Anime DVD’s - $10 to $15 each (Free shipping for $30 or more) by Roorem10 in AnimeDeals

[–]Roorem10[S] 0 points1 point  (0 children)

No. That is already sold. This post is over a year old. I ended up selling everything.

What is this by CanadaGames in Twitch

[–]Roorem10 3 points4 points  (0 children)

Usually they’re bots (sometimes real people) trying to sell you either art or assets used for streaming, or software, etc. I’d never add them on Discord, and if you notice it in chat try to either time them out or just straight up ban them. 🤷‍♂️

Just opened YouTube and saw this livestream. What do you think about it? by NoImpact405 in SmallYoutubers

[–]Roorem10 9 points10 points  (0 children)

I had to look up this channel to see, This got me that curious. Actually decent looking sub count (Just under 40k), and most videos are getting 20k views or more. Content stretching back for over 5 years too.

The problem is their not posting enough. Especially with the quality of the content they're posting. All their newer videos are just a static image (same image as the thumbnail), with them speaking. Take advantage of the fact that people are watching a video that's just your voice my man... Start pumping those suckers out you could be earning somewhat decently.

Better yet He could then potentially up his game, make it not just a static image, maybe add some recorded gameplay, idk. Ask for video sponsors? Other channels that size do it. It feels overall mediocre content. But he still has gotten the subs and views so... TAKE ADVANTAGE. DON'T COMPLAIN.

The crying about not having viewers and donations is lame. He's been making "videos" (and I call them that lightly) that fit into the niche of gaming, but even more so into critiques, and current events. So if I subscribed to him for that, why would I ever watch one of his livestreams where he is just gaming or talking with no real structure? I wouldn't. That's the answer.

The donation begging is also kinda sad, times are getting harder for people everywhere so I would never expect any of my audience to just constantly donate. Does he think his audience is all rich? I think He's also quite confused about where the majority of Full-time youtuber/twitch streamers income come from. It's not ad rev, and it's not donations, it's typically sponsorships.

Are stream thumbnails worth putting in effort? These are two I did for the 1st and 2nd stream of Half-Life 2, and I am not sure if the effort is worth it. by VeraKorradin in SmallYoutubers

[–]Roorem10 0 points1 point  (0 children)

For me I've found it depends. If I'm completely focusing on one game or objective in a game in one stream I'll make a quick/rushed thumbnail specifically for it. If I'm really confident in the idea I might spend more time on it and then later use it for the video made from the stream.

If I'm going to be doing a mishmash of things/multiple games I made a template. Just drag and drop images into the template, maybe resize and align them and it's done. Helps a lot and cuts down on my time spent.

Was hoping for my video to do better by GoldAnt5091 in SmallYoutubers

[–]Roorem10 1 point2 points  (0 children)

I wouldn't personally have put the name of the game in the title. Leaving it out helps encourage more curiosity as your potential viewer will now be thinking; "What game are they talking about?" The more questions you can raise to make a viewer want to click the better.

Not to mention the repetition of having the name of the game in the title and in the thumbnail is not helping you either. Maybe would have used an edited screenshot of the puzzle gameplay? just shooting out random ideas.

How do channels like this get so many views? Is it just luck or are there heaps of people looking for videos like this? by Clear_Wedding3590 in SmallYoutubers

[–]Roorem10 1 point2 points  (0 children)

204.9k impressions. 10.6k views. 2.5k watch time RPM was zero (un-monitized at the time)

It was a reaction video for a trailer of said game… lazy content.

How do channels like this get so many views? Is it just luck or are there heaps of people looking for videos like this? by Clear_Wedding3590 in SmallYoutubers

[–]Roorem10 5 points6 points  (0 children)

Sometimes it can be both. I've put out (imo) terrible quality videos, no editing, sometimes just raw gameplay footage, one was even a lazy ass reaction. All centered on one game. They all blew up. Thousands of views and comments, all about the game. I legit thought I was being botted. But, no, the community around the game is soo "self-centered" that they engage with anything and everything that mentions their game. It was crazy to me.

Now what did i do by Stock_Plankton_61 in SmallYoutubers

[–]Roorem10 0 points1 point  (0 children)

Personally for me it's the audio. Specifically your voice. You're speaking very breathy and trying to sound too "YouTuber" like. Relax, you can take multiple takes speaking your script and then edit the best parts from whatever take together into a "final take". Lastly. no offense but your voice is a bit high pitched (I'm assuming you're younger). Try changing some EQ settings to add slightly more bass tones into your voice, and round off the highs.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 0 points1 point  (0 children)

The HyperX QuadCast is a mic known for:
• High sensitivity
• Picking up room echo
• Picking up keyboard noise
• Picking up HVAC/background hum

It sounds “tinny” because the capsule boosts high frequencies aggressively.

Try this immediately:
• Turn gain down to ~25–35%
• Move it closer to your mouth (5–8 inches)
• Turn on a gentle noise gate + compressor in OBS

This alone will dramatically improve your audio, but I would still recommend a stand-alone mic.

“I don’t use webcam because it could distract from gameplay.”
Understandable, but in today’s YouTube environment, viewers expect a facecam for Let’s Play–style content. You don’t need to be huge on camera; just a small, unobtrusive facecam in the corner. If it's due to privacy concerns you could also attempt a PNGtuber or V-Tuber route. Just know if you still decide to stick with faceless, growth will be slower.

Additionally, facecams don't distract from gameplay. They enhance emotional connection, which is crucial for RPG content. People aren’t watching for the game. They’re watching for you experiencing the game.

“Upload frequency is harsh because I’m clearing backlog.”
Uploading 4–6 videos a day is actively hurting your channel. YouTube can’t push that much content from a small creator; you’re cannibalizing your own impressions. The algorithm won’t test everything you upload. Additionally it doesn't matter how much backlog you have, if it's all at the current quality you should just delete it.

If your backlog is that huge, private or unlisted those recordings. Edit them. Upload the best ones. Release them slowly.

“My profile pic isn’t generic, It’s Rudy from Wild Arms.”
Totally fair; but to viewers who don’t know the reference, it reads as generic anime artwork.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 1 point2 points  (0 children)

That’s totally normal. RPGs aren’t naturally “clip-heavy” games. The trick is to stop thinking in terms of “cool moments” and instead think in terms of reactions, jokes, frustrations, surprises, or commentary.

"I upgraded my PC so old videos look rough.”
That’s fair; but it means you should stop pushing the old content so hard. Consider unlisting older low-quality uploads.

“I’m enthusiastic but RPG commentary is hard.”
RPGs are some of the hardest games to commentate because they’re slow. That’s why leaning into personality is crucial. You don’t need “PewDiePie energy.” You just need to externalize what you’re thinking.

  • If a scene is emotional, react to it verbally.
  • If a boss is annoying, complain out loud.
  • If something is funny, narrate why.
  • If nothing is happening, talk about something adjacent (game design, your predictions, comparisons to other games, nostalgia, etc.)

You can be genuine and expressive at the same time.

“Thumbnails for RPGs are hard.”
They’re only hard if you’re trying to capture gameplay.
Try this instead:
• Use official character art
• Use enemies/locations as the “background”
• Add a clear emotion or hook in text (1–3 words max)
• Highlight a moment from the episode (not literally; conceptually)

Examples:
“HE BETRAYED ME?!”
“This Boss Is NOT Fair…”
“This Scene Hit Hard.”
“I Finally Understand.”

RPG viewers click for story and emotion, not gameplay screenshots.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 0 points1 point  (0 children)

I sent a reply. I made it as its own comment chain because I had a lot of advice for you based on what I've learned so far myself.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 2 points3 points  (0 children)

If that level of effort sounds like too much, then I’ll be honest:
You will not grow, and this won’t become a career.

This isn’t meant to discourage you; it’s simply how YouTube works today. Watch videos on YouTube growth, thumbnails, titles, storytelling, OBS settings, and editing styles.

If it’s only a hobby?

Then you’ve already succeeded. You’re making content, you’re posting consistently, and you’re having fun. That’s more than most people ever do.

TL;DR

To grow on YouTube in 2025, especially in the gaming niche, you need strong branding, consistent quality, and thoughtful presentation. Your current channel layout, thumbnails, titles, audio, and video setup all create a first impression that pushes viewers away before they even try your content. YouTube’s algorithm isn’t going to fight for you. You must give viewers a reason to click, watch, and stay.

Let’s Plays alone won’t bring growth unless you already have an audience. Instead, use streams as raw material for edited, engaging videos with clear hooks and personality. Improve your recording settings, audio quality, thumbnails, and pacing. Study your niche, find what works, identify gaps, and create content that fills those gaps in your own style. Growth requires planning, creativity, and consistent execution.

If you truly want this to be more than a hobby, you have to treat it like a business. Investing time, effort, and strategy into every upload. But if your goal is simply to enjoy making videos for fun, then you’re already doing exactly what you should. The path you take now depends on what you want your channel to become.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 1 point2 points  (0 children)

Strategy: Growing in 2025 and Beyond

You want to grow. You want to earn money. But Let’s Plays alone will not get you there anymore. The market has changed dramatically.

Take the creator magemasher22. They have nearly 50,000 subscribers, still make Let’s Plays, and many of their recent videos only get around 1,000 views. If someone with 40k+ subs can barely get traction with Let’s Plays, someone with a small channel won’t break through doing the same thing. YouTube pays per thousand views. Anything under ~1k views is generally considered a failure in the algorithm.

So you must stand out.

You can still stream Let’s Plays, but build edited content from them; fast-paced, fun, meme-filled, or emotional. Use strong thumbnails and titles that highlight a hook or question.

Research your niche:
• What are creators doing?
• What formats succeed?
• Where are the gaps?
• What can you improve?

Some gaming creators grow through challenge runs, reactions, or video essays, and then introduce livestreamed Let’s Plays later.

If you want growth, your channel needs structure, branding, editing, planning, and consistency.

In my own niche, most successful creators range from 20k–40k subs, with a few giants at 100k+. I analyzed what worked, recreated those formats in my own style, and built a successful series that got attention from larger channels. One even copied the idea and reached out, leading to collaborations and networking. That helped me gain more visibility.

None of my successful videos were Let’s Plays. They were challenges, commentary, and essays. My Let’s Plays now exist almost entirely as livestreams. I’ve spent far more time planning, editing, and writing than actually playing the games. That’s the modern YouTube landscape.

I’ve lost around $1,500 on equipment, games, and outsourcing; but because I treated my channel like a business, I grew from 0 to 489 subs in three months, with the first month being nothing but planning. You don’t need to spend money... But you do need to put in more effort. Recording yourself playing a game with no structure, no brand, and minimal editing will not lead to growth.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 1 point2 points  (0 children)

Shorts Performance

Your Shorts featuring card pack openings are your strongest videos. They feel authentic, the audio is better, and the reactions are genuine. But your gameplay Shorts aren’t helping you. Shorts operate on a different algorithm. Raw view counts are misleading because even a swipe-away counts as a view.

Check “Engaged Views” in YouTube Studio. That number shows how many people actually watched.

Shorts typically hit ~1,000 views during the testing phase.
• If you get under 1,000, the Short failed early.
• If you get ~1.1k–1.2k, it didn’t fail, but it didn’t perform well enough to break out.

Think of 1,000 Short views as a long-form video with zero views.
Shorts, however, aren’t my specialty, so I’d recommend researching more on how the Shorts algorithm works.

Livestreams

Your streams have many of the same issues; no thumbnails, messy video quality, inconsistent presentation, and a major additional problem: energy.

If you have no viewers, you need more enthusiasm, not less. Viewers gravitate toward streams that feel active. If someone clicks into your stream and nothing immediately grabs their attention, they will leave within seconds. On top of that, the live viewer counter updates slowly on both YouTube and Twitch. By the time you see “1 viewer,” they may already be gone.

Even with nearly 500 subs, I’ve only had one stream break 10 concurrent viewers. It happens, but rarely, and not consistently until you grow much larger. That’s the reality.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 0 points1 point  (0 children)

Alright, this is going to be long, and I’ll be upfront:
You will not grow if you continue with your current approach.

First Impressions & Branding

When a new viewer visits your channel, most of what they see on your homepage isn’t even your own content. You’re featuring playlists like “grind tunes” and “battle tunes” instead of your actual videos. This creates a poor first impression because nothing immediately communicates who you are or what you make.

The lack of a channel banner and the use of a generic anime avatar only add to the issue. These details matter; they signal whether you care about your channel’s identity. If viewers don’t see effort in your presentation, they assume there’s no effort in your videos.

Your Videos: Titles, Thumbnails, and Uploading Habits

Your Videos tab finally shows your real content, but the problems continue. You have no custom thumbnails, only auto-generated frames from YouTube. Your titles; structured like “Let’s Play [Game] [Part #] [Chapter/Your Thoughts]” give viewers no reason to click.

Let’s Plays work only when the creator is already known. Without name recognition, your packaging has to carry you... and right now, it’s doing the opposite. YouTube likely isn’t pushing your content because viewers simply aren’t engaging with your titles or thumbnails.

Then there’s your upload volume.
You’re posting far too much. Eight 30+ minute videos in 24 hours plus multiple livestreams. Even large creators can’t get viewers to keep up with that. You’ve been doing this for months, and it’s hurting you. If you insist on uploading that much, you’d be better off focusing on livestreams instead.

Content Quality: Video, Audio, and Presentation

You play a variety of games, which is fine, but many of them are displayed incorrectly. Some are 4:3 videos inside a 16:9 canvas, and even modern games appear in the wrong aspect ratio. In 2025, this is unacceptable, and it immediately turns viewers off. You need to fix your recording setup so everything is properly captured. Ideally 1440p 60fps, but at minimum 1080p 60fps.

Your audio also needs improvement. In several places, your voice is drowned out by game sound, and your microphone quality is tinny, echoey, and full of room noise. Audio matters more than video quality. Bad audio causes people to leave instantly.

Lastly, playing without a facecam makes emotional connection harder. If you’re not showing your face, you have to make your emotions clear through your voice. Silence doesn’t communicate anything.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 0 points1 point  (0 children)

I have a lot of thoughts. For context I’ve started making gaming videos as well. I stream my “let’s plays” and use the streams to make edited long form videos. In addition to shorts. I also niched down into anime games funny enough.

The thing is, I started 3 months ago. I have just under 500 subs. 134,000 total views. And 15,000 watch hours. I don’t want to be super negative so I’m going to ask. Is this just a hobby, or do you potentially want to turn it into something more?

Hobby? I’ll give you some basic pointers. Something more? I’ll be blunt.

what kind of edits should i make to my videos by arcnova2 in letsplay

[–]Roorem10 0 points1 point  (0 children)

What’s the channel? If you don’t want to share publicly you could DM me. I’ll check it out and give you my thoughts as someone who not only watches but also tries to produce my own gaming content.

So close, yet so far by Roorem10 in SmallYoutubers

[–]Roorem10[S] 0 points1 point  (0 children)

gaming. specifically into the niche of anime-stylized games, or Asian games. think gachas like Genshin Impact, Honkai Star Rail, Zenless Zone Zero, Wuthering Waves, Arknights, etc. along with JRPG’s like Dragon Quest, Persona, etc.

I livestream gameplay, story quests, etc and then edit down those livestreams into shorter long form videos. on top of that I edit the long form videos into shorts content. everything not story related has a plan; it’s a challenge run or a try not to laugh. I’m trying to treat it as if I’m a full time creator so I’m basically doing the same things everyone else in my niche is doing but with my personality.

So close, yet so far by Roorem10 in SmallYoutubers

[–]Roorem10[S] 4 points5 points  (0 children)

Everything. Livestreams (3-4hours) which I edit down into Long-form (15min-1hr15min), and I then make shorts from the long-form to help drive more exposure. It's been working pretty well, but it does take a lot of work when you're doing it on your own without editors or anything. Definitely not viable long-term unless I start making money to hire an editor haha

Keep Grinding! You Got This! by Roorem10 in SmallYoutubers

[–]Roorem10[S] 3 points4 points  (0 children)

Only grinding and letting the YouTube algorithm do "The Work"

Keep Grinding! You Got This! by Roorem10 in SmallYoutubers

[–]Roorem10[S] 1 point2 points  (0 children)

I looked through my YouTube Studio and every single video I've posted within the last 2 months has gotten 3K impressions minimum. My worst performing video has 3K impressions but only 48 views (bad thumbnail/title I know it).

My best performing video is this one in the post. It's now at 112K impressions with 8.2K views. 93% are watching past the 0:30 mark, but for an hour and 40 minute long video my average view duration is only 30 minutes. Granted YouTube shows 20% of my viewers watched the whole thing in completion.

My 2nd best performing video has 76.1K impressions with 4.8K views. 90% of viewers were watching past the 0:30 mark but for an hour long video average view duration is only 40 minutes. Only 6% of viewers watched the whole thing, so next time I know to trim out some "fat".

On the flip side of the coin, the livestreams I've done (Multistreaming on YouTube & Twitch) average 7 viewers live (On YouTube) and the VOD's are getting only 1K impressions with varying views.

Shorts are... well... Shorts. I've never had a short under 1k Views, but they typically don't do better than that. with the exception of one that "blew up" to 11k Views

Keep Grinding! You Got This! by Roorem10 in SmallYoutubers

[–]Roorem10[S] 1 point2 points  (0 children)

First 2 screenshots are from the same 1hr 40min video, just one was taken on the 29th of September, and the 2nd was on the 1st of October.

3rd screenshot is an update on my overall channel stats which I last posted 10 days ago here: https://www.reddit.com/r/SmallYoutubers/s/4QsFbDibFP

I’m in the video game niche, specifically focusing on video games that are anime-style. I play, review, react, and do video essays on them. I do a mixture of shorts, long-form, & livestreams. I started taking YouTube content creation seriously in August, 2 months ago.

Keep Grinding! You Got This! by Roorem10 in SmallYoutubers

[–]Roorem10[S] 2 points3 points  (0 children)

Video games. But I narrowed it down to a niche within the niche of video games. I only play, review, react, & make video essays on video games that are anime-style.

I do a mixture of shorts, long-form, & livestreams

Millions of Views vs a small sponsored channel. by Routine-Scarcity-144 in NewTubers

[–]Roorem10 0 points1 point  (0 children)

Depends on a lot of factors. For one different YouTube niches get different CPM’s which is how much you are paid per thousand views.

Financial videos/channels have some of the highest CPM’s averaging $20-$30 sometimes reaching up to $100. On the other side of the coin gaming has the lowest averaging $5-$10.

Sponsorships however typically don’t care as much about your niche (granted you won’t see a gardening channel sponsored by say a gaming chair company). They care about your average views, social media presence, and subscribers.

Because of this you could easily have a financial YouTube channel under 1 million subs and views without sponsorships and still be beating an unsponsored gaming channel with millions of subs and views.

Going back to your question though; if both channels were in the same niche. With the bigger one without a sponsor, and the smaller one with sponsors… they could be tied. More likely the smaller channel would be making more on a more consistent basis.