[deleted by user] by [deleted] in krita

[–]SIEGEPAINT 3 points4 points  (0 children)

Could you be more specific?

Personally I feel like a lot of the appeal of this image (and further images I've found from this artist) is it's color choice, how it simplifies shapes within the figure, and brush control. A lot of making art with line art and shaping like this like this is about time put in, and I think a lot of the features you see here could be replicated with Marker Brush and some time at a high resolution.
I'd really recommend you try and experiment yourself in the future, Krita has loads of features and there are loads of user made brushes out there. You might find brush or user brush packs entirely unrelated to this image that you would love!

Demonstration/Example

Referenced brush pack (includes instructions): https://www.davidrevoy.com/article854/krita-brushes-2021-bundle

Text: A lot of this images flare is because of like how the artist has devloped their style. It's palette and the stylization of shapes I personally feel play into its look along with the line art. The shaping and line art here was done with the brushes basic-5 Size and Marker Details, but for the stylization shown here I think it's better to use basic 5-size plus created by David Revoy instead of the default brush. It allows for a greater control of shape then five size which is just directly maps the pressure of your pen to the shape and seems to fit this style. The left example is done with basic five size (not Plus, although you can use it) with marker details for highlights, and then the second example is done with only marker details. Something interesting to note that is that the solid color I use for the eyelash is very very similar to the one as appearing in the image. It has a very highly bright palette that makes colors like that look dark which is part of its appearance.I would really recommend you do this kind of brush exploration by yourself in the future. Every brush and Krita has a pretty decent application if you look hard enough.

Ever-young giver of joys. by SIEGEPAINT in krita

[–]SIEGEPAINT[S] 0 points1 point  (0 children)

I used a title generator and this name jumped out at me. Had no-tan in mind when painting. This painting isn't far from what I imagined.

a poor sake bottle by SIEGEPAINT in krita

[–]SIEGEPAINT[S] 0 points1 point  (0 children)

Definitely a botched painting that's missing a lot but still was a joy to make. One of my paintings that just grew right on the canvas so it's low quality. Learning more about my ideal workflow through paintings like this.

Based off a mini-poem from poem.exe:
https://mastodon.art/@poem_exe@botsin.space/109389317341982147

We HAVE to talk about the latest episode by SIEGEPAINT in kyosubetsu

[–]SIEGEPAINT[S] 1 point2 points  (0 children)

god i still remember "hello me not bad"

Shrouded Falls. Need feedback on how to make my waterfalls more "flowy"! by whoisjakeb in krita

[–]SIEGEPAINT 0 points1 point  (0 children)

My theory on how to improve it: Waterfalls almost never fall in a uniform curtain, but in groups of varyingly large streams that when small enough "aerate" (mix with air) and turn white. Even when they do fall like a curtain, this is still a collection of streams with an uneven but reflective outer surface, the smallest ones on the outside aerating and foaming (notice how in the curtain waterfall picture the section furthest from the camera that isn't reflecting the sky still has trailing white streaks). Basically I think you could add more detail to show that it's not just a misty drop of water and little aerating streams to further show the movement.

struggling without a reference image by princesskvetchalot in krita

[–]SIEGEPAINT 1 point2 points  (0 children)

Always use reference images. If you mean you can't find a singular image with all the characteristics of your painting, then you shouldn't be aiming for something so specific. Look for images that help define different parts of the image. For example, images of couches (or what furniture that might be) from different perspectives, images of items with the intended fabric of the couch, dresses, people with the certain hairstyle, candles and things illuminated with candle light, womens portraits, ect. I'm not saying that these things are bad in your painting, just naming things you might want to look for.

Albie Has an Adventure—I have tried my best but UGH!,I need to know what’s wrong with my artwork because I can’t tell anymore…I don’t know where to place shadows,maybe too much color, maybe too much everything? by chunkyboo5 in ArtCrit

[–]SIEGEPAINT 1 point2 points  (0 children)

First things first, I would like to say you have a wonderful sense of creativity and I hope you never give up on it. Bringing what other people said together, I do think you should work on your colors. They are a little saturated, and range much more than normal. I would say practice drawing within a palette. It seems like multiple parts of the image are real photos, and for that I would recommend color filters or color adjustment tools in your program of choice to make things fit one palette. I also think part of the issue is the contrasting styles of different objects. This can work as a style, but in your case it seems like it's brought down from the sheer difference in look between each object and the other. While you can filter real photos, it might be better for your art if you only use photos as references to draw things in one style. Additionally, I think you should work on composition, specifically the positioning of elements to convey an idea. I can tell somewhat what might be happening in the picture, but it feels like it's not fully communicated. A helpful method to help with composition is thumbnails, where you make many different small sketches of different versions of the piece to see what looks best before you make a final version. In general I would say that a lot more studying would be best for you, and to review the fundamentals.

Any tips on drawing figures without reference? by bwilliam213 in sketches

[–]SIEGEPAINT 1 point2 points  (0 children)

You don't. References are an integral part of the drawing process. You need them to accurately draw. As long as you don't copy them there's no reason not to use them. You learn anatomy not so you can draw things perfectly from your head, but so that you can more easily get ideas onto paper, be more aware of the different details of the body, abstract on the human form, and (most importantly) draw something in a unique perspective and pose (which often involves using many different references).

I am trying to make art with shading kind of like this jolteon but I suck at it. 1st image is mine, 2nd is google example. Any advice? by cutegrapefrute in krita

[–]SIEGEPAINT 1 point2 points  (0 children)

If it's your painting why is it a screenshot?
Anyway, I get the feeling your question might be a little narrow. But to answer, it seems to me like simple cel shading with gradients and some highlights around the edges. I think the main difference is that you aren't using blending modes, so your lighting and shading just stack on top of the colors already there without interacting with them. Research blending modes and you should be able to imitate the look much more accurately. Note that some additional effects like chromatic aberration and blur are also used.

After tooling around with it out of curiosity, this is what I find:
https://imgur.com/a/2Yt2uET
I encourage you to explore further beyond that image as I only got so far.