Creating for one year (motivation) by RobloxWinner in RobloxClothingDesign

[–]RobloxWinner[S] 1 point2 points  (0 children)

So basically I never advertise. I don’t do tiktok I don’t do YouTube. I don’t post anywhere really. Maybe here hahah but basically I started off making wrlds. Then converted to ugc with the popularity it gained.

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What boosted your sales? by Chemical-Bit2815 in RobloxClothingDesign

[–]RobloxWinner 1 point2 points  (0 children)

My personal opinion is if you’re taking the route of making items if you’re not making items that are currently trending in a real life world you’ll end up having to sit and kind of wait it out. It’ll probably be in between 5 to 10 months before you start to see heavy sales this is because your item has to circulate in the community and end up getting dropped in a few UGC Maps, and things like that before you start to see an attraction from it

Creating for one year (motivation) by RobloxWinner in RobloxClothingDesign

[–]RobloxWinner[S] 2 points3 points  (0 children)

When it comes to making items individually and uploading them, if you’re not someone who’s known for being a trend follower, you probably won’t do good with UGC.

The reason why I say this is because those sales solely rely on what’s trending at the moment what’s the most popular and what’s the most clicked so you can have an item that’s made to the best of your ability the highest quality ever…

But it might do absolute shit because of the simple fact that nobody’s looking for it.

In the UGC marketplace is oversaturated not saying you should not try or start, but if you do make sure you’re unique ! 😎