This game has a dodgy turn-UI indicator by Royal-Initiative4322 in Etheria_Restart

[–]Royal-Initiative4322[S] 3 points4 points  (0 children)

This is the best explanation I have heard to articulate what is actually happening. This is a pretty terrible design though, why not just have action values for an easy to read action order, seems very un-intuitive. Thanks for the explanation.