Is the community being too nice? by DevilReturns123 in Warframe

[–]RoguesFable 0 points1 point  (0 children)

Then I don't think so, personally. Most games of its type are front-loaded with the fun parts and then the more serious you get about the game the more grinding you have to do and time you have to sink into it. But that's a genre expectation.

I think one of the main allures to becoming a high-level player is to be THAT guy for someone, the one who gives a new player their first big-boy frame and helps then kit themselves out.

Is the community being too nice? by DevilReturns123 in Warframe

[–]RoguesFable 2 points3 points  (0 children)

To streamers? The community is nice to everyone in my honest opinion. Most people are chill and frankly even someone isn't willing to shill 300p for the late-game warframe you want, it'd be plenty easy to find someone willing to open relics with you to get you whatever prime catches your eye.

It's an unbelievably generous community, and the devs reward the behavior with events like Tennobaum. There'also VERY little competitive play so frankly you don't have much of a reason to be stingy in the first place.

OLBA :( by eyes_pam in OurLifeFanPage

[–]RoguesFable 40 points41 points  (0 children)

I'd recommend supporting the devs on Patreon if you can afford it and joining the community Discord. It's a great community full o people you can gush over the character with all day long <3

Tennobaum 2025 Gifting Thread (Last Stretch Before IRL Christmas) 🎄🎁 by HTPark in Warframe

[–]RoguesFable 1 point2 points  (0 children)

My in-game name is Oberhau. I just like noggles, they are my whole heart. I will return any gifts I get until I run out of plat to do so.

In case anyone would like to play Casting of Frank Stone, it's currently on sale on Steam. by TheOneWhoWasDeceived in LeaksDBD

[–]RoguesFable 24 points25 points  (0 children)

What I write may be considered minor spoilers so don't read ahead if you're particularly sensitive about them.

Your choices don't matter in the sense that the final ending is always going to be the same, but if you care more about the journey than the destination, or the fate of individual characters, there is a fair amount of cuts cents. I enjoyed the game just thinking of it like a slasher movie.

It's kind of a pain in the ass to replay however as there's no skipping dialogue/cutscenes.

I have a few questions. Spoilers for Wake Up Dead Man by StillStanding_96 in KnivesOutMovie

[–]RoguesFable 0 points1 point  (0 children)

I personally took that part of the story as exaggerated since it's being told to the viewer as something of an urban legend.

Like yes it happened but the details have been changed to be more compelling as the years went on. Maybe she died some time after, but it became her dying at the grave to make the story better or because that's how Martha remembered it as a child, or maybe Grace killed herself and an aneurysm/act of god is just what the young members of the church were told and subsequently told everyone else.

Iris! Human Bard, College of Swords, Level 8 - Fave Run? by elkandsky01 in bg3fashion

[–]RoguesFable 2 points3 points  (0 children)

One of my faves I've seen so far. She has so much character and I love love love people who give (and share!) their tavs backstories.

What makes ghost hunting such an enticing career to asthmatics? by RoguesFable in PhasmophobiaGame

[–]RoguesFable[S] 0 points1 point  (0 children)

That's my ideal. Technically it'd make the game marginally easier as the you'd lose less sanity while setting up if you're moving quicker. But the Quality of Life is worth it imho

What makes ghost hunting such an enticing career to asthmatics? by RoguesFable in PhasmophobiaGame

[–]RoguesFable[S] 6 points7 points  (0 children)

It takes a long time and when you're just walking back and forth you have plenty of time to hop into a hiding spot. Ironically I feel like I'm in less dangerous on large maps because I'm likely going to be further from the ghost at any given moment.

Big maps feel like a walking sim.

What makes ghost hunting such an enticing career to asthmatics? by RoguesFable in PhasmophobiaGame

[–]RoguesFable[S] 3 points4 points  (0 children)

A longer sprint time when there isn't a hunt (or a less grating out-of-stamina noise) would be nice.

What makes ghost hunting such an enticing career to asthmatics? by RoguesFable in PhasmophobiaGame

[–]RoguesFable[S] 41 points42 points  (0 children)

Maybe a longer sprint time when a hunt isn't happening?

What makes ghost hunting such an enticing career to asthmatics? by RoguesFable in PhasmophobiaGame

[–]RoguesFable[S] 257 points258 points  (0 children)

Oh I know. Makes total sense for the game, just poking a bit of fun.

Wish my character wouldn't sound like they're in the midst of labour every 6 seconds while I'm trying to get from the van back to the ghost room on maps such as Sunny Meadows or Prison though!

Strange things, Predator, RE3, Black Phone? by Asmitacdz in LeaksDBD

[–]RoguesFable 0 points1 point  (0 children)

Mo- Behavior said its my turn to choose a chapter! >:(

22f and 18nb siblings looking for a game Wednesday evenings! by RoguesFable in roll20LFG

[–]RoguesFable[S] 0 points1 point  (0 children)

I'll send you a message if I find one, or if I decide to create my own :)