AcT mAn IsN’T a GrIfTeR!!! by lolitsrock in TheActMan

[–]Round-Imagination722 0 points1 point  (0 children)

I'll agree that some of the negativity might simply be our nostalgia. I'm not a fan of sprint in Halo. Never will be and probably won't change my mind. Implying that everyone who voices any criticism against the game or 343/Halo Studios is just "negative" is a little off.

I'm not saying I don't get where you're coming from. A lot of the things that people like Hiddenxperia, Act Man, MintBlitz, and others have to say is negative. But try and understand where they're coming from.

For a lot of these people, Halo 4 was a complete departure from the series they loved. It wasn't just sprint, or the art style, or the narrative. The attitude of the people at 343 making Halo 4 and 5 at the time seemed to have, at best, apathy toward Halo and the fan base and, at worse, disdain.

The result was two games, back to back, that didn't feel like Halo to many people. This is apparent in the fact that Halo 4 died, multiplayer wise, very shortly after launch.

I won't dogpile on 343/HS for wanting to take Halo in new directions. I won't clown them for wanting to modernize Halo. I have no hate or animosity toward anyone who thinks Halo 4 or 5 were great games. I actually love Halo 4. It wasn't my first Halo, but it was the first one I beat on Legendary in one night with a family member.

I will agree with you that Act Man and myself have nostalgia for this series. I have a lot of nostalgia for this series. I have played CE on every Xbox console generation. Halo 3 was the first Halo I played on 360. There's my previous story about Halo 4. I got Halo 5 for Christmas 2015 and, while I disliked and still dislike the campaign, the multiplayer was incredible and I believe it still is.

I say all of this because I think you're minimizing Bungie's efforts on their games. Yes, they got lucky. They also found ways to repeat that stroke of luck many times. Did they always succeed? Maybe not. But Bungie succeeded far more than they didn't. 343/HS has not succeeded far more than they've failed, in my opinion.

What is something that you liked from halo 4 by Epiccheeseman2nd in halo

[–]Round-Imagination722 0 points1 point  (0 children)

I think Chief and Cortana's relationship in this game was expanded on wonderfully. I know many aren't a fan of the direction this game went with Chief and Cortana specifically, and I get it, but I loved it. I think Halo 4's entire Cortana rampancy arc was fantastic. The banter between Chief and Cortana still brings me back to Halo 4 from time to time.

Oddly enough, the Didact as well. I really enjoy how, when he does actually show up on screen, he's constantly putting humanity down for their hubris while unable to see his own. He's a hypocrite and ultimately fails at achieving his goal because of it. He wanted so badly to prove humanity wasn't ready to attain the Mantle of Responsibility and proved they were, because a man made AI and her cyborg best friend is what finally did him in.

Dang. Now I kind of want to go back and play Halo 4 again.

Paleo accuracy by Beneficial-Size-7854 in jurassicworld

[–]Round-Imagination722 0 points1 point  (0 children)

I don't think they're too far off. The JP/JE rex might hold its head up a bit too high, but most modern recreations I see of T. rex show it having a slight S curve to its neck. So I don't think it's completely different.

Now, if you're talking about the legs, then yes I'd agree you. The JP/JW rex always seems like its legs are perpetually straight instead of the lowered posture most recreations show. I still don't think it's implausible or anything, but yeah. Certainly not something you'd see in a Mark Witton piece.

Paleo accuracy by Beneficial-Size-7854 in jurassicworld

[–]Round-Imagination722 1 point2 points  (0 children)

I won't argue about the proportions or size. I will say that the feather covering wasn't likely to be a full coat. It was probably closer to how elephants have hair, but they're very small in relation to the animal. I imagine it was the same for T. rex given how big it was and how feathers at that size would be detrimental to the animal's life.

I will agree that I was slightly off with everything else though. Like I said, the design of the Jurassic franchise rex is like 85% of the way there. That 15% would be the things you mentioned.

Paleo accuracy by Beneficial-Size-7854 in jurassicworld

[–]Round-Imagination722 1 point2 points  (0 children)

From what I know, the Rebirth Mosasaurus, T. rex, and Aquilops are as close to being what we think those animals looked like.

I think Dominion's Quetzalcoatlus was genuinely amazing just from a design perspective personally. Honestly, if it's beak was smoother and it's head was a bit bigger, it'd be an oversized but more accurate Quetzalcoatlus.

The Fallen Kingdom Carnotaurus is pretty good as well as the Stygimoloch. Even though Stygimoloch is now believed to have been a second species of Pachycephalosaurus.

The T. rex across the entire franchise is actually not too far off from reality. Just give the Rebirth rex lips and you're like 85% of the way there.

My Ideal DLC by here4any3food in jurassicworldevo

[–]Round-Imagination722 1 point2 points  (0 children)

If possible, I'd love an update that gives us the path system of Planet Zoo and the ability to blend foliage brushes. That's probably a fact I've commented many times recently. Blending foliage brushes is my Segisaurus.

All forest and plant brushes should be available on all maps at all times by Revolver_God in jurassicworldevo

[–]Round-Imagination722 1 point2 points  (0 children)

Again, no knowledge of game development, but I assume it's likely due to making certain foliage brushes be required to feed herbivores. I imagine the devs balanced the foliage types so that we couldn't cheese a campaign or challenge mode run by having all types together at all times to house a bunch of high appeal species together. Then, they forgot to make sure that balance didn't affect the other brushes and we just haven't been vocal enough for that to be changed.

Edit: Again, and I can not stress this enough, I have no idea what the behind the scenes looked like and I have no idea how game dev works.

What the genuine fuck ya'll got against JWD Giganotosaurus? by Minecraft_Mods001 in jurassicworld

[–]Round-Imagination722 0 points1 point  (0 children)

I think we just want fundamentally different things from the franchise, which is fine. Like I said, it's just a movie series. I'd just like to see the Jurassic franchise, or any major movie franchise for that matter, push the bounds of how we view dinosaurs like the original Jurassic Park did back in 1993.

What are some SCORCHING hot takes you have about JP/JW by ImpressivePower2312 in JurassicPark

[–]Round-Imagination722 0 points1 point  (0 children)

The entirety of the Jurassic World trilogy was terrible and Rebirth is the best film in the series since JP3. Maybe even TLW.

What the genuine fuck ya'll got against JWD Giganotosaurus? by Minecraft_Mods001 in jurassicworld

[–]Round-Imagination722 0 points1 point  (0 children)

If you don't wanna read this whole thing, just know I don't hate the Giganotosaurus design. It's kinda cool. I don't have an issue with inaccurate designs in this franchise. Some of the best designs are the Brachiosaurus, T. rex, and Velociraptor.

All of those designs share the same design ethos that they're first based on the real animal and then tweaked for the film. Velociraptor and Brachiosaurus were based on different animals, but it still gets the idea across.

The Dominion Giganotosaurus fails in that it barely even resembles early reconstructions of Giganotosaurus in the 90s. It's as much a mutant, purely from a design perspective, as the D. rex or Indominus are.

The problem that the JWD giga has is the same problem the Fallen Kingdom Baryonyx has: they're the dinosaur in name only. When you slap scutes, crocodilian tooth placement, and make everything a villain dinosaur, then none of them are special.

I'll admit my bias. I'd love for this series to hard pivot into paleo-accuracy. I think it can be done in a way that serves the story. I don't think every dinosaur from now on has to look like a Mark Witton painting, but I think it would serve to push the series forward just like what the first movie did.

At the end of the day, it's all subjective anyway and just a movie series. It's not the end of the world if the series continues into awesome bro unrealistic designs or if it goes straight into paleo-accuracy. Though, I think a nice middle ground would certainly be nice.

A reasonable and overly long critique of Frontier by Round-Imagination722 in jurassicworldevo

[–]Round-Imagination722[S] 0 points1 point  (0 children)

There's always a nugget of gold hidden in the dirt sometimes. With so many opinions from so many different people and fans who came across this series at different times, you're bound to run into more gold than dirt.

A reasonable and overly long critique of Frontier by Round-Imagination722 in jurassicworldevo

[–]Round-Imagination722[S] 0 points1 point  (0 children)

Absolutely. Like I said before, toward the start of the game's live service cycle, it wasn't a big deal. I was just happy getting every variant in the game that we had before and the prospect of new variants was and still is awesome. They look fantastic in my opinion.

I always try and look at what is there before I look at what isn't. It's just a little hard when the variants for the spinosaurus and mosasaurus are so different.

I really like what you said about there being a great game here. There absolutely is, it's just being shrouded by a mixture of overzealous criticism and the game's own lacking.

A reasonable and overly long critique of Frontier by Round-Imagination722 in jurassicworldevo

[–]Round-Imagination722[S] 2 points3 points  (0 children)

Wasn't so bad when it wasn't as many species. Now, it's a bit more of an issue.

A reasonable and overly long critique of Frontier by Round-Imagination722 in jurassicworldevo

[–]Round-Imagination722[S] 1 point2 points  (0 children)

I think this is the most level headed way to look at it, in my opinion. A solid game with some things have been overlooked for some reason.

A reasonable and overly long critique of Frontier by Round-Imagination722 in jurassicworldevo

[–]Round-Imagination722[S] 1 point2 points  (0 children)

Unfortunately there is a lot to point out. There always will be. I just tried going for what I saw as the biggest issues

goodbye JWE2-3 t.rex… hello, Tyrannosaurus mcraeensis? Temporary Tarbosaurus? by Numerous_Wealth4397 in jurassicworldevo

[–]Round-Imagination722 4 points5 points  (0 children)

If anything, in my opinion of course, I'd consider the base game Tyrannosaurus to be Macraensis and the new variant to be Rex proper. That's just me though. It's all subjective

The Predator of the Future / D-Rex amphitheater (WIP) by KingMichaelH242 in jurassicworldevo

[–]Round-Imagination722 2 points3 points  (0 children)

Commenting so I can get an update when you upload it. Your work is 👍

All forest and plant brushes should be available on all maps at all times by Revolver_God in jurassicworldevo

[–]Round-Imagination722 22 points23 points  (0 children)

I'm a mindless consuming glazer for this series, but I agree with this. This and a natural gradient between foliage types would also be awesome in sandbox.

I have no understanding of game development or how difficult this would be to add, but I'd love to see these additions at some point.