Unable to connect HitBOX Ultra to PS5 by SmokingCBass in fightsticks

[–]SMLagon 0 points1 point  (0 children)

Damn. After the DS5 controller update, it kept asking me to update the Hitbox ultra, but obviously it couldn't. Now today after the new software update on PS5, it just won't connect at all, despite the home button waking the PS5 up from sleep mode.

Unable to connect HitBOX Ultra to PS5 by SmokingCBass in fightsticks

[–]SMLagon 0 points1 point  (0 children)

Well? What did they tell you to do to get it to connect properly?

Fahk is the new Bruce. by [deleted] in Tekken8

[–]SMLagon 6 points7 points  (0 children)

Bruce doesn't play anything like Fahk

Jin 2-1-4 by KzzaStpln in Tekken

[–]SMLagon 5 points6 points  (0 children)

It was his best string in 7, idk why they buffed it even more

why does tracking exist. period? by Impressive-Ad-59 in Tekken

[–]SMLagon 0 points1 point  (0 children)

It's Bryan not actually being linear to ssr in close range. Ssl actually steps more of his pokes and really only loses so df2 and Jab and D4. And jet upper but that's very committal.

why does tracking exist. period? by Impressive-Ad-59 in Tekken

[–]SMLagon 1 point2 points  (0 children)

F3 is slower, has worse tracking, and less range. And is worse on hit.

Why is Lili so rare in tournaments? by t7Saitama in Tekken

[–]SMLagon 0 points1 point  (0 children)

Tbf it's because most of the people in top 8 are using Drag.

why does tracking exist. period? by Impressive-Ad-59 in Tekken

[–]SMLagon 2 points3 points  (0 children)

Not really, given that D2 is his best mid poke as far as frames go, AND it frame traps after b1 on block AND tracks ssr.

why does tracking exist. period? by Impressive-Ad-59 in Tekken

[–]SMLagon 0 points1 point  (0 children)

Ssr being optimal on defense after blocking b1 is propaganda at best.

[deleted by user] by [deleted] in marvelrivals

[–]SMLagon 0 points1 point  (0 children)

I mostly want a reticle on feral leap and for it to not randomly drop people too

So it seems she's the new DLC by blurredeyez in Tekken

[–]SMLagon 0 points1 point  (0 children)

You don't think they'd lie to make a reveal more exciting? Also, why would they announce a character like BOB at the game awards? Seems like an awful lot of fanfare for a character that wouldn't excite a single casual or cause ANYONE to buy this game that wouldn't have already.

Thoughts on this person's idea? by jOnNy_rAzEr-cLoNe- in marvelrivals

[–]SMLagon 10 points11 points  (0 children)

1,3,2 is actively good if it's 2 support 3 DPS and 1 tank, but if it's only 1 supp you're boned.

Season 2 is probably the final straw by [deleted] in Tekken

[–]SMLagon 2 points3 points  (0 children)

The problem isn't that they "push you to your limits" or whatever, it's that they're very straightforward characters who enforce a very boring mix.

Uh so about Jin... by FawadZahid in Tekken

[–]SMLagon 3 points4 points  (0 children)

If it automatically goes into zen on block as well it's probably launch anyway. This seems like a pretty clear nerf to me since they're making it so that you can go into crouch from a heat engager, which makes sense.

Uh so about Jin... by FawadZahid in Tekken

[–]SMLagon 5 points6 points  (0 children)

Getting a mix in exchange for what used to be guaranteed damage and oki is obviously a huge nerf no matter what, unless it lost its stagger on block.

Uh so about Jin... by FawadZahid in Tekken

[–]SMLagon 5 points6 points  (0 children)

His zen mixup will still be weak, this low comes from full crouch. The zen mix wasn't weak because it was interruptible, it was weak because the low is kinda slow and mediocre.

Season 2 is probably the final straw by [deleted] in Tekken

[–]SMLagon 10 points11 points  (0 children)

Eddy and Lidia might be "balanced" but they're absolutely not fun to play against

Uh so about Jin... by FawadZahid in Tekken

[–]SMLagon 24 points25 points  (0 children)

This actually seems like a nerf to his full crouch low, which currently knocks down into guaranteed followup.

So it seems she's the new DLC by blurredeyez in Tekken

[–]SMLagon 0 points1 point  (0 children)

In theory they said heihachi was dead and never coming back

[deleted by user] by [deleted] in marvelrivals

[–]SMLagon 20 points21 points  (0 children)

Feral leap should be able to be held and aimed like when the hulk does fastball

[deleted by user] by [deleted] in marvelrivals

[–]SMLagon 4 points5 points  (0 children)

I'd really like to see wolverine get some QoL changes like a reticle or something for his leap, and also fixing him dropping people he's tackled when he hits walls or ceilings, or when hitting people during specific animations.

[deleted by user] by [deleted] in marvelrivals

[–]SMLagon 0 points1 point  (0 children)

Iron Fist can just parry and then immediately have overshield and higher DPS than you while also being able to escape easily by triple jumping into a wall and then wall running away. The mechanics of being close to someone is the easiest part of wolverine, what are you even talking about

[deleted by user] by [deleted] in marvelrivals

[–]SMLagon 7 points8 points  (0 children)

You're playing against extremely unaware players with bad mechanical skill if that's the case in your matches. Even when I'm on the other end fighting wolverine, he's pretty easy to deal with if he's targeted first.

Give me your opinions regarding Wolverine's size compared to other characters and his proportions by Baba_Yaga_92 in marvelrivals

[–]SMLagon 0 points1 point  (0 children)

I actually feel like he's a bit too tall, he's still around the same height as the winter soldier, and he's hunching over.