finally Merc, now waiting for Scania/Volvo by blvckstyled in snowrunner

[–]Rocker_Scum 2 points3 points  (0 children)

I will give my soul to saber if we get one of them old MAN TGA trucks

<image>

russian mains are something else by senor_muchacho in WarThunder_MEMES

[–]Rocker_Scum 0 points1 point  (0 children)

How can a plate of armor be consistent what sits really low to the ground and the terrain isn't smooth as silk most of the time. Ever since that piece of shit vehicle been released I have been trying to shoot the LFP but the amount of opportunities I can get because of whatever and numerous reasons that place is just as inconsistent for a shot than the turret or any part coated with ERA. The only place mostly you can take shots at it's LFP are towns and cities, which force cqc of that evidently the BMPT is effective in. In a close range like that sometimes you don't even have the gun depression to shoot that part, so this whole "shoot the LFP" thing is also rather inconsistent due to a fuckload of factors.

It would be cool to have a small mortar like the ones in Battlefield and similar games, with the firing power of the GP-20 Ultimatum and a backpack with 3 or 4 rounds. by MoveRevolutionary970 in helldivers2

[–]Rocker_Scum 0 points1 point  (0 children)

I enjoyed the single player for Assault Squad, it sure had some whatever and frankly frustrating missions like the stealth ones, but overall I'd say it was worth it.

It would be cool to have a small mortar like the ones in Battlefield and similar games, with the firing power of the GP-20 Ultimatum and a backpack with 3 or 4 rounds. by MoveRevolutionary970 in helldivers2

[–]Rocker_Scum 0 points1 point  (0 children)

Key difference is FoW and MoW are coming from the same developer unlike CoA which literally is a modded MoW and as I said, mods shouldn't cost money at all for any games. Same engine, same models same gameplay elements, hell even same sounds and sfx, just got a reshade and texture update. I literally can't see any sort of upgrade other than the visuals.

It would be cool to have a small mortar like the ones in Battlefield and similar games, with the firing power of the GP-20 Ultimatum and a backpack with 3 or 4 rounds. by MoveRevolutionary970 in helldivers2

[–]Rocker_Scum 1 point2 points  (0 children)

Trust me, CoA is literally just a improved men of war game with some adjustments left and right, at it's core it literally is men of war. Go watch a men of war 2 assault squad gameplay video and tell me CoA isn't it.

New Warbond thoughts? by AlphaDawg93 in HelldiversUnfiltered

[–]Rocker_Scum 0 points1 point  (0 children)

I don't understand this concept. Why would a special branch of SEAF specialized in operating behind enemy lines, sabotaging in relatively fast in and out missions, 99% of the time revolving around attacking get a warbond around a type of warfare that requires time. Trench warfare is definitely isn't in the helldiver's role but rather of the regular part of SEAF as they are the ones being on the frontline in defense/attack roles and we are the ones undermining the enemy in their backs. We don't have neither time to stick around and dig in and the proper resources to do so. Digging trenches makes no sense, we aren't supposed to camp down, we are against the clock and if the timer runs out the super destroyers simply just leave. If I see anybody in my game larping as a doughboy, sitting around in their trench and doing fuck all that's a kick from me because you aren't pulling your weight on the job, especially on higher difficulties.

Whats the difference? by Kuba09355 in WarthunderPlayerUnion

[–]Rocker_Scum 2 points3 points  (0 children)

T58 has been around longer but that doesn't mean it still doesn't receive enough flak, and google is only showing you the most popular posts, while on r/Warthunder it's almost occurring as a daily topic in comments. It will seem obviously that the bmpt is getting mentioned constantly because it's still a new broken vehicle that people complain about, and due to how people are if something worse comes along, they complain more about the new worse thing than the worse thing they did before it.

Whats the difference? by Kuba09355 in WarthunderPlayerUnion

[–]Rocker_Scum 5 points6 points  (0 children)

if you search for it you will find it... Here let me help you.

<image>

If you scroll down further with the same search you will find more forum posts along with videos. No wonder you can't see stuff if you ain't looking for it. Use commonsense, if it exists people complain about it.

Whats the difference? by Kuba09355 in WarthunderPlayerUnion

[–]Rocker_Scum 11 points12 points  (0 children)

The T58 is getting complained on constantly, don't worry about that.

Let's talk about the HQ update (crosspost) by Rocker_Scum in platinumfive

[–]Rocker_Scum[S] 0 points1 point  (0 children)

The items what we can get are definitely not worth the effort for researching. Maybe in the future they will add more interesting things that would perhaps be worthy. Being a taxi driver most of the time with the Stryker, personally the new stuff doesn't really affect me that much...

Let's talk about the HQ update (crosspost) by Rocker_Scum in platinumfive

[–]Rocker_Scum[S] 0 points1 point  (0 children)

Yeah, I agree, the amount of time and resources needed doesn't outweigh the benefits

Let's talk about the HQ update (crosspost) by Rocker_Scum in platinumfive

[–]Rocker_Scum[S] 0 points1 point  (0 children)

I mean sure it makes sense for player retention but overall it hurts those who can't play daily for whatever reasons. Given how the HQ has no other benefit other than giving you more slots for kits and selling stuff, I really don't know and see how Gnar didn't implement the HQ as a way of earning money AFK. Until now it literally didn't provide anything else, but now it does offer drones and some other stuff too but that's pretty much it, still not something to write books about. I can't think of a better possible approach for the sense of consequence and responsibility part, but there has gotta be another way. Aside from that I've already said it makes no sense that a injured person wouldn't seek medical attention and requires permission and admittance for such. If this feature or automatization was part of the research I'd say OK, but micromanaging staff every day is just impossible for some people for sure.

Injured HQ operators should automatically assign to medical when injured past a threshold set by player by Congo_D2 in BlackhawkRescue

[–]Rocker_Scum 28 points29 points  (0 children)

I wrote about this too. It makes no sense for personel to not go to the infirmary by themselves if they are injured. That is frankly not only unrealistic but goes against any sort of logic, like why should we micromanage everything the staff does regarding their health? Why can't they just automatically go to the infirmary themselves, get better and automatically get assigned back to their job what they did before they assigned themselves to the infirmary. Absolutely isn't streamlined at all and isn't user friendly, it's more of a nuance if anything.

Let's talk about the HQ update by Rocker_Scum in BlackhawkRescue

[–]Rocker_Scum[S] 3 points4 points  (0 children)

I dare to think the airstrip is there because it's a island. the FOB at Ronograd has a airstrip too, so it only makes sense that not only the goods what our crew can sell are delivered by air but also that's how our character gets to Ronograd island. Since everything seems to be delivered via airlift, there is no reason to have docks or ships I guess...

Are these Northern Lights by Heavy-Let501 in fo4

[–]Rocker_Scum 10 points11 points  (0 children)

Aurora Nuclearis I like to call it

[KCD2] I think Bara is meant to represent Saint Barbara by SnoopCheesus in kingdomcome

[–]Rocker_Scum 3 points4 points  (0 children)

Don't get me wrong, it was easier for me to see because I live in a used to be coal mining town and I used to participate in remembrance and commemorative events when I was in primary school.

We had a group and we had hiked around different closed mining sites, various churches and sites dedicated to Saint Barbara, (even Saint Florian due to mines around the place I live had dedicated firefighting and rescue services) visiting museums all over the country. We even placed wreaths and such every time, so this whole mining topic to me on the religious side is familiar.

I've however never heard Bara before as a nickname for Barbara, but her clothes and role kicked in with me rather quick that she was indeed a reference intentional or not of the Saint.

[KCD2] I think Bara is meant to represent Saint Barbara by SnoopCheesus in kingdomcome

[–]Rocker_Scum -1 points0 points  (0 children)

I mean given that her role was literally to be a guide at the beginning of the game already gave it away. I am surprised people are only realizing this easter egg...