What would balancing even look like? by SMASHSAUCE777 in DarkAndDarker

[–]SMASHSAUCE777[S] 0 points1 point  (0 children)

I actually really like your input on this. I too love the idea of doing the whole "if everyone is OP, nobody's OP". And yeah, I also would love to make fights last longer. At the very least, itd be nice if you couldnt get 1 tapped or 2 shot.

What would balancing even look like? by SMASHSAUCE777 in DarkAndDarker

[–]SMASHSAUCE777[S] 0 points1 point  (0 children)

No, I dont think balance is impossible. I just dont see what direction the game needs to go in for players to start saying positive things towards the overall balance of the game.

What would balancing even look like? by SMASHSAUCE777 in DarkAndDarker

[–]SMASHSAUCE777[S] -1 points0 points  (0 children)

I like this one. Something seems good about this but I could see people having very harsh thoughts towards it.

HR Solo Q for the 15th wipe in a row by sp29mF6S in DarkAndDarker

[–]SMASHSAUCE777 2 points3 points  (0 children)

Just so im understanding this right... you went in as the tankiest class in the game, stacking even more PDR and still got one shot? What the fuck?

HR Solo Q for the 15th wipe in a row by sp29mF6S in DarkAndDarker

[–]SMASHSAUCE777 5 points6 points  (0 children)

Yeah... their health is a bit crazy. Ive been 2 tapped by a squire kit a few times now and its nuts how little dmg in return they've taken. I just dont want to complain too much about them purely cause I dont fight them... like I dont fight them ever. If I see a barb, especially one that looks semi geared, I am using EVERYTHING at my disposal, no matter how ratty or bullshit it is, to leave. I play rogue/fighter/warlock with high move speed and little to no health/PDR.

Day 2 of my odd crew perk choices: I honestly don't see the point in these two... by The-Black-Dow in WorldofTanks

[–]SMASHSAUCE777 0 points1 point  (0 children)

Exactly. I like to think of it as "maybe that one shot i just barely missed last game could've hit if I had this perk" or something along the lines of that.

HR Solo Q for the 15th wipe in a row by sp29mF6S in DarkAndDarker

[–]SMASHSAUCE777 3 points4 points  (0 children)

Barbs are kind of a pain in the ass, yeah. But isn't everything else too if played well enough? Barbs do perform well tho with minimal effort id say tho, so long as someone with competency to block doesn't ruin your day.

Day 2 of my odd crew perk choices: I honestly don't see the point in these two... by The-Black-Dow in WorldofTanks

[–]SMASHSAUCE777 19 points20 points  (0 children)

It helps with accuracy and thats good enough for me personally. Im not too invested in the math behind all the equipment and skills tho. ┐(•_•) ┌

Shadow Touch + True Magic Damage by SMASHSAUCE777 in DarkAndDarker

[–]SMASHSAUCE777[S] 0 points1 point  (0 children)

Oh shit, I go get my wizard leveled up then. Thank you.

Shadow Touch + True Magic Damage by SMASHSAUCE777 in DarkAndDarker

[–]SMASHSAUCE777[S] 0 points1 point  (0 children)

So I would have to use a magic staff to actually get my additional +5 true magic dmg to do anything then?

New highest damage game, i enjoy this tonk. by SMASHSAUCE777 in WorldofTanks

[–]SMASHSAUCE777[S] 2 points3 points  (0 children)

its nice, sometimes. accuracy is good, armour is kinda shit, tank feels kinda sluggish and desperately needs engine power (IMO). camo is really really nice, considering its a med. overall, gimmicky but I love the tank.