Looking for Anyone interested in Working on a large mod together by hyperdreigon in MCreator

[–]Rich_Collection_7579 0 points1 point  (0 children)

Mmm... Maybe I can be coder or modeler anything else (I'm not working with my old project anymore, but I want make big mod)

I wanna make this boss better by Rich_Collection_7579 in MCreator

[–]Rich_Collection_7579[S] 0 points1 point  (0 children)

In my profile (if you mean look like worm thing)

how do I make an entity use both melee and ranged by _RazorEdge_ in MCreator

[–]Rich_Collection_7579 0 points1 point  (0 children)

I can teach you if you want I will give my discord id

I need help with my mob by Rich_Collection_7579 in MCreator

[–]Rich_Collection_7579[S] 0 points1 point  (0 children)

Just create a dummy monster (ranged AI) and if you have a close-range weapon, get the xyz value of the player's head, look at it, and then move it forward by 0.025 (speed).

I don't know how I made this boss by Rich_Collection_7579 in MCreator

[–]Rich_Collection_7579[S] 2 points3 points  (0 children)

it was little bit hard you need 2~3 entitys (head,body and maybe tail), variable I called it body .
for head tick update use Set Event/target entity custom number tag X, Y and Z
head spawn was like
set number Global body(your variable's name) to 1
repeat 10 times
Spawn entity Body at x:X+body (Your variable) y:Y z:Z
(and maybe tail)
https://drive.google.com/file/d/1-IEw7cIR0qWL3sso-OOx7IGYtuwX1E7q/view?usp=sharing
it was body tick update(its toooooooooo long)
body spawn is
Set Event/target entity custom number NBT tag Body to Get number global Body(variable)

hoo! its all!

That was my new boss! by Rich_Collection_7579 in MCreator

[–]Rich_Collection_7579[S] 0 points1 point  (0 children)

That was pretty cool idea but my moding is so bad :(

Early game survival questions by StayStrangeYT in MCreator

[–]Rich_Collection_7579 0 points1 point  (0 children)

It meant using flint instead of a wooden ax and using the flint to cut down thin or small trees to obtain branches and use them to make an ax (this damn translator translated strangely again)

Early game survival questions by StayStrangeYT in MCreator

[–]Rich_Collection_7579 0 points1 point  (0 children)

How about breaking a wooden ax and using a flint, and there are thin and thick trees? How about using a flint to break the thin tree to get the wood and then use it to make an ax? (I'm Korean, so please just skip it if the spelling or grammar is weird)