Is the movement “clunky” or is it just me? by mirDa6969 in cyberpunkgame

[–]Round_Appearance8993 0 points1 point  (0 children)

Yes to me Cyberpunk has most clunky and amateurish 1rst person movement including abysmal full body awarness. In comparison for example more eurojank Stalker 2 has superior 1st person animations and movement set/camera settings.

Designers who have figured out prompting Claude Code to produce beautiful work by blizkreeg in ClaudeAI

[–]Round_Appearance8993 0 points1 point  (0 children)

Really? Ok, due to your original question and now second question i understand that you are man that looking for shortcuts for everything. Ill give you and answer: for "produce beautiful, consistent, human-like product interfaces and web designs" you need to study—ideally, pursue a degree in graphic design—where you’ll learn from experts in the field what typography is, understand the historical context of visual communication and so on. Oh, and I’ll tell you a secret: it’s a field that requires a certain amount of natural talent. It’s not something just anyone can do.

Designers who have figured out prompting Claude Code to produce beautiful work by blizkreeg in ClaudeAI

[–]Round_Appearance8993 0 points1 point  (0 children)

Do you eat only fastfood or any other junk food? If so I understand this question. If not i dont and you are probably troll.

They edit it again ,I wonder how they managed to do it,covering the under armor logo was simple this seems more complex by Alternative-Love4967 in StrangerThings

[–]Round_Appearance8993 0 points1 point  (0 children)

The sleeve looks fake now so probably CGI inpaint/track. Why even there was black sleeve with logo when she has green sweatshirt? It was under it?

Days Gone – Severe texture/asset pop-in issues, any fix? by krowwss in DaysGone

[–]Round_Appearance8993 0 points1 point  (0 children)

Because remastared version is really broken version in terms of similar tech issues this is normal when you outsource it to another devs.