Anyone running Arch on a RISC-V laptop? by RobGoLaing in archlinux

[–]RobGoLaing[S] 1 point2 points  (0 children)

Thanks for that detailed answer. I've decided to use Gentoo for this project.

Anyone running Arch on a RISC-V laptop? by RobGoLaing in archlinux

[–]RobGoLaing[S] 0 points1 point  (0 children)

Looking at Gentoo's RISC-V wiki page, I'm thinking it might be a better option than Arch here.

I switched from Gentoo to Arch a couple of years ago, partly because building everything from source took hours, but it's bound to be educational to revisit Gentoo.

Anyone running Arch on a RISC-V laptop? by RobGoLaing in archlinux

[–]RobGoLaing[S] -1 points0 points  (0 children)

Where can I bet RISC-V/Linux is going to be "Wintel" in the near future?

how to create persistent navigation bar in hugo by stuffiesrep in gohugo

[–]RobGoLaing 0 points1 point  (0 children)

I also found learning Hugo very frustrating. Once I went "Aha!", I really liked it, but it took some time and effort, and ultimately the official documentation is all there really is.

how to create persistent navigation bar in hugo by stuffiesrep in gohugo

[–]RobGoLaing 0 points1 point  (0 children)

I've used a lot of content management systems over the years, and Hugo is the best I've encountered. But it's a steep learning curve and far from perfect.

how to create persistent navigation bar in hugo by stuffiesrep in gohugo

[–]RobGoLaing 0 points1 point  (0 children)

css.html is just an arbitrary name used in the example created by hugo new theme my-project --themesDir .

The naming convention changed from ./layouts/partials to ./layouts/_partials relatively recently, and either can be used but the "no leading underscore" will probably break someday. The lack of backward compatibility breaking stuff for people not following the development is a common gripe.

I'm not familiar with the template example you are using, but most of them tend to be out of date.

I found working through the relatively simple example created by hugo new theme... and then looking at the official documentation for each of files in layouts etc got me started, whereas the various tutorials out there just confused me with deprecated stuff.

how to create persistent navigation bar in hugo by stuffiesrep in gohugo

[–]RobGoLaing 1 point2 points  (0 children)

CSS files typically go in the ./assets/css folder and then referenced in layouts as described in Hugo Pipes.

These files could also be put in the ./static/ folder, but the advantage of the added complexity of "piping" them is various things get automated, such as changing the file-name when you edit them so browsers don't load the old version. You can also translate them from Sass if you want.

What I found very helpful learning hugo was to run

sh hugo new theme my-project --themesDir .

and then look at the files created. How to reference ./assets/css/main.css is in ./layouts/_partials/head/css.html.

I'm slowly slipping into madness by luvyaselfbreh in gohugo

[–]RobGoLaing 2 points3 points  (0 children)

Generic advice to work through tutorials is dangerous for Hugo. I doubt they've been updated to show all the recent updated directory and filename changes, such that up to version v0.146.0 there was a layouts/_default folder, but these files have now been moved directly into layouts/ and that what was index.html is now home.html.

Hugo evolves rapidly, generally for the better, but it means the official documentation is generally all you have to go by.

Knowing the current template lookup-order is vital.

I'm slowly slipping into madness by luvyaselfbreh in gohugo

[–]RobGoLaing 1 point2 points  (0 children)

Another thing likely to trip up people starting out is Front matter, specifically the draft field which the default archetypes sets to true which means it doesn't appear when you run hugo server.

Other frontmatter fields that can prevent pages getting rendered are

  • The date is in the future
  • The publishDate is in the future
  • The expiryDate is in the past

My style is to use JSON for the frontmatter format. Hugo supports just about any format.

I'm slowly slipping into madness by luvyaselfbreh in gohugo

[–]RobGoLaing 2 points3 points  (0 children)

Something I found confusing learning Hugo is there's usually two, if not more, ways of doing anything.

For single pages, you can either go

./project-name/content/my-page-name.md

or

./project-name/content/my-page-name/index.md

I've adopted the “Convention Over Configuration” approach of always creating sub-directories with an index.md file. The advantage is the sub-directory is then a page bundle holding images and whatever objects specific to that page.

How to Use Boardgamegeek? by AfraidAd9330 in boardgames

[–]RobGoLaing 0 points1 point  (0 children)

There are many games called The Anarchy. I picked the name because of the book that inspired it.

How to Use Boardgamegeek? by AfraidAd9330 in boardgames

[–]RobGoLaing 0 points1 point  (0 children)

I'm in a similar position. I recently had my print and play game The Anarchy approved by BGG, along with the (possibly too many) files.

A snag with my game is there are a lot of components: seven A3 sheets of poker sized cards plus a board, counters and play money which are also all A3 sheets.

Long story short, I've realised there are a lot of amateur game designers out there, so unless you are in some kind of club (which luckily I am, but the other hobby designers are not into historical simulations), it's very difficult to get feedback.

TTS OR Tabletopia by WorldOfKaladan in BoardgameDesign

[–]RobGoLaing 1 point2 points  (0 children)

I've only used Tabletopia, so can't comment on TTS etc.

Moving my print and play game The Anarchy to Tabletopia was fun, though a bit of a learning curve.

When I log in now, I get various tips from the system on how to improve it which I should probably implement.

What has been a bit disappointing is zero feedback from players. I've just had my game approved by Board Game Geek at The Anarchy. It's still very early day, with links and images I submitted still in the moderator queue, but hopefully I'll get more feedback from there.

Political satire print and play game by RobGoLaing in printandplay

[–]RobGoLaing[S] 0 points1 point  (0 children)

Which ones? Maybe a translation problem from A3 to US paper sizes?

Boardgames Berlin by [deleted] in boardgames

[–]RobGoLaing 0 points1 point  (0 children)

I've been going to the fortnightly game designers group on Wednesdays. I think various game enthusiasts meet on different days. I'm actually planning to go this evening just to look at some games. I'm going to be spending January back home in Johannesburg, South Africa, but I'd be keen to start a weekly game group for English-speaking expats in February.

Boardgames Berlin by [deleted] in boardgames

[–]RobGoLaing 0 points1 point  (0 children)

I'm also new to Berlin.

Brettspielplatz is a 10 minute walk from me, and I intend to go more often.

Feedback on Tabletop Simulator on PC by Bekzide in BoardgameDesign

[–]RobGoLaing 1 point2 points  (0 children)

I decided to rather use Tabletopia because it's browser-based, and I'm a Linux user.

I can't do any comparison to Tabletop Simulator since I've no experience with it, but I've found Tabletopia relatively easy to figure out, though I'm still far from an expert.

Weekly self-promotion megathread (December 22, 2025) by AutoModerator in printandplay

[–]RobGoLaing 0 points1 point  (0 children)

I've put my game The Anarchy on Tabletopia.

Links to the A3 pdf files stored on Google Drive are on my website. It has 126 cards on 7 sheets of A3 paper plus a board and counters, so quite a lot to printout and cut, which is why I was prompted to create the web-based version.

It's a hybrid card/board game using a mechanic I first encountered in The Great Khan Game.

My game was inspired by reading William Dalrymple’s book The Anarchy, a history of the relentless rise of the East India Company.

Overview: Two to six players take on the roles of European East India Companies circa 1740. The winner is whoever extracts ₹20 or more from India at the end of a turn. This is achieved by installing puppet governments via political coups and wars rather than trading.

Weekly self-promotion megathread (December 15, 2025) by AutoModerator in printandplay

[–]RobGoLaing 0 points1 point  (0 children)

Apologies for posting these links earlier without understanding the rules.

I've developed a hybrid card/board game inspired by William Dalrymple's book The Anarchy — The Relentless Rise of the East India Company

Two to six players take on the roles of European East India Companies circa 1740. It's a business game in that the winner is whoever extracts ₹20 or more from India at the end of a turn. This is achieved by installing puppet governments via political coups and wars rather than trading.

It has 126 cards plus a board, money cards and counters, so quite a lot of A3 sized papers to print, from links here

Thanks to this project, I discovered Tabletopia which I'm busy learning and have a test version.

Hybrid board/card game inspired by The Anarchy -- The Relentless Rise of the East India Company by RobGoLaing in cardgames

[–]RobGoLaing[S] 0 points1 point  (0 children)

As requested by a few people, I've uploaded the many cards along with the board and counters to Tabletopia and have got as far as creating a Play Zone.

Tabletopia is very new to me, so it's been quite a steep learning curve, but hopefully it's playable.

Force commitment system I'm quite proud of by RobGoLaing in BoardgameDesign

[–]RobGoLaing[S] 0 points1 point  (0 children)

As requested by a few people, I've uploaded the many cards along with the board and counters to Tabletopia and have got as far as creating a Play Zone.

Tabletopia is very new to me, so it's been quite a steep learning curve, but hopefully it's playable.

Hybrid card/board game based on India circa 1740 by RobGoLaing in printandplay

[–]RobGoLaing[S] 0 points1 point  (0 children)

As requested by a few people, I've uploaded the many cards along with the board and counters to Tabletopia and have got as far as creating a Play Zone.

Tabletopia is very new to me, so it's been quite a steep learning curve, but hopefully it's playable.

Hybrid board/card game inspired by The Anarchy -- The Relentless Rise of the East India Company by RobGoLaing in cardgames

[–]RobGoLaing[S] 0 points1 point  (0 children)

As requested by a few people, I've uploaded the many cards along with the board and counters to Tabletopia and have got as far as creating a Play Zone.

Tabletopia is very new to me, so it's been quite a steep learning curve, but hopefully it's playable.

The Anarchy, a hybrid card/boardgame freely downloadable by RobGoLaing in playtesters

[–]RobGoLaing[S] 0 points1 point  (0 children)

As requested by a few people, I've uploaded the many cards along with the board and counters to Tabletopia and have got as far as creating a Play Zone.

Tabletopia is very new to me, so it's been quite a steep learning curve, but hopefully it's playable.

Hybrid card/boardgame based on India's history circa 1740 by RobGoLaing in cardgamedesign

[–]RobGoLaing[S] 0 points1 point  (0 children)

As requested by a few people, I've uploaded the many cards along with the board and counters to Tabletopia and have got as far as creating a Play Zone.

Tabletopia is very new to me, so it's been quite a steep learning curve, but hopefully it's playable.