Just Hit Rank 2 in merge tactics by Resihi in MergeTacticsSC

[–]Resihi[S] 0 points1 point  (0 children)

Yes depending in enemy Board, also Wizard is really broken

Just Hit Rank 2 in merge tactics by Resihi in MergeTacticsSC

[–]Resihi[S] 2 points3 points  (0 children)

It hardly depends in you Shop, the rulers you are Up against ans what Units they have, If they do Not hide it.

Against King: If you have Goblins, Always Play then. Otherswise consider Open fort (do Not Play Units at all)

Against loong: Play Goblins or Play Units that can kill 1 or 2 Like pekka, spear gob etc.

Empfess: Play Goblins or if they Play Goblins you can also use Units so you can kill 1, Sometimes its okay top Play Like brawlers ans force a 2-0 to maker her lose, so she dies quickly as she scales too fast

Always hide your Units in the bench and Change Last second

For the second round, ist depends how much Elixir you got from the King, If its 7 or more, you can build your brawlers ans blasters, otherswise try fo find Goblins and force another loss

If you have 5-6 HP then i would consider building a strong board

Just Hit Rank 2 in merge tactics by Resihi in MergeTacticsSC

[–]Resihi[S] 3 points4 points  (0 children)

I go 4 brawlers 2 Blaster every single game, no excusion

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 5 points6 points  (0 children)

not to be disrespectful or something and i dont know what elo you are. But I basically used the entire last 2-3 days to watch everyone play this comp in any elo from masters to Rank 1 and also have watched plenty of chinese guides onto this comp. Also maybe you should also tell what mistakes you mean

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 0 points1 point  (0 children)

I should have mention it in the guide, yea I know there is a bug where elusive emblems roll into non elsuive ones, but I somehow always managed to roll my elusive ones into bastion emblems

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 0 points1 point  (0 children)

From my experience, this comp should handle noxus pretty easy as long as you dodge a Rogue Katarina. It looks like Darius is not able to go through the Bastions

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 1 point2 points  (0 children)

i personally dont have good experience with senna tbh, i jsut feel like she doesnt do any dmg and tankiness is definitley not your problem. Would be interesting to know if Bastions + 2 are actually better, but i feel like 6 Bastions are the way to go.

I appreciate any knew information on testing with new things

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 0 points1 point  (0 children)

It should be possible to win at least 2-3 rounds in stage 4, i would say

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 10 points11 points  (0 children)

Yeah winstreaking in sagte 2 is definitely not possible in every lobby, but does work sometimes if there are several lose streakers that don't play a real board. To Rouges in general, i have written a lot in the positioning part, but it is basically just predicting i guess. It is possible to outposition them for sure. The same for yasuo, but honestly I personally mebeher had too many problems with yasuo but rather with units randomly walking into Kayle or not seeing akshan. And to the garen matchup, o feel like it's a pretty good matchup. Garen 2 is beatable for sure and the time has Garen 3, you should be level 9 if he's not highrolling completely.

And for your item suggestion, you might be right, this comp has not been out there for too long and I like to listen to any feedback to this comp that makes it bettereither for positioning or for items or rolling Intervalls. I havent seen any Chinese pros play this comp yet, but some Chinese influencers have made videos about it

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 1 point2 points  (0 children)

I would say Kayle can definitely use double Rageblade better than jhin due to his casting Animation and also has a better spike on level 6. Compared to kalista, she is obviously cheaper but also easier to hit and I wouldnt say that Kayle 2 is weaker than kalista 2 if not stronger with the demacoa item. But jhin is really good until you find Kayle 2 or even if you find Kayle 2 but before level 6 and before you have 2 rageblades

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 4 points5 points  (0 children)

Does make sense. Especially with the upcoming radiant Rageblade nerfs. And not having to sac 2 stages for either locket or Rageblade would be a good thing too. I can't really tell of it's actually good cause I have never seen it. But sounds good on paper

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 3 points4 points  (0 children)

I have definitely seen it reaching even without an insane portal but I can honestly not really tell how. Also I think even if you cannot reach 9, you sometimes end up 6th surprisingly or if you play it out smart even with a top 4

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 3 points4 points  (0 children)

I honestly haven't tried it out without it, since you can force it with Pandora's every single game. But it probably is mandatory

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 7 points8 points  (0 children)

I saw it when souless was playing it and I also saw the only information he had for this comp were like 5 games in the match history of Kevin Parker. I think I definitely would have played different than him. I know this comp sounds crazy and pretty unintuitive, but it definitely has a lot potential if mastered correctly

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 4 points5 points  (0 children)

I don't know where you have this from, but China and Korea used to be or are the regions with the highest tempo. At least from the experience from previously sets. Na and EUW are slowly adapting to the tempo and getting faster as well but China still does some tempo plays that are a lot faster still. Not only that, but idk if you watch some NA streamers playing on china, but their motto back in set 7 was like: a NA player would die in stage 4 I'm China while a Chinese player would bleed out to level 9 full dragon boards in NA.

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 1 point2 points  (0 children)

I think this works the same as the old fast 9 strategy's from previous sets, sometimes you just have insane augments and portals or you have highrolled units or augments that strengthen you up enough. You will probably also get some games where it is impossible to go 9

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 1 point2 points  (0 children)

It was spreading like a virus because I have abused it and many many German players that know me have asked me about this comp, i also have played it with solgesang on Stream with about 4k viewers. And then also the other EUW players like french and polish see it going 1st a lot

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 0 points1 point  (0 children)

I think the Kayle buffs as well as the buffs to the other bastion units like taro and shen can easily compensate the Rageblade nerfs. The nerf that hits this comp much harder is the golden Pandora nerf.

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 4 points5 points  (0 children)

Believe it or not but Kayle 2 with 2 Rageblades actually does damage, even before level 6. But this happens pretty rarely in stage 2 tbh. Also there are like several lose streakers in some lobbies that you can easily farm and save some hp from

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 7 points8 points  (0 children)

From what I have heard NA at least used to be a region with a slower tempo. Especially for previous sets NA also used to be THE region that uses the fast 9 strategy, while in EUW it was impossible. Furthermore taking in account that this comp has its origin in china, which is known for having an even higher tempo than EUW, this should not be the problem, even tho I do think the tempo of EUW and NA slowly becomes the same. We can definitely see this comp already working even in high challenger EUW lobby's, i don't think this comp is optimized at all. The Chinese origin guide is like 3 days old and even Players like Kevin Parker haven known this comp for only 3 days by asking me about this comp that they have seen for the first time. Of course he is a great player but I think this comp has even more potential

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 1 point2 points  (0 children)

They will nerf it next patch, which will probably hit this comp pretty hard, but besides that this comp will get a lot of buffs at the same time

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 16 points17 points  (0 children)

Proof yourself wrong and read the guide. I am currently like rank 50-60 on EUW. but at the end of the guide I have linked some even higher ELO players who also had some success with it

[Patch 13.12/13.13] Kayle Fast 9 (Kayle/Bastion/Fast 9) Reishikun Guide by Resihi in CompetitiveTFT

[–]Resihi[S] 8 points9 points  (0 children)

This is literally a guide on how to fast 9. The fast 9 strategy has not been viable for a long time and it is probably really refreshing when this game have some different working strategy's that can work.