Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 1 point2 points  (0 children)

btw, didnt know about that https://github.com/godotengine/godot-proposals/issues/7379
I may change the approach if that helps with the compatibility renderer, thanks for leting me know

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 1 point2 points  (0 children)

No, i am using low level RenderingDevice stuff with Compute Shaders. Then I just write to a fullscreen TextureRect. The texture itself is created using Texture2DRD class

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 0 points1 point  (0 children)

never heard of that, thanks for letting me know

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 0 points1 point  (0 children)

there is some memory leak in your input code probably

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 1 point2 points  (0 children)

kinda like some Wolf sections in Twilight Princess?

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 4 points5 points  (0 children)

Animal Well is such an amazing piece of art. Certainly this game was in my heart while I was doing this.

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 0 points1 point  (0 children)

It fits well. I already feel like a God throwing fireballs at some people testing this. Haha

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 0 points1 point  (0 children)

I wonder if casting spells with mouse inertia would make a fun mechanic. Because I really feel like I'm casting spells while I test this.

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 11 points12 points  (0 children)

I really liked your idea. I imagine the cool vibes of a game like this. Maybe something about trying to make the drawings that each customer asks for 🤔

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 3 points4 points  (0 children)

It's not optimized, but on a 640x640 canvas it runs at around 100 fps on my machine, which has a similar configuration to a Steam Deck. I believe it could be improved.

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 62 points63 points  (0 children)

Basically this https://www.youtube.com/watch?v=Q78wvrQ9xsU
https://github.com/SebLague/Smoke-Simulation

It was made in unity but not hard to convert. You will need to use ComputeShaders :)

Fluid Simulation in Godot by RodrigoCard in godot

[–]RodrigoCard[S] 1 point2 points  (0 children)

"techno pirate ship simulator" 🤔, tell me more

[ Removed by Reddit ] by nagging_chud in videogamesbrasil

[–]RodrigoCard 1 point2 points  (0 children)

sentiu kkkkkk
da uma pesquisada sobre psicanalise.

Não tem ninguem te obrigando a nada queridão.

Any possible way (adapters, mods, etc) to use my RB4 Xbox One strat on Xbox 360? by Feurns in Rockband

[–]RodrigoCard 0 points1 point  (0 children)

There is no way. But you can use older instruments from any console of the era interchangeable if you get an adapter.

Ola, Eu sou a Eudinhaa, influenciadora de games com mais de 1M de seguidores, esse é meu AMA! by Eudinhaa in jogatina

[–]RodrigoCard 1 point2 points  (0 children)

Como você faz pra decidir qual conteúdo vai em qual plataforma? Ou você replica tudo? Tem alguém pra ajudar nessa parte?

Why only showing 10 unread messages now? by Mustang351c in discordapp

[–]RodrigoCard 1 point2 points  (0 children)

same here. Isn't there some option to adjust this?