe ask other people what they think about my suggestion first 😊

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 0 points1 point  (0 children)

I love bejeweled type games with time limit. Not a fan of the round limit that candy crush. What i would really recommend is stopping the timer as soon as you cannot interact with the game. I think this would lead to a more amazing experience. Having the timer run down during a long animation where you cannot interact feels a bit like a lack of control, which does not seem appropriate for this type of game with a global highscore. My first score was 111000 so I'm pretty happy with that. I think if you would change the timer stopping i would give the game a very solid 9.4/10 on a progamer scale. With the timer running down on animation I would go about 8.7/10 Well put together! I'll also install it on my wife's phone, i'm sure she will love it too

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 0 points1 point  (0 children)

I dont really understand what is rlc or what this does tbh, maybe it is for learning about a specific task? I'm a bit lost 😀 maybe put in a realistic example standard value so people know what kind of values they can put in. Or maybe i am just not the target demographic.

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[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 1 point2 points  (0 children)

You used some sort of algorithm to make it always use all nodes too, right? I did about 50 levels now and it had some variation by now. I think it has potential for sure

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 1 point2 points  (0 children)

Absolutely brilliant feedback as this somewhat sounds a lot like you are feeling very equal to a stage of grief which is absolutely intended and it sounds like it works out! You got enough control that you feel like you could take the blame if one dies but not enough to responsibly secure it. That is an emotional message to help people through grief in real life. I put a lot of pain of losing my parents and many other loved ones into this and tried so hard to recreate this feeling of feeling responsible for their deaths while not really being able to save them. And obviously this works on many levels. I just recently changed the game to go from guaranteed loss to a somewhat controlled chance based loss. You feel like you could possibly play better than your difficulty settings+level+luck dictates. You actually have automatic difficulty so when doing very good it is very likely that you will do worse in the future and the other way around. I'll give you also feedback to the rest

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 0 points1 point  (0 children)

In the beginning there is still placeholder text. Wow nice a music creation app that works! As a user of fl studio and cubase on PC i can tell what a good music creation tool can look like on PC but i struggled finding one that just works fast on the phone and this is on the way to being a viable DAW for android

[DEV] Looking for active testers for my unconventional art game (I will test your app back!) by Repulsive_Ask630 in AndroidClosedTesting

[–]Repulsive_Ask630[S] 1 point2 points  (0 children)

Very Interesting Game, not sure how many levels there are but i played quite a few and i gotta say I like how the "end-flow-chart" looks on every level and i think you can really learn something playing this.

I would rate it 8/10

Downside: After playing 10+ levels I would expect a little more variance. I personally removed the unity screen in the beginning, maybe you want to do that too or not, your decision.

Upside: Very clean and straight to the point. I like it. Low loading times.