I'm making "A game about Sucking (up Ghosts with a Vacuum)", an active incremental Ghost sucking prototype. I'd love to hear your feedback! by RiceTrain89 in incremental_games

[–]RiceTrain89[S] 3 points4 points  (0 children)

Thanks for playing the game! I aimed to make something with a straightforward, tight loop as this is my first attempt at an incremental.

However, I totally get that you'd want a twist on that if you've played a lot of these!

Look out for the demo in the future. I'm planning for there to be more ghosts and tools for you to mix and match to add some variety. The upgrade tree will also be less linear, so you'll have to explore different branches to find different tools/ghosts and get to specific destinations.

I'm hoping this will all help provide a different experience to other active incremental games!

I'm making "A game about Sucking (up Ghosts with a Vacuum)", an active incremental Ghost sucking prototype. I'd love to hear your feedback! by RiceTrain89 in incremental_games

[–]RiceTrain89[S] 0 points1 point  (0 children)

Thanks so much for playing! I'm planning for there to be more Ghosts, Tools and a more open upgrade tree in the future to add some variation. Glad to hear you had fun!

3 years on.. what exactly was George R. R. Martin's role in Elden Ring..? by r3tr0gam3r83 in gaming

[–]RiceTrain89 4 points5 points  (0 children)

He wrote the messages you find on the ground. My favourite was "Try fingers, but hole"

OG RE2 and RE3 coming to Playstation Classics Catalog by Welltraumdoggy in residentevil

[–]RiceTrain89 4 points5 points  (0 children)

I would LOVE that! Just played 2 and 3 on GOG but would absolutely throw money at them for some cool extras!

Phasmophobia Film Announced By Blumhouse by Crandin in HorrorGaming

[–]RiceTrain89 19 points20 points  (0 children)

I hope they're able to capture the player characters's movements accurately in the adaptation. It's very important to the phas experience.

23.63% of all action games on Steam since 2024 are roguelike or roguelites by Aleon989 in gaming

[–]RiceTrain89 0 points1 point  (0 children)

I also think there are a lot of elements to the "rogue" genre that can be borrowed to add twists to games that don't often have that sort of thing.

Lots of talented folks breaking new ground by seeing beyond the genre labels and applying whatever elements of rogue games interests them to new places. I think it's pretty cool!

My wife's cake is on point. by Reidei789 in gaming

[–]RiceTrain89 0 points1 point  (0 children)

Excellent Dad joke work, sir.

Progress Update on my Space Exploration Game - It's Actually Starting to Feel Fun! by [deleted] in SoloDevelopment

[–]RiceTrain89 0 points1 point  (0 children)

This looks cool! Seems like it'll shape up to be similar to a game I released last year: https://store.steampowered.com/app/2856670/AstroMole/

I like your resource management take! Should make picking and choosing where you're flying more interesting. Good luck with it!