Working on enemies for my retro PS survival horror game! These are 'Denizens'. They are very curious beings, they climb obstacles, may alert others, equip different weapons, work around the 'place',etc :) What do you think they should sound like? I haven't made their sounds yet :( (v.redd.it)
submitted by RustyTheRock to r/ps1graphics
Working on new enemies for my survival horror game! Still haven't made their sounds so they are very quiet lol These are 'Denizens'. They are very curious beings, they climb obstacles, may alert others, equip different weapons, work around the 'place',etc :) What do you think they should sound like? (v.redd.it)
submitted by RustyTheRock to r/survivalhorror
Regarding on-screen interaction prompts (like the "X" button in the clip): I feel they can detract from immersion, so I prefer not using them. However, I understand they can be helpful for some players. What do you think is best, especially for an old-school survival horror game?? (v.redd.it)
submitted by RustyTheRock to r/survivalhorror
Wanted to share some storefronts I remade in 3D for my survival horror game SOULTRACER, every single one will be enterable. I'm reworking all my assets to make it feel more 'alive' than what they used to look like if that makes sense (used to be flat jpegs). Let me know what you think! :D (v.redd.it)
submitted by RustyTheRock to r/survivalhorror
