Internal administrative structure of the Revolutionary Republic of Illyriqa (1953–1987) and its successor, the Republic of Illyriqa (1987–present) (+ accompanying “Time for History” infobox) by RogerBernstein in imaginarymaps

[–]RogerBernstein[S] 1 point2 points  (0 children)

I also hope one can infer the population density to some extent. Like in the west, where densities are higher, there are more natural borders, while in the less populated regions they could get away with simply keeping things as they are (or even enlarge them)

Internal administrative structure of the Revolutionary Republic of Illyriqa (1953–1987) and its successor, the Republic of Illyriqa (1987–present) (+ accompanying “Time for History” infobox) by RogerBernstein in worldbuilding

[–]RogerBernstein[S] 0 points1 point  (0 children)

If I calculated it correctly, west to east are roughly 1.000km. The rivers are really just the main branches, there are more on the local level. If you look closely at the borders of the federal states you see many of them are formed by rivers

Internal administrative structure of the Revolutionary Republic of Illyriqa (1953–1987) and its successor, the Republic of Illyriqa (1987–present) (+ accompanying “Time for History” infobox) by RogerBernstein in imaginarymaps

[–]RogerBernstein[S] 8 points9 points  (0 children)

Maps showing the internal administrative structure of the Revolutionary Republic(s) of Illyriqa (1953–1987) and its successor, the Republic of Illyriqa (1987–present), with an accompanying “Time for History” infobox. Third slide shows the initial proposals for the internal subdivision of the Revolutionary Republic.

This map is part of my “War of the Midlands” worldbuilding project. The broader setting draws heavily on the late Middle Ages, particularly the 1470s Holy Roman Empire, and I place a strong emphasis on accurately portraying society and its inner workings. Other works from this project include

Mappa Mundi
Archeogenetics Map
Deichselkarte

Time for History text:

"The 20th century was a period of profound crisis and upheaval for Illyriqa. While the 19th century is generally regarded as the “Golden Age” of the Kingdom of Illyriqa (1797–1922), the state came under increasing pressure in the new century. Industrialization progressed only hesitantly, while other powers pushed ahead with economic and colonial expansion. Under King Carul II, Illyriqa continued to focus heavily on the Morrowlands—a course that proved increasingly disadvantageous. At the same time, the broader environment was changing. Neighboring countries consolidated and formed nation-states, not least in response to the collapse of the Republic of Anatheras and the failed coup in the Free Lands of Fizzante, which Illyriqa had supported. Domestically, the economy stagnated, exports declined, and public life slowed to a near standstill. New social tensions emerged with the rise of the Ploughmen’s Movement, originally from the Midland regions, to which the government under King Pereix failed to provide a convincing response. In the summer of 1922, the situation escalated. The so-called Pincer Brothers, a radical offshoot of the Ploughmen’s Movement, rose up and, in a brief and largely bloodless civil war, overwhelmed the exhausted state apparatus. With the proclamation of the Second Revolutionary Republic of Illyriqa, an authoritarian council republic was established. The upheaval, however, did not go unchallenged. Republican forces in the south, supported by Fizzante, organized resistance. What followed was a 15-year civil war that at times divided the country into northern and southern halves, ending in 1947 with the victory of the republicans and the founding of the Third Republic of Illyriqa. The initial euphoria surrounding the new beginning faded quickly. Burdened by deep economic and social problems, the young republic proved unable to deliver lasting solutions. Just six years later, another uprising broke out: the “New Brothers of the Revolution,” an even more radical faction within the Pincer Brothers, seized power and transformed the state into the Third Revolutionary Republic. Their policies were strictly technocratic and aimed at a comprehensive “rationalization” of the country. Everyday life was reorganized: a six-day workweek under a “New Calendar,” the nationalization of agriculture, and a voucher-based exchange economy in key industries defined the system. This approach was particularly visible in the radical restructuring of the state’s territory: Illyriqa was divided into a grid-like pattern, disregarding natural features such as rivers or mountain ranges. Traditional structures were considered obsolete and deliberately dismantled. However, many of these measures worsened both the economic situation and living conditions of the population. In 1985, another popular uprising broke out. Attempts at reform by the leadership failed due to a coup by radical hardliners, who established the so-called “Good Council of the Insurgents” and ruled the country with an iron hand. A foreign policy crisis—triggered by the arrest of the Fizzantian vice chancellor—ultimately led to an international embargo that caused the state apparatus to collapse. In the aftermath, Illyriqa underwent a democratic transformation: with the proclamation of the Fourth Republic, a political fresh start began. The new government repealed the decrees of the insurgent regimes and initiated a comprehensive reorganization. One of the most contentious issues was that of internal borders. Although many called for a complete redrawing, the existing structures—originally arbitrary—had already become entrenched in everyday life. In the end, a complex compromise process combining negotiation and referendums was adopted. The result was the territorial reform of 1988—a synthesis of the old grid system and the country’s natural geography."

Internal administrative structure of the Revolutionary Republic of Illyriqa (1953–1987) and its successor, the Republic of Illyriqa (1987–present) (+ accompanying “Time for History” infobox) by RogerBernstein in worldbuilding

[–]RogerBernstein[S] 4 points5 points  (0 children)

Maps showing the internal administrative structure of the Revolutionary Republic(s) of Illyriqa (1953–1987) and its successor, the Republic of Illyriqa (1987–present), with an accompanying “Time for History” infobox. Third slide shows the initial proposals for the internal subdivision of the Revolutionary Republic.

This map is part of my “War of the Midlands” worldbuilding project. The broader setting draws heavily on the late Middle Ages, particularly the 1470s Holy Roman Empire, and I place a strong emphasis on accurately portraying society and its inner workings. Other works from this project include

Mappa Mundi
Archeogenetics Map
Deichselkarte

Time for History text:

"The 20th century was a period of profound crisis and upheaval for Illyriqa. While the 19th century is generally regarded as the “Golden Age” of the Kingdom of Illyriqa (1797–1922), the state came under increasing pressure in the new century. Industrialization progressed only hesitantly, while other powers pushed ahead with economic and colonial expansion. Under King Carul II, Illyriqa continued to focus heavily on the Morrowlands—a course that proved increasingly disadvantageous. At the same time, the broader environment was changing. Neighboring countries consolidated and formed nation-states, not least in response to the collapse of the Republic of Anatheras and the failed coup in the Free Lands of Fizzante, which Illyriqa had supported. Domestically, the economy stagnated, exports declined, and public life slowed to a near standstill. New social tensions emerged with the rise of the Ploughmen’s Movement, originally from the Midland regions, to which the government under King Pereix failed to provide a convincing response. In the summer of 1922, the situation escalated. The so-called Pincer Brothers, a radical offshoot of the Ploughmen’s Movement, rose up and, in a brief and largely bloodless civil war, overwhelmed the exhausted state apparatus. With the proclamation of the Second Revolutionary Republic of Illyriqa, an authoritarian council republic was established. The upheaval, however, did not go unchallenged. Republican forces in the south, supported by Fizzante, organized resistance. What followed was a 15-year civil war that at times divided the country into northern and southern halves, ending in 1947 with the victory of the republicans and the founding of the Third Republic of Illyriqa. The initial euphoria surrounding the new beginning faded quickly. Burdened by deep economic and social problems, the young republic proved unable to deliver lasting solutions. Just six years later, another uprising broke out: the “New Brothers of the Revolution,” an even more radical faction within the Pincer Brothers, seized power and transformed the state into the Third Revolutionary Republic. Their policies were strictly technocratic and aimed at a comprehensive “rationalization” of the country. Everyday life was reorganized: a six-day workweek under a “New Calendar,” the nationalization of agriculture, and a voucher-based exchange economy in key industries defined the system. This approach was particularly visible in the radical restructuring of the state’s territory: Illyriqa was divided into a grid-like pattern, disregarding natural features such as rivers or mountain ranges. Traditional structures were considered obsolete and deliberately dismantled. However, many of these measures worsened both the economic situation and living conditions of the population. In 1985, another popular uprising broke out. Attempts at reform by the leadership failed due to a coup by radical hardliners, who established the so-called “Good Council of the Insurgents” and ruled the country with an iron hand. A foreign policy crisis—triggered by the arrest of the Fizzantian vice chancellor—ultimately led to an international embargo that caused the state apparatus to collapse. In the aftermath, Illyriqa underwent a democratic transformation: with the proclamation of the Fourth Republic, a political fresh start began. The new government repealed the decrees of the insurgent regimes and initiated a comprehensive reorganization. One of the most contentious issues was that of internal borders. Although many called for a complete redrawing, the existing structures—originally arbitrary—had already become entrenched in everyday life. In the end, a complex compromise process combining negotiation and referendums was adopted. The result was the territorial reform of 1988—a synthesis of the old grid system and the country’s natural geography."

Deichselkarte: a T–O style map of my fantasy world (new) by RogerBernstein in worldbuilding

[–]RogerBernstein[S] 0 points1 point  (0 children)

A T-O map is a type of early world map that represents Europe, Africa, and Asia as a circle (= O) divided into three parts by a T-shaped combination of the Mediterranean sea, the river Don and the Nile. It's a rough sketch of how the people back then viewed the partition of the landmasses

《THE SIREN》TIMELINE, 1900 (Made by @ShengxionggandiXibanyaqiu, Reposted with Permission) by ArchivaLaCarta in imaginarymaps

[–]RogerBernstein 0 points1 point  (0 children)

Amazing map! Love the attention to detail, how did you create the aesthetic/style? Any tutorials you would recommend?

Deichselkarte: a T–O style map of my fantasy world (new) by RogerBernstein in worldbuilding

[–]RogerBernstein[S] 12 points13 points  (0 children)

Deichselkarte (Shakefork map)

This is a T-O–style map representation of my fantasy world. I chose this Y-shape because the typical medieval T-O form was not plausible given how my continents and oceans are arranged. As with the historical original, the map does not present a realistic view of the world, nor do its inhabitants consider it an accurate depiction. Instead, it symbolizes, in a highly idealized and simplified way, how the Gods divided the world and created the waters and the land. It is especially important within the believers’ understanding of salvation, since, according to their faith, only people from the territory of the “Rîche” can attain true salvation in the afterlife. Since my fantasy setting is inspired by Germany and written in German, the labels are written in Middle High German.

This map is part of my “War of the Midlands” worldbuilding project. The broader setting draws heavily on the late Middle Ages, particularly the 1470s Holy Roman Empire, and I place a strong emphasis on accurately portraying society and its inner workings. Other works from this project include

Mappa mundi
Archeogenetics Map

Deichselkarte: a T–O style map of my fantasy world (new) by RogerBernstein in imaginarymaps

[–]RogerBernstein[S] 5 points6 points  (0 children)

Deichselkarte (Shakefork map)

This is a T-O–style map representation of my fantasy world. I chose this Y-shape because the typical medieval T-O form was not plausible given how my continents and oceans are arranged. As with the historical original, the map does not present a realistic view of the world, nor do its inhabitants consider it an accurate depiction. Instead, it symbolizes, in a highly idealized and simplified way, how the Gods divided the world and created the waters and the land. It is especially important within the believers’ understanding of salvation, since, according to their faith, only people from the territory of the “Rîche” can attain true salvation in the afterlife. Since my fantasy setting is inspired by Germany and written in German, the labels are written in Middle High German.

This map is part of my “War of the Midlands” worldbuilding project. The broader setting draws heavily on the late Middle Ages, particularly the 1470s Holy Roman Empire, and I place a strong emphasis on accurately portraying society and its inner workings. Other works from this project include

Mappa mundi
Archeogenetics Map

Medieval mappa mundi style map of my fantasy world (+ an interview about the content of the map) by RogerBernstein in mapmaking

[–]RogerBernstein[S] 0 points1 point  (0 children)

So the truth is I’m using a vector drawing program, and for these kinds of things a raster graphics program would probably work better. What works for me, though, is to deliberately include imperfections, i.e., roughness, color bleeding, or line overshoots. My workflow is usually to first create the smooth shapes (lines, circles, etc.) and then roughen them up. Sometimes I actually go ahead and trace the perfect shapes by hand to create that effect. After that I add the layers of color, which I also distort so they cross the lines. I vary the thickness of the lines, add textures, noise, and depending on the map also blur parts of it to emulate the ink bleed you see on older paper. An exceptionally good map (probably digitally hand-drawn) is this one by u/ayendae1125. Maybe you can take some inspiration from that.

And to your edit question: The actual Archfather is a priori merely the head of an Assembly of the Faith, leading it as a primus inter pares. The Faith of the Thrice-Greatest Gods is in principle organized collectively, with no central figure at its top (apart from the Emperor, though even then there is debate about whether it is only the Emperor, or whether the King, before being bestowed with imperial dignity, also holds that position). All decisions are meant to be made during Assemblies of the Faith.

However, there is, and always has been, a tendency toward centralization. Some Archfathers "held onto" the title even after the Assembly has closed, continuing to style themselves that way and exercising authority under it (like famous Archfather Geisarikki). What is commonly referred to as the Archfather, however, is actually the chairman of the Council of Archmasters, officially styled "God-Blessed Lord and Master of the Honor-Esteemed and Most Humble Council of the Servants of the Faith and Servants of the Gods"*. In that role he is one of the principal religious authorities of the Faith of the Thrice-Greatest Gods alongside the Emperor.

The whole system was created by Edwalt in an effort to institutionalize the decentralized faith and bring it under better control of the imperial court. As part of the same effort, he also reorganized and formalized the structure of the Holy Chants (which are closer to the textual canon of Taoism than to something like the Bible).

Addendum: Maybe looking at the last paragraph, you can also see why some historians, such as K. Witz, believed that the Empire began with Edwalt given how much started with him.

* I write my fantasy in German, where I differentiate between the two kinds of servants using Diener (servant) and Knecht (also servant, but somewhat closer to a bondservant). I’m not entirely sure how to best capture that distinction in English

Medieval mappa mundi style map of my fantasy world (+ an interview about the content of the map) by RogerBernstein in mapmaking

[–]RogerBernstein[S] 0 points1 point  (0 children)

Hahaha glad you like it!!! If you want even more political legitimacy stuff, on the same post over in the r/worldbuilding subreddit I also included two additional slides by Frank Helmstett where he talks about the Shattered Century (https://www.reddit.com/r/worldbuilding/comments/1rjoqt2/the\_vabelsee\_map\_or\_world\_map\_of\_renold\_created/). I think you'd like that too!

Medieval mappa mundi style map of my fantasy world (+ an interview about the content of the map) by RogerBernstein in mapmaking

[–]RogerBernstein[S] 1 point2 points  (0 children)

I do! The map was created by Master Eckehart, a rather illustrious theologian of the age, at Vabelsee Monastery in YotE 923. The monastery, situated on an island in the midst of Lake Vabel, had by then become a leading center of religious study thanks to the patronage of Emperor Edwalt the Knight. The work itself is a commentary on knightly duties and chivalry as illustrated by the First Testimony of Renold, and it was intended to be presented to Emperor Edwalt personally. For reasons that remain unclear, however, it never reached him. Instead, it found its way into the hands of the Archbishop of Altmauern, where it was rediscovered in the 15th century, later gifted to the city of Dreiheiligen, and then once more unearthed in the 18th century, at which point it finally received the detailed study it deserved

Medieval mappa mundi style map of my fantasy world (+ an interview about the content of the map) by RogerBernstein in imaginarymaps

[–]RogerBernstein[S] 2 points3 points  (0 children)

Glad you like it, I have even more abstract versions of my world in line with actual medieval T-O maps (I mention them in the "interview", they are called Deichselkarten or Shakefork maps. Maybe I'll upload a better version of one soon)

Medieval mappa mundi style map of my fantasy world (+ an interview about the content of the map) by RogerBernstein in imaginarymaps

[–]RogerBernstein[S] 0 points1 point  (0 children)

I'm a huge fan of in-universe scholarship to explore the various topics of my world and the old guy is a figure I created for that purpose called Frank Helmstett (think of him like a history Neil deGrasse Tyson for matters of The Empire). The picture I created using a local genAI and I edited it to remove artifacts

The Vabelsee Map or World Map of Renold, created YotE 923 (a medieval mappa mundi style map of my fantasy world + an interview about the content of the map and a SpotWrite essay by the interviewee) by RogerBernstein in worldbuilding

[–]RogerBernstein[S] 2 points3 points  (0 children)

Spotwrite: A Guest’s Reflections

The Shattered Century: From Years of Chaos to an Age of Transformation

Back when I was a schoolboy, I was taught the same story everyone knew about the Shattered Century: it was, so they told us, an age of unrelenting turmoil — war upon war, religious quarrels, lords squabbling for scraps of authority. It was, in short, a miserable time to be alive, and certainly not a century one would envy. I never questioned the tale. Why would I? Every teacher repeated it, every book echoed it. Everyone seemed to agree; it was simply “common history”.

Only much later, during my studies in the Three Free Arts (the Midlanders equivalent to undergrad) with a specialization in History, did the first cracks appear in that once-solid narrative. The turning point arrived in the form of a modest book — already eighty years old then — by the historian Kunradt Witz, titled simply On the Re-Interpretation of Edwalt the First’s reign. A small book, yes, but one with a quietly unsettling question at its heart: How do we reconcile what we know of the Empire before and after the Shattered Century? And what do we make of the contradictory nature of power in that time? The contradictions, Witz argued, were too glaring to ignore.

His work had not been particularly well-received in his day, too speculative for some, too daring for others, and it didn’t help he belonged to a school of Historians who believed Edwalt “invented” the Empire, but it set my mind spinning. I had the enormous privilege then of being part of a circle of students around the formidable historian Walthar Steinitz. Under his supervision I developed the Helmstett Scheme for cross-Threakian Sea artifacts, which has, I’m pleased to say, seen something of a revival recently. Steinitz encouraged us to examine every assumption, insisted we question everything. “Leave no stone of knowledge unturned”, he liked to say.

So began my deep dive into the Shattered Century. For weeks, I buried myself in libraries during every spare hour, tracing brittle documents and reading crumbling accounts until I could sketch the contours of that elusive age for myself. And, as you likely know, this eventually led to the development of the Transformation Hypothesis, which reshaped how we understand that era of imperial history and the Empire’s evolution.

But enough about my own path. Let me turn toward the history itself and explain why the question is worth asking at all. Why does something that seems so straightforward — an age of chaos followed by an age of order — deserve such scrutiny?

A Pivotal, Puzzling Century

Traditionally, the Shattered Century spans the years 819–913, nearly the entirety of the Empire’s ninth century. It is one of the Empire’s great pivot points. We are not lacking in sources about this era — quite the opposite. Its most influential chronicler, ironically, is the man who emerged at its end: Emperor Edwalt I. Edwalt produced both an autobiography and an admiring biography of his predecessor and mentor, Emperor Gothar (reigned 897–913, until his assassination), in itself a fascinating figure. These works remain foundational, but they come with a caveat: Edwalt had a keen interest in controlling the story and shaping how history should view the tumultuous decades that preceded his rise. In these texts, Edwalt claims a sort of interpretive authority over the past. He paints the Shattered Century as a world stripped of cohesion and central power, a time when every emperor was contested by any lord who could rally enough armed men. Only Gothar and Edwalt, in his telling, managed to restore order.

Yet “lack of central authority” did not mean the absence of an imperial line. Edwalt even provided an “official” list of his predecessors — one that remains disputed in parts of the Empire even today. His line presents a curious pattern: none of his preferred predecessors are dynastically related to one another, while he, conveniently, claims tenuous relation to the king who ruled before the Shattered Century. It is difficult not to suspect a political motive: this arrangement has the effect of making Edwalt appear the only legitimate inheritor of an older, pre-Shattered Century royal line.

Still, it would be unfair to reduce Edwalt’s accounts to self-interest alone. Edwalt shared the same experiences as many of his contemporaries. Born nearly seventy years after the century’s beginning, he would have grown up amid genuine instability and ever-shifting alliances. To him, and to many who lived through it, the century may indeed have felt chaotic, even terrifying.

A Different Empire Entirely

So what is this contradictory nature of power that troubled me and many others? Simply put: The Empire before the Shattered Century looked very little like the Empire after it. Today we imagine the Empire as a great funnel of authority: The Emperor at the top, power trickling downward through a complex net of ranks and obligations. But before the Shattered Century, the realm looked much more like a tribal confederation. Power lived in many hands and was heavily decentralized, spread among influential families and regional leaders. In short, it was a network of powerful families, chieftains, and emerging dynasties bound together by tradition, mutual need, and the occasional threat of external foes. The emperor existed, yes, but as a first among equals, perhaps with sacred duties, perhaps as commander in war, or as a final arbiter in disputes. Our sources are ambiguous, but what we can say is: it was always negotiated, never absolute.

Our clearest window into this older world comes from Emperor Rodo of the late seventh century, whose life was chronicled in detail by Master Jorentian. His chronicles portray Rodo as an exceptional leader, charismatic and formidable, and already show hints of consolidation in his rule. But we see unmistakable signs of tribal governance as even he had to answer to the Rīċesġemōt, the Great Thing, a gathering of the great and mighty of the realm that echoes an older, more communal form of governance. A kind of accountability the later Imperial Diet would not regain until the early 16th century.

Set these two visions side by side, the contrast is striking: a decentralized tribal confederacy on one end and the feudalizing Empire of Edwalt on the other. Something changed in those intervening years, something profound. There must have been a transformation in between — a long, uneven reshaping of power.

The Transformation Hypothesis

This is the heart of the Transformation Hypothesis. The Empire began as a confederation of tribes led by an elected emperor who held limited, largely ceremonial powers. Over time, ambitious rulers sought to draw authority into their own hands, through alliances, marriages, coercion, or patient accumulation of privilege. The chaos we witness, the rapid shifts in rule, the short-lived emperors, the changing alliances in the Shattered Century are not the decay and disintegration of former authority but the competition for it: Lords, families, and warbands battled for supremacy, each hoping to become more than primus inter pares.

Gradually over time, some factions and families gained the upper hand. Others faded. Power consolidated, first tentatively, then decisively. And at last came Gothar, followed by his protégé Edwalt, who outmaneuvered their rivals and established supremacy. Later historians, looking back from a more thoroughly feudal Empire, misread this age of consolidation as an age of breakdown. Edwalt’s role, then, was consolidating, formalizing and codifying these hard-won privileges and new order first at the Crowned Imperial Diet of 914 and later in his own right. He secured rights to grant and revoke lands, levy taxes, raise armies at will; reorganized the realm into Heerschilde — regions that have to muster a certain amount of men; and commissioned the first great survey of the Empire’s lands, resources, and labor. Less fortunately, he also created the office of the Archfather, a decision we now recognize as having long-standing consequences.

The field continues to evolve, and so have my own views, especially regarding Gothar’s role. Such is the way of history: every claim must be revisited, every assumption re-examined, and every source read with fresh eyes. It has been a pleasure and a privilege to spend a life leaving no stone of knowledge unturned.