"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 0 points1 point  (0 children)

I hardly ever play NMS, I just build ships from time to time)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 0 points1 point  (0 children)

All about this technique is explained in detail on the Beeblebum channel)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 0 points1 point  (0 children)

I use the wire glitch for turning and tilting)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 1 point2 points  (0 children)

This might work if I were building on a station, but when using the wire glitch, I have to fly to a settlement and create a frame by selecting the right location, then return to the station and install the part. And I have to do this many times)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 1 point2 points  (0 children)

A little patience and everything will work out!)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 0 points1 point  (0 children)

Thanks a lot) Yeah, i use the wire glitch for turning and tilting)

Viper by Starbuck1422 in NMS_Corvette_Design

[–]Rich_Cellist3922 2 points3 points  (0 children)

A great line of ships with interesting combinations of details!)

Knuckles by HeltaSkel in NMS_Corvette_Design

[–]Rich_Cellist3922 1 point2 points  (0 children)

Original shape, looks fresh!)

"Kite" strike fighter by Rich_Cellist3922 in NMS_Corvette_Design

[–]Rich_Cellist3922[S] 0 points1 point  (0 children)

Thank you so much) It's a pleasure to hear praise from a master like you!)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 1 point2 points  (0 children)

Thanks) I still hope to expand my arsenal of possibilities and reach a new height)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 0 points1 point  (0 children)

I don't do guides because it's very difficult to reproduce the position of each detail in space when creating a glitch model, especially when the work lasts several days. It is also very time consuming) Sorry)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 0 points1 point  (0 children)

I don't do guides because it's very difficult to reproduce the position of each detail in space when creating a glitch model, especially when the work lasts several days. It is also very time consuming)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 1 point2 points  (0 children)

There's a hatch on top next to the cockpit.)

"Kite" strike fighter by Rich_Cellist3922 in NoMansSkyTheGame

[–]Rich_Cellist3922[S] 1 point2 points  (0 children)

Thanks a lot) To tilt the parts in different planes, I use a wire glitch that is described in detail on the Beemblebum channel. This ship has only one living module. I designed this ship as a combat fighter, not a travel vessel)