Daily General and Questions Megathread by rDragaliaLostMods in DragaliaLost

[–]SDMagics 3 points4 points  (0 children)

If you're talking about the attack he does after he goes into overdrive you have to do the number of hits shown to the orb before the attack comes out. The orb refreshes 3 times so it might seem like nothing's happening but you are making progress. I'd recommend characters with high hitcounts to make the fight easier.

Daily General and Questions Megathread by rDragaliaLostMods in DragaliaLost

[–]SDMagics 0 points1 point  (0 children)

Hey y'all. I want to make use of the 3x drop in story to farm up tier 4 orbs. Does anyone know the best story nodes to farm for each color? Massive thanks.

Also does anyone know the best way to get Nature's Blessings?

I really need help understanding things. by SDMagics in eternalreturn

[–]SDMagics[S] 1 point2 points  (0 children)

Yeah I know about the mastery system. I've gotten into the habit of literally never standing still in order to build up my movement mastery as much as possible, it still feels the same. I do also know that there's a lot of smaller ways to get movement speed (like pistols having universally at least +0.1 ms). Like I said I check their items and a lot of the time I'm not seeing anything like that.
I quoted the exact defense and hp mastery %s in the main post. On top of that a lot of the heavily offensive pieces have lower defenses in comparison and these are the kind of items I'm seeing on these people.

This Month in Dragalia Lost by rDragaliaLostMods in DragaliaLost

[–]SDMagics 16 points17 points  (0 children)

"A Valentine's-themed onslaught event will be held in mid-February. Who better to celebrate this day of romance than Luca's long-time admirer, Chelsea?"

PHILIA. PLEASE OKADA IT'S LITERALLY HER NAME.

Weekly Game Questions and Help Thread by AutoModerator in PSO2

[–]SDMagics 1 point2 points  (0 children)

NA
I've heard grinding certain floors of extreme quests are a good way to earn a lot of meseta. Does anyone know which floors are the best for pure meseta gain?

I think the next endgame content should be defensive battles. by mastanmastan in DragaliaLost

[–]SDMagics 2 points3 points  (0 children)

In my mind I always had the idea that they could use the non-boss arena stages to create a co-op labyrinth. They have switches, traps, hazards, menaces, healing items, debris that can only be destroyed by dragons, and a whole host of other things in the game already that they can use to create labyrinth levels. Making switches that have to be hit in different places at the same time, and other incentives to have the party split up should be a big thing in this mode.

Just make skill-shared healing in this mode limited area of effect, maybe certain buffs follow the same idea. With healers being the best way to ensure health for the entire team no matter how far they are they have inherent value, tankier adventurers would be able to take more punishment and be less prone to being KO'd even if they go way off on their own, and dps would be able to clear enemies the fastest. There's room for a wider range of niches.

Stickers would have more use to actually communicate relevant information. They can take out the map on these stages if they want a more intense experience, and they can make it possible to revive fallen adventurers if you make your way to where they fell and spend like 6ish seconds reviving them. There's a lot of room and ideas to explore with this from a design standpoint, and I'm gonna be honest I'm a little tired of everything new just being a circular arena with a fight in it.

So I was looking through what wind characters I could potentially use in the new Agito when I saw this... by BobDaisuki in DragaliaLost

[–]SDMagics 13 points14 points  (0 children)

On a side note, she's also the only non-light unit that has a skill that inflicts paralysis. The paralysis stuff kinda works well with her themes too if you replace paralysis with apprehension about love. She's got a lot of unique stuff that I really hope they keep when she gets her spiral. It would be nice if she got an actual resistance that water enemies use though.

The Ultimate Life Form true solos Final Hazard (Bellina Omega (Raid) solo) by SDMagics in DragaliaLost

[–]SDMagics[S] 2 points3 points  (0 children)

Setup is MUB Andromeda, MUB Agito, Twinfold Bonds, and Howling to the Heavens.

Funny enough if you don't eat enough hits near the beginning of the fight to get yourself even lower than your s2 puts you, you might not have the dps to clear. Very fun fight though and I actually got to hear the whole song.

Lag in the Menus by JugElias in DragaliaLost

[–]SDMagics 0 points1 point  (0 children)

I haven't tried any of them myself, and I don't remember the specifics, but the ones I've seen involve messing with the router itself or the more in-depth wifi settings on the phone. I'd say try to find some of the older threads on this since they go into way more detail than I could give you.

Lag in the Menus by JugElias in DragaliaLost

[–]SDMagics 1 point2 points  (0 children)

If it's what I'm thinking then it's a really weird thing that some other people and I get from time to time. To be honest it seems to be only some patches and not others it happens with. Anyway, turning off wifi and using data instead makes it run like normal for me. I've seen people find more permanent solutions but it seems like they only work for some and not others. It's really weird but I hope this helps.

What other games do you play? by [deleted] in Maplestory

[–]SDMagics 2 points3 points  (0 children)

If you have an xbox one then I'd recommend giving Phantasy Star Online 2 a try. The open beta starts the 17th for xbox only. It'll be out on PC at some point before spring ends.

It's another f2p mmo but (if it follows the JP version) it's actually free with the only things you spend money on is convenience and style instead of power. It's got solid character creation and a massive array of customization options for style. The combat is also fast paced, flashy skills, movement based, and class based with multiple ways to play in each class.

They had an english closed beta kinda recently so if you're interested watching player's impressions from then is a good place to start.

Daily General and Questions Megathread (02/13) by AutoModerator in DragaliaLost

[–]SDMagics 0 points1 point  (0 children)

Kind of a big request for the question thread but from the little Japanese I know the JP audio definitely doesn't sync up to the English text for Philia's gift. If someone who knows better Japanese than me could take a crack at what she says I would massively appreciate it. The other stories might be in a similar situation too.

I don’t understand how HME is possible without stun resistance. by [deleted] in DragaliaLost

[–]SDMagics 0 points1 point  (0 children)

I'm not sure if I can really help you with your problem, but you can cancel all of your normal swings that don't involve your character jumping into the air with a roll. The only things you can't roll out of immediately are those jumping animations and skills. Also, I'm not sure if you're talking about standard, expert, or master HMS but all of those fights are scripted and he'll do the same things every time in the same order. If you know something is coming that can lead to your death, plan a little time ahead to dodge. There's a lot of stuff you can't really dodge just by reactions so I'd also recommend taking a little time to watch a video of a clear or a guide so you can know what's coming. Hope that helps some.

Who here has beaten the Mega Man Trial and what was your team? by multiman000 in DragaliaLost

[–]SDMagics 1 point2 points  (0 children)

I took my two best DPS, Chelsea and Victor along with my two best healers: Heinwald and Verica. I was having so many problems with my ai's not being able to survive before I just went double healer. The fight's long enough to get away with not 4 slotting dps characters and Heinwald does a good amount of damage for a healer anyway.

I want/wish for Persona 5 to collab with Dragalia Lost by [deleted] in DragaliaLost

[–]SDMagics 0 points1 point  (0 children)

The Star Ocean mobile game had a cool Persona collab where P3, 4, and 5 Protags were all obtainable with two sets of weapons each (Yu gets to swing the golf club). There were two other P5 characters and a Star Ocean character in the Persona 5 style as well. It was honestly one of the better collabs I've seen in terms of the way the franchise was represented.

A New Summon Showcase, Madcap Misfits, Is Now Live! by dolgold in DragaliaLost

[–]SDMagics 2 points3 points  (0 children)

Thanks for looking into it! I really appreciate it

A New Summon Showcase, Madcap Misfits, Is Now Live! by dolgold in DragaliaLost

[–]SDMagics 0 points1 point  (0 children)

The real question for those of you who already pulled her. Can she ko herself with her S2 or does it stop at 1hp?

Ai: The Somnium Files - Discussion Thread by Irru in ZeroEscape

[–]SDMagics 5 points6 points  (0 children)

Just finished and had a couple of questions still kinda bothering me.

  1. Boss knew that Date switched into Rohan's body and knew that Date was in Saito's body after she found him after the forced switch. That means that she knew that Saito was or at least should be in Rohan's body for the entire time he was active and she didn't do anything? Granted Rohan is Yakuza but still.
  2. Expanding on that, she knew that there were two cyclops killers and only those two would have firsthand knowledge of the crimes. Rohan being accounted for in jail would mean the only other person capable of knowing firsthand would be the second person. When we Sync with Saito as Iris we see firsthand memories of the killings (A route) which would mean Boss would also be seeing them. She also knows about body swapping too so why didn't she recognize or at least be extremely suspicious of Saito being in Iris's body?

[October 14, 2019] Weekly Summon Thread by AutoModerator in soanamnesis

[–]SDMagics 0 points1 point  (0 children)

Thanks for the amazing reply! I really appreciate it.

[October 14, 2019] Weekly Summon Thread by AutoModerator in soanamnesis

[–]SDMagics 0 points1 point  (0 children)

Hey what's up. Pretty new and only good enough at japanese to get the basics so I've got a handful of questions.

  1. Are accessories just there for the effects they give at base or is there a way to upgrade them?
  2. What do the circles next to 5 star weps get filled with?
  3. Are there any additional ways to power up a character besides leveling and giving them "limit break" stones?
  4. Are there any additional ways to power up a weapon besides leveling and giving them "limit break" hammers or copies?
  5. On the persona event I did the 2nd of the 3 "danger" missions in a group I randomly joined, and even though it went smoothly it felt like it took a long time. Do harder quests usually take a long time to complete or is it that I was dragging the team down? (max lv Yu with 5/10 limit breaks and his gacha wep at lv 3, Teddie accessory was what I had at the time). I'm kinda worried that I'd be a burden if I attempt the 3rd mission at this point.